6
zlice
161d

i have come across a couple mind boggling stupid choices in standards looking into 3d shit the past few days

who cares about memory? how much youre using? just guess

who cares about saving filespace and reuse? just pack things into a blob

wtf? how do these things become standards and ppl are just ok with this?

Comments
  • 5
    Because unreasonably tight deadlines are industry standard in both gaming and movie industry.
  • 1
    Compressed GLTF is bae
  • 0
    @vintprox this is actually one of the things i'm surprised by. can't find a open source editor besides belnder. and that wont split objects afaict. thought it will import split'd objects just fine. afraid i have to diy T_T
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