57
irene
65d

I've lost my faith after I've found out how much crunch and just life eating overtimes and overwork is required to be something more than unnamed drone. Especially in game industry.

Fuck my life.

Comments
  • 10
    The game industry is hell.
  • 3
    @Root exactly!
  • 3
    @Root amen, you can put content creation in that bag in general, animation is hell too.
  • 2
    I've sometimes thought about pivoting from Frontend to Unity or something. Sounds like a bad idea?
  • 8
    @fives imo, gamedev currently is the ugliest industry
  • 3
    @fives unity is used in stuff other than gamedev though. Visualization and stuff, could be worth checking out. More focused on interactive experiences and turning out cool graphics (eg. VR tour of a museum, 3D product catalogs, architectural visualization, etc). From what I've seen these are way more comfy than hardcore gamedev.
  • 8
    Always wondered why people always wanted into the gaming industry so direly. Obviously fun while consuming a medium doesn't necessarily translate to fun while creating said medium.

    Everything we hear about this particular field is awful and unless you are part of a smaller indie, your part in creating the game may be vital, but you are not fullfilling your vision.

    I adore videogames and yet this is a field I want to stay far away from.
  • 2
    I,m in the games industry and don't find it as bad as people say. At least in Europe, in US yea i think its worse.
  • 2
    @Maer
    Games were fun. Programming was fun.

    UUUGH

    GAME PROGRAMMING!

    But then... I'm fine with doing crappy software for crappy cars 😁
  • 0
    @nARs some small company?
  • 0
    FX [ Remembers the days before game programming when we had to play outside in the mud.. ]
  • 2
    Games programming is easy for me, as living on a small island in the middle of nowhere means I have no other life to get in the way of my endless purgatory !

    On the plus side, one day some of you will enjoy playing with my minds creations.
  • 3
    @Root It is interesting to see how awful it is on all side. The devs, management, marketing, he'll, even the "gamers" seem to hate it.
  • 3
    @Jilano I hate AAA games nowadays and prefer "smaller" indie titles. Even from gamer perspective.
  • 3
    @irene Most definitely. They seem to be the only one remotely interested in innovating. I've been spending many hours on Risk of Rain 2 recently.
  • 2
    @Jilano tried RoR2 but it's not as appealing as in 2D.
  • 4
    The only way I'd go game dev is if I had:

    * another way of sustaining myself, for example If my girl earns enough to easily pay our bills, or we inherit a fortune.

    * a lot of creative freedom, working either alone or for a small indie studio.

    I've personally found backend webdev and systems integration to be relatively chill fields to work in.

    There's usually less deadline pressure, more focus on optimizations and stability, more internal "buffer" layers between end user and developer in terms of feature requests, and often better pay than game/frontend/app dev.
  • 1
    @bittersweet true. Game design for fun may be fun. But as self sustaining business... Hell no!
  • 2
    @Nanos are you a CCP dev? :O
  • 1
    @irene It is different, that much is true, but I do think that the transition was well made. Not many are as successful in that matter.
    That being said, I'm quite interested in what they'll add in the future!
  • 2
    Maybe this is a bit like when people like eating out / partying and go to work in the restaurant business. I hear it can be hellish also.
  • 4
    I feel bad for being a person supporting this practice, but for me, working in the game industry is so much more fun that I happily accept some amount of crunch and overtime - as long as it's paid.

    One time I worked on a big update for 4-5 weeks and literally just went home for sleeping. It was exhausting, but it was also fun. And in the end I was paid 2 months worth of money and got myself a Nintendo Switch as a reward.
  • 1
    @irene @irene nope , AAA game dev
  • 1
    My total overtime is less than 24 hours in a year and we are paid for overtime. Most of the people abuse the system. My motto is “ not worth if it is not your own company”
  • 1
    @irene Yeeh, the transition to 3D with RoR disappointed me a lot.
  • 0
  • 1
    @Maer basically it cuts off a lot of space awareness you have with flat side view. And that does not make it a better experience at all.
  • 1
    @irene I agree on the "not better", it's just a different experience in my opinion. Some might prefer the 2D, others the 3D.
  • 1
    @Jilano well, if they'd made a different game but it's basically RoR1 in 3D currently.
  • 3
    @Fell Yes. It's wonderful and rewarding, and also miserable and exhausting. I miss it.
  • 0
    @bittersweet

    > If my girl earns enough to easily pay our bills,

    Could be followed by, girl leaves because you aren't earning the money.

    Something to be aware of does happen !

    (Can personally confirm, I didn't just read about it in 'Fake News'.)

    As such, don't listen to any promises anyone makes about supporting you, even if you supported them first !
  • 0
    @irene

    Risk of Rain 2 ?
  • 1
  • 4
    @Nanos 13 years together, and I think we pretty much know everything there is to know about each other.

    It's a kind of relationship where if she'd drag a corpse into the living room, I'd help her saw it into pieces; If she would find me in bed with another woman she'd fetch the lube; And if we survive an apocalypse I would transplant my own kidney with a blunt knife to save her.

    We've been through worse shit together than simply being poor 🙂
  • 3
    @bittersweet

    Interestingly mine lasted 13 years.

    Fingers crossed you make it to 14.

    Just they can change in a heartbeat, as such, recommend planning for that.

    Same as if they suddenly died.
  • 0
    you're in game industry?
  • 1
    @toriyuno no. currently in automotive
  • 0
    @irene CAN or ICS?
  • 1
    @toriyuno instrument cluster. Did infotainment as well
  • 0
    @irene infotainment 🤔
  • 1
    @toriyuno the fancy electronic stuff which is not that mission critical: music, radio, phone integration, some fancy lighting settings and other.
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