4
Haxk20
2d

Unreal engine on Linux is pain to fucking build.
I have issue building it because i have clang 10 and last supported one is 8. Well even arch cant fucking build it. I think i might just create a VM and share the source to it and build it in there and grab the executable

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  • 3
    Docker
  • 1
    @MrCSharp Just this:

    FUCK DOCKER
  • 0
    And don't even try to compile game for Linux...it takes fucking forever. Thats the real reason why there are almost no Unreal Linux games.
  • 2
    @Haxk20 docker is exactly what you need dude
  • 5
    @Haxk20

    > I think i might just create a VM and share the source to it and build it in there and grab the executable.

    That's exactly what docker will do for you. Plus it is lighter to do it in docker rather than spinning up a full VM on a hypervisor.
  • 0
    @MrCSharp yyah but I'm not sure unreal will build in docker. But I mean I can try.
  • 0
    I can build it without any issues on my older Mint install.
  • 0
    @Haxk20 why wouldn't it?
  • 2
    @Haxk20 if you're sure it will build in a VM, it will build in Docker. By all means, use a VM if that's easier and faster for you. But know that one of the reasons Docker was invented is the exact problem you are having.
  • 0
    @Lucky-Loek yeah. But now there is no need. I just patched it to use clang10 for start and then spoof it to use centos clang8
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