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Search - "good game"
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Hey, i want to make a game and i need some help, so I'm looking for a team.
What i need is:
2 programmers
3 graphics artists
2 level designers
1 music composer
2 dialog writers
1 web designer for page and forums
5 testers
What i will do, you ask? Well, I've got some really good ideas. I think the game should be like Final Fantasy, but bigger and better. I worked with RPG Maker for two months, but I'm best with ideas. I think my ideas would make some incred...
GO SHOVE YOUR IDEAS INTO YOUR ASS! The idea means nothing. I got an idea for the best game ever, right this morning while i was taking a SHIT!
Hobby teams need people who create content. And people who can do stuff will more likely work with someone who does stuff as well and has proven that he is able to get things done.28 -
Last hour of my job today:
Hardstyle blasting out of the speakers at full volume
Everyone drinking a beer
Boss coming in with "Fuck this shit we're gonna game!"
This is what I call a good end of the work week 😍33 -
I just witnessed this interaction between my CTO and an intern. CTO was a good 30 feet away, so everyone heard:
CTO: *talking about some notepad or something* "I HAVE ONE IN MY DESK!"
Intern: **froze - afraid to go through his desk**
CTO: "TOP DRAWER!"
Intern: ..........
CTO: "GET IT, FUCKER!"
Intern: **blushing - gently opens drawer**
CTO: "KEEP GOING! PAST THE CANDY!"
Intern: "I ..."
CTO: "PAST THE WHISKEY!"
Intern: **softly** "I found it..."
CTO: "THAT WAS HARD!"
Intern: *starts walking back*
(player 3 enters the game) Director of Software: "BRING THE WHISKEY!"
Note: The intern was laughing, he is just a bit timid.
I truly love my job.16 -
- It's a game, play it
- Come prepared
- It's better to say "not sure" or "don't know" than bullshit
- Don't write in the CV (or mention during the interview) things you don't want to be asked about
- Sound eager and enthusiastic about your profession because no one likes a downer
- the interview is a sales meeting, you are the goods, be sure to be a good salesman10 -
I made a game. By myself. Took me six months. I struggled to complete it. It was not a good game. I was nearly depressed at the end of the project. But I'm proud I was able to finish it and published it. It made me friends in the industry and it got me my first job. So yeah it was my most successfull project. 😊14
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THIS is why unit testing is important, I often see newbs scour at the idea of debugging or testing:
My high school cs project, i made a 2d game in c++. A generic top down tank game. Being my FIRST project and knowing nothing about debugging or testing and just straight up kept at it for 3 months. Used everything c++ and OOP had to offer, thinking "It works now, sure will work later"
Fast forward evaluation day i had over 5k lines of code here, and not a day of testing; ALL the bugs thought to themselves- "YOU KNOW WHAT LETS GUT THIS KID "
Now I did see some minor infractions several times but nothing too serious to make me refactor my code. But here goes
I started my game on a different system, with a low end processor about 1/4 the power of mine( fair assumption). The game crashed in loading screen. Okay lets do that again. Finally starts and tanks are going off screen, dead tanks are not being de-spawned and ended up crashing game again. Wow okay again! Backround image didn't load, can only see black background. Again! Crashed when i used a special ability. Went on for some time and i gave up.
Prof saw the pain, he'd probably seen dis shit a million times, saw all the hard work and i got a good grade anyways. But god that was embarrassing, entire class saw that and I cringe at the thought of it.
I never looked at testing the same way again.6 -
need a good idea for app or game? follow this quick guide.
1. prepare a notebook.
2. prepare a pen.
3. go to toilet.
4. start writing the ideas.
5. make millions.13 -
So, there was this person I met on the internet who was preaching about how the success of games depends primarily on luck.
His argument was that even though he made a great game(his opinion) and uploaded it to the appstore his game failed to gain popularity.
He stated that there are about 500 games uploaded daily and it is only the matter of luck whether or not a game gets noticed and that he ran out of luck.
Now, his game was a pretty ripped off copy of the overused tile matching games. I pointed out to him that the reason his game didn't do well was probably because he made a ripoff(I actually used 'a copy's but 'ripoff' sounds more rant like) and that he priced it fairly high, while there were free games with more features and better graphics and mechanics(based on the description of the game and screenshots).
He then began to rage(all caps obviously) about how I am talking out of my ass and that I probably haven't even made a game yet.
I politely(the only reason I was polite was because the account was known to my Twitter followers. Sometimes one has to protect one's name) told him that I am an indie game developer and that I have made a decent amount of games.
He then proceeded to mock me and dared me to name a few.
So I posted four links to my 48 hour competition games and one to an official game.
He then began to call me an imposter, so I did a shout-out to him through my Twitter account.
Instead of continuing on Twitter, he ran back to the forum, and began to shit talk about how anyone can do it if they have a team with them.
I corrected him on that, stating how I was alone at the time and these particular games were the results of me working hard and striving to improve myself.
Then the guy finally starts spamming on different threads about how I am an arrogant bastard and other explicit forms of abuses before finally getting banned.
Sometimes I don't even know why I bother.
When I was starting out, there was this developer who would point out the faults in my games so that I could work on them. That was a great help and probably accelerated my growth. He was a great mentor and is now a good friend and is now in my team.
I guess some people are so hung up on their pride that they will refuse to accept their mistakes and make any efforts to improve.9 -
When I self-published my first indie game on steam and people actually started buying it.
Remember sitting on the floor with a bottle of vodka trying to tell my girlfriend like that lunatic dotconnecting on a whiteboard meme guy, this is really bad because too much people bought it.
They should spend their money on something useful instead of me, I felt like a fraud.
It turned out good in the end tho, made some updates for it that made it better so i felt better about it, plus got a job from a publisher because they liked my game 😃6 -
Tanking World of Warcraft raids. I had severe depression and low self worth. I played the game all the time to cope. I decided to get good at tanking because I heard it was a challenge. I ended up getting fairly decent, started tanking raids and people would ask me on more and more raids saying I was a great tank.
This gave my self confidence a boost and I figured if I could do that (which everyone said was hard) I could get good at coding (which everyone also said was hard.)
Stopped playing wow, started coding all the time. Today I earn very, very decent money as a software dev. (and I don't have depression anymore)
Thanks World of Warcraft.12 -
Today was bad day.
- only had 3 hours of sleep
- 1.5h exam in the morning
- work in the afternoon until 8pm
- 1 drive crashed in a RAID5 array
- wasted hours of data copying
- my hands and arms got really dirty from all that nasty trump-face-colored dust in the server room
- nothing new in the west
- I have to get up in 4 hours again to start a new copying task
- I only knew it was friday today because the devRant meme game was reaching the weekly peak
- lists can save lives
- good night 😴2 -
Valve:
*makes good games*
*gets fame and money*
*sells other peoples games*
*announcing future games*
*stops making games*
*sells virtual items for a ridiculous high price*
*get sued for gambling in their games*
---
*getting criticized for not making games*
*people hope*
*devs and writers for their popular games leave*
*people loose hope*
---
*valve experimenting with VR*
*not making games for over 10 years*
*still calling themselves a game developer*
---
*valve buys successful indie game developer*
*valve claims they're making games again*rant hope dies last portal i don't like that valve cooperation valve news network in a nutshell half-life16 -
My brother made a PC game for his game dev class.
You are a hamster with a hammer
- acorns drop and u crack them for points
- you have to avoid rolling logs and eagles that swoop down
- the game gets faster
Dad: I just played the game, I think it has potential like Angry Birds, can you convert it to Android?
Me: no and no
Dad: why and why?
Me: **facepalm and takes a deep breath**
Explains why very simply and that I'm not a game dev... And if he thinks it's that good, go pay for a freelancer...6 -
My son loves...loves Star Wars, so when Star Wars Battlefront (on the PC) went on sale, he jumped on it.
To my shock (I'm not a big gamer), the game is filled with hackers/cheaters that are able to give themselves 'god' mode, so they can kill in one shot and take no damage.
My son (and others in the game) keeps 'reporting' them, but it looks like an issue EA is ignoring.
My son keeps asking me "You're a programmer, can't you fix the game so they can't do that?"
Good lord...I could care less about russians "hacking" our election (moronic press, doesn't even know what that means), but hacking my son's favorite game!...hmm..wonder how long it would take me to drive to EA headquarters and find that SOB dev manager in charge?
I get it, cheaters are gonna cheat, but fix your friggin' code! Aren't you embarrassed!?
Don't give me any of that "we don't know how they are doing it..." nonsense. This is devrant, not <insert media outlet you hate>.13 -
No... No... No!
The game engine is not in charge of code optimisation, if your program runs like ass; it is 99% going to be your fault...
Sick of seeing people judge engines because of the poorly optimised things made in them by half assed developers... Why do the good things never get any attention where the shit gets all of it... Why?!
(Just had someone crack the shits at me because I'm not using a 'real' engine and am not a a 'real' developer because I'm not using unreal... So I'm in a fan-fucking-tastic mood after that :-D)2 -
1.) Start a small business
2.) Complete my game
3.) Graduate
4.) Get a good University for Masters2 -
Get your code reviewed by as many good devs as you can. Tell them to be harsh, swallow your pride, expect the code to be torn apart. Then rinse and repeat.
It brings the "know it all" fresh grads down a peg or two, and often brings those with low self esteem up a peg or two (when they realise their code is better than they thought.) Anyone can write code that works. But writing decent, clear, well-tested code that stands up to scrutiny is a different ball game - and it's important to learn that quickly.3 -
a friend just asked for good games that are ftp
i said why does the way you download a game matter. 🤦♂️7 -
When we published our first game like Portal 2 mod in Apr 2016 and had the lead (female btw) developer of the largest Portal 2 mod let's play our small mod and say "pretty good, fun to play!"
Today >1100 downloads. <35 -
Interviewer: Do you mastering PB? Because this company always use PB.
Me: I good on it.
Int: Oh well you're accept here, welcome.
Me: Thanks.
...
*the first day I joined the company*
Lead. Programmer: Today you will code Java.
Me: Okay sir.
...
Then I ask what the Interviewer's "PB" means, and I got the answer is Power Builder. I think it's the name of the game I always play, Point Blank.
...
And I smile, because of my fool, I was accepted to the company.
....
*sorry in my bad English*10 -
I met a guy on facebook group, where was post asking how to make easy platformer game in a week. And I tried to explain post author how to start. Everything was good untill this guy came in. He commented my comment "Yoo you are wrong, he can learn it in one day". My comment was about starting with unity and programming, and that need time to learn (without copying tutorial, everything made by himself). So I started to gently explaining him why it is unachivable in 1 day. Of course his respond was like "Omg you are so fooking stupid, It's sooo easyyy" this conversarion took good 15 minutes, and I ended it with "Ok, you are right" just to end thid. I hate people like that.4
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Is it just me or has the quality of AAA games declined substantially? Feels like every “good” game nowadays is a remake of another one.10
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Sober, jogging and lifting again. Working steady. Back to hiking and songwriting which I gave up on a couple years ago. Feeling more productive, happy, clear headed and calmer than I've been in two years. And the amount of attention I'm getting from the opposite sex lately has been crazy.
Joined a church, though I'm not mega into organized religion or anything. Looking for a backing pianist and vocalist to help record my songs. Back to studying math, learning Russian, and working on my game in between.
The only thing I'm not getting a lot of at the moment is sleep.
Feels good man.16 -
When you're not funny nor miserable enough to post a good rant but you're still trying your best to get more ++ so you can get free stickers but the requirements keeps ++
I need to up my game :(4 -
!Story
So I Met this kid (11 or 12) when I was younger
15or so
And he asked me what I wanted to become I said:
Programmer...
He was AMAZED by this job and INSTANTLY wanted to become one too...
So I showed him the Basis of programming with Scratch for EDU, he was pretty good and Made some "good" Games.
Then I wanted to work on my little unity Game...
So I started to Programm on my surface pro 4
He looked at me and asked:
What are you Doing? What is this?
I explained that coding isn't always Scratch and that there are MANY ways to code,
Some are like Scratch and other arent...
He FREAKED THE HELL OUT!
And was Like:
I WANTED TO LEARN CODING NOT SOME OTHER BULLSHIT LIKE SCRATCH!
I WANT TO BECOME LIK,E YOU!
We never met again...7 -
Want to play some Tic Tac Toe? Letting my bot go for a good first round of public testing
Probably will break right away.. Who knows :D
For starters limiting to one simultaneous game. Have fun!36 -
So my coworker Bilbo died over the weekend of a heart attack. He was one of the first people to take me to lunch at this company. He was always kind and took time to make people welcome. He is a good person and I will miss him. He was only about 50.
He is also this guy:
https://devrant.com/rants/9996423/...
I missed work yesterday as I felt like shit. So today is my Monday. What a shitty Monday. Maybe I will take today off too. Fuck this week.18 -
Should I Close-Source my project?
I have been working on a Desktop/hacking simulator game and up until now the project has been Open-Source. I'm at a point now where I haven't gone too far to turn back.
Last night I got to thinking about my game, and what I want to do in the future. The game will always remain Free, but I might sell it to another company later down the line, something I can't do if I stay Open. I want to makea good game. And I don't want to do it for money (because that has never worked out for me in the past) but I want to *be able* to make money if I wanted to. I mean, I have been told by several developers that my game will be "ground breaking/a worldwide phenomenon/a Minecraft competitor" while being Open is one of my main selling points, besides populatity, what do I have to gain? I said I don't want to develop for money (mainly because the pressure gets to me) but I'm so poor I'm almost literally starving. I make $3/mo from Patreon and survive from donation from relatives. I feel like I need this. But I also feel selfish. Information should be free, ya know?
Idk.. This started serious and turned into a ramble.. Guess that's what this app is all about.
Leave your opinions below.25 -
A store in Russia was robbed for 30k$ using ArtMoney.
ArtMoney is a Game cheating program that is used in games that have no AntiCheat system or it is insanely horrible(Cookie clicker as an example for a game that had no anticheat and ArtMoney is used in it)
The robbers placed orders for tech(like phones and laptops) and then used the program to change the prices from thousands of dollars down to 5$.
The cheat program is insanely easy to defend against or detect its changes.
This is a good reminder to check your security if youre adminstating things like online shops or other stuff thag can be targeted at a similar fashion.4 -
How to know a mobile game will suck
Opens game says need to download more data... Ok
22 files needed, looks pretty fast... all's good
#22 apparently HUGE file...
**feeling doubtful...**
**It's almost there.... done!**
Downloading file 1/34
**WTF... I see what you're doing now... ok I'll wait....**
Finally done... Ok loading....
loading....
black screen, loading?
still black....
(╯-_-)╯╧╧
ಠ︵ಠ凸3 -
Microsoft be like :
"Oh, you're moving away from your computer for a while with all this stuff open? It would a shame if some were to.. UPDATE it!"
It asks with a pop up, and if you don't answer it, it thinks "Oh, you're not telling me if I should update now or not, but I think you probably want me to update. UPDATE!"
For me, if I keep ignoring the update, it starts to create problems for me out of nowhere. It starts to lag and then the task manager starts to lag. EVERYTHING IS NOT RESPONDING.
When I finally update it, it acts like there were no issues at all. Everything is fine..
Even with Xbox, if it wants to update, it doesn't let you go online until you do. If it loses connection mid-update for some reason, it begins the update again from the friggin START. All that time updating gone to waste. Recently, I'm having a lot of issues with it. It doesn't let me sign in a lot of times. "We couldn't sign you in" for some reason. It JUST CAN'T. If you have a slow internet connection, you can't play any game at all. I contacted Microsoft Support about that issue and they concluded that it was all because of the slow internet connection and there were no issues on their end and they told me to GIT GOOD (Not exactly those words). If it does sign you in, it kicks you out mid-game for some reason with the evil pop up saying "Bye User_Name". The game says that YOU signed out (Dumb game, doesn't understand Microsoft shenanigans) and returns you to the main menu. If your game didn't save, well, GOOD luck to you!
Everything takes forever to load, if it decides it's not gonna load, it gives me a really helpful error saying "Something went wrong".
Maybe it's just me, it just hates me particularly. It makes me think that Microsoft intentionally acts like a douche just to get attention..
(In the end I think, maybe, this all is not a big deal if you surrender and accept Microsoft as your overlord)
I tried a few ways to stop Windows from updating automatically, but nothing worked (Maybe, I should try again).
Maybe I should dual boot Linux, but that brings a whole new set of things that I'd have to deal with, doesn't it?
Sigh7 -
Today I volunteered for an iOS event to help people get started with Xcode and swift. Granted, I only volunteered because my gf is part of this startup and the pay was 50 bucks ¯\_(ツ)_/¯
The fucking stupid organizer (has no idea what programming is) thought it would be a good idea to have a gaming section where people can play video games. Well stupid fucking fortnite had everyone's attention, and only a little group of people was interested in participating in the workshop (build an iOS game from scratch) that my gf worked her ass off to create.
Also, fuck trying to teach programming to kids.4 -
I learn programming cause it was in my genes.
My father was a programmer himself but, he died back in 2005 of September when I was 5 years old. So I guess I program to continue what he did. He was in the process of making a game but, failed to do it. He had concept art created and even mad characters. When I get real good, I plan to program that game for him and dedicate it to him.
I started programming on a website called Scratch back in 2010 (in think), which I saw a Ted Talk on, and started from there. I use KhanAcademy as I am home schooled and when they introduced the programming tutorials to that website, I was immediately hooked and it was just the beginning.
I used Scratch for three years and I wanted to know more, so I did research and discovered a program called Stencyl and started making a game I made from scratch into that format.
I used that program and when 2013 hit, moved to a new church and met an old friend and all of sudden we started making games together and we relesed our first game on Scratch called Minecart Chaos.
That took three months to create. He did all the art and I, of course, did the programming. The three months later we were at it again making a new game called EMP Restaurant Rampage. That also took three months to create. one of his friends composed the music. We are now in the process on making a new game and I am now tasked to make the music. So that is my history.9 -
So my boss told be about this game, try it out the next time you have an office party with other developers. It goes like this... You all sit around a table with shots ready to drink at your disposal, each person takes a turn and must simply say a noun, it can be anything. The next person must then Google the noun + '.js' added to the end, if the library exists, that person must drink a shot. Continue until everyone is sufficiently in a vegetated state. Good luck!4
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How I feel when my family says "Sure you can fix the TV! if you can make a video game, this shouldn't be a problem."1
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Does anyone else hate it that ".io" is now a style of game? And not even a good one, at that
When I told one of my friends I want to buy a .io domain name, he was confused when I didn't want to make one of those games7 -
Hello! I am a hobbyist game Developer.
I recently made a game for Android and I would really appreciate it if you downloaded it! I am open to your critique at what's good and what's not! Anything that you think would make the game better?
https://play.google.com/store/apps/...28 -
I was working with a guy 3 years ago, he was junior web developer. Lazy for work, watching YouTube and game streamers all day long at the office. Sometimes i was fixing his crappy code.
And ... one week ago I was surprised seeing this guy come to my current work office as senior web developer.
Im also new at this office and i had good impression i was working with professionals before this happened. Guess what... This guy hasnt changed much. Still writes crappy code , no idea of clean code at all.
I got concerns about my work place now :/ thinking to change it.6 -
Biggest? I want to create a full epic single player RPG that connects the players to the characters and leaves them with that empty feeling after they’ve finished it because the game was that damn good.3
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Had an awesome day at work got so much coding done, made an awesome well documented class for a Countdowntimer class in Android.
Was looking forward to getting home and using my motivation to continue coding my game when I got home.
Then get to the bus stop and it's packed for the Adele concert, I saw a poster okay thats good only buses are packed (I then take a train, I live pretty far from work) I get to the train station and the shittiest system has been setup,
Where people pack on the train that goes to the last stop south for the Adele concert that isn't even near the last stop!
One of the platforms aren't even being used and the trains that got partway south are tiny as hell for the rest of the people that don't want to go to this concert.
For one thing who thought it was a good idea to setup such a shitty system? Why not have one train go straight to the damn concert area and continually use that one platform and for the rest of the people have the trains running as normal?
Nope let's make a shitty system that doesn't work well.
Top it off have concerts on a Thursday, Saturday and Sunday.
Dumbasses.
Now I get to wait in town doing absolutely nothing and losing the little time I have to code on my game.6 -
I love how just a couple of mods can change 16 years old game into still legitimately good looking game and yet keep its original charm17
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My son is into playing Roblox. He asked me to help him find an auto clicker that doesn't have viruses/malware. We looked into cheatengine (which I have used in the past), but despite getting it from a legit source it is getting flagged as malware. So we started writing one with Python. I did check to see what their policy on bots is:
"Using bots that are programmed to run disruptive, large-scale tasks"
is the only text I can find about bots. It seems like they don't care if you make bots to automate tasks or play the game.
I plan on having some fun with this and including a little gui to control the bot while the game runs in the background (the goal). I had tried to get my son to have an interest in programming so this is a good intro.11 -
Freelancing sucks. "A good developer told me this should take a couple hours." Or "I need an Uber like app with built in payment and social integration. We have a $50 budget and it shouldn't take more than a day or two to build." Or "I need a simple game built. Should work on Apple and Android. No budget but we could work out a share of profits." Really wish I had a real job...8
-
So, my plans:
Life
* to have my firstborn child and do my best as a father
* to pay off ~half of my 5yr lease (my brand new car arrived at the dealer yesterday, I will be picking it up within 2 weeks, yay!)
* not to die from starvation while paying it off
Work:
* to become more comfortable and fluent in my current position to reduce stress and save time for personal goals (learning another language / technology so that I'm not a prisoner of the field I'm good at)
Hobby:
* to publish my first Android game (or at least be close)
* to make indie game development my hobby, a way to vent off after work and hopefully a source of additional income
* learn to draw just a little (for my game dev)5 -
The Ballmer Peak applies to gaming too. Poured myself a glass of gin&tonic, then started playing csgo and drank after each time I died. For science.
Holy shit I'm good at this game.5 -
I wanted to let everyone know that I finally decided to release the new version of my website! 😄
https://www.tabletopfinder.eu/
TableTopFinder is a board game database with price comparing in several European web shops.
Any feedback is welcome, I like good ideas! 😊7 -
I have been creating mods for Skyrim and Fallout for a few years now. One day another modder wanted to make his own game using Unreal Engine 4. I wanted to learn UE4 anyway and the other members have made many mods before, so I joined in.
Well, it turned out I was the only one with a professional programming background (this is where I should have run). The others were all modders who somehow got their shit working. "It works, so it's good enough right?" On top of that UE4 has a visual scripting system called Blueprint. Instead of writing code you connect function blocks with execution lines. Needles to say that spaghetti code gets a whole new meening.
There was no issue board, no concept, no plan what the game should look like. Everyone was just doing whatever he wants and adding tons of gameplay mechanics. Gameplay mechanics that I had to redo because they where not reusable, not maintainable or/and poorly performing.
Coming from a modding background, they wanted to make the game moddable. This was the #1 priority. The game can only load "cooked" assets when it got packaged. So to make modding possible, we needed to include the unpacked project files in the download. This made the download size grow to 20+ GB. 20 GB for a fucking sidescroller. Now, 1 year after release we have one mod online: Our own test mod.
Well we "finished" the game eventually and it got released on Steam. A 20 GB sidescroller for $6.99. It's more like a $2.99 game in my opinion. But instead of lowering the price they increased it to $9.99, because we have spent so much time creating the game. Since that we selled less than 5 more copies. And now they want to make it work on mobile. Guess who will definetly NOT help them.
I have spent ~6 month of my freetime for this project, my rev share is < 100€ and they got me a lot of headaches with all their dumb decisions. Lesson learned. But hey, I am pretty good with UE4 now.4 -
//little Story of a sys admin
Wondered why a Server on my Linux Root couldn't build a network connection, even when it was running.
Checked iptables and saw, that the port of the Server was redirected to a different port.
I never added that rule to the firewall. Checked and a little script I used from someone else generated traffic for a mobile game.
OK beginn the DDoS Penetration. Over 10 Gbit/s on some small servers.
Checked Facebook and some idiot posted on my site:
Stop you little shithead or I will report you to the police!!!
Checked his profile page and he had a small shitty android game with a botnet.
Choose one:
1. let him be
2. Fuck him up for good
Lets Sudo with 2.
I scaled up my bandwith to 25 Gbit/s and found out that guys phone number.
Slowly started to eat away his bandwith for days. 3 days later his server was unreachable.
Then I masked my VoIP adress and called him:
Me: Hi, you know me?
He: No WTF! Why are you calling me.
Me: I love your're game a lot, I really love it.
He: What's wrong with you? Who are you?
Me: I'm teach
He: teach?
Me: Teach me lesson
He: Are you crazy I'm hanging up!
Me: I really love you're game. I even took away all your bandwith. Now you're servers are blocked, you're game banned on the store.
He: WHAT, WHAT? (hearing typing)
Me: Don't fuck with the wrong guys. I teached you a lesson, call me EL PENETRATO
He: FUCK Fuck Fuck you! Who are you???!!! I'm going to report you!
Me: How?
He: I got you're logs!
Me: Check it at Utrace...
He: Holy shit all around the world
Me: Lemme Smash Bitch
*hung up*4 -
Writing a game from scratch is a good way to see how awful you are as a programmer, specially if you come from webdev.
Amazing how fast your code looks like shit when you're writing a game, even the simplest one.14 -
!rant !!questionTime
So I’m currently looking as a side project to build a web based game using canvas / webgl possibly, I don’t really want to take up iOS/Android dev to do this.
This is a new field for me being mostly a ecommerce guy rather then game dev, so I was wondering if anyone out there knows off a good starting point and decent frameworks to get me going.
I came across
http://phaser.io/
and it seems at a surface level semi suitable.
I’m not looking at doing anything overly complex, basically drag drop functionality for the interaction to navigate a sprite around mazes at a top-down level with I guess collision detection for when you turn the wrong way.9 -
It has been a loooong time since i have had awesome programming day like today, i've been doing earth simulator kind of game for mobile and lots of its core mechanics are starting to take shape. Still long way to go but it feels great! Days like these remind me why i started programming. I will have to deal with memory management because there will be lots of shit happening on screen not yet sure how to deal with that in corona sdk. Sorry for good feels.11
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To anyone new to the corporate world I have this advice: there's a game no one tells you about in school or university. It's a game of politics. The good news is that you can choose not to play the game. The bad news is that others who do can change that decision for you, if you give them a reason to. So here's my tips to keep yourself from common bad situations:
* Some people will say they'd "prefer that people were honest". This is an outright lie.
* Be guarded - if a scenario could be taken out of context assume it will be.
* Mimic the office culture, don't try to rock the boat.
* Be polite, but always stay neutral between colleagues, picking a side means you're playing the game. Unless that side is your company vs another company in which case-- you are 100% on the company side and everyone else is stupid and incompetent.4 -
TL;DR: a dude thinks good graphics make a game good.
so every day when the school ends, me, a dude and another girl walk home. as expected we have lots of time to talk about anything. I wanted that day to tell that dude about what I am going to buy on steam summer sales with just 15$.
me: I am going for this summer to play lots of games so I saved some money for this summer sale. do you want to hear what awesome games I am about to buy with just 15$?
dude: yeah, sure thing.
he wasn't expecting much
M: this summer I am going to buy 5 games and maybe keep more for some others. they are so awesome!
D: ok, let's hear those 'awesome' games!
M: the first game is devil daggers, maybe you don't kno...
D: of course I do. is that game
M: I want to get that game just to improve my aim, but maybe I will have some fun.
D: yeah yeah, I know that game
M: *poker face*
I KNEW he doesn't know this game and anything about pc games because of the followings...
M: ok then... I also want to get Half-Life 2 : Episode 1 & 2. they have pretty rich story and I already have both Half-Lives.
D: holy shit but the graphics... ok, one more 'awesome' game of yours.
M: there are 2 episodes, 2 separate games. I really don't care about the graphics, I love the story.
D: continue with your 'awesom' games...
that dude didn't even knew about half-life and said that game is bad.
M: another game I want to get is Battlefront 2, the one from 2005 and...
D: 2005!?
M: yeah, the new one sucks, and the gameplay in the original is way better and...
D: *starts laughing* 2005!? I thought you were getting the new one. I imagine the graphics being like this car. *points to a fucking car, yeah that kind of comparasion, I know*
after this I was so fucking pissed off. he doesn't even know about some cult classics that are meant to be played. he doesn't even have a pc nor console and he is stating his opinion on fine air for fucks sake!
M: ok, what about getting the facts and then make an opinon.
D: yeah yeah *making fun of me at that point*
I didn't tell him that I wanted to buy the binding of isaac, cause it was enough for me. I told him to watch some reviews on these games and blog posts about them and I am sure tomorrow he will say that he 'wathced' the reviews and that those games are garbage. it's his style to underestimate things. I fucking hate him, not becuase of the games, but because he underestimates everything that is not on his list of 'good games'. that list consists of new games with great graphics(3D only).
sorry if I exaggerate saying that those games are cult classics but I really look forward into buying them.
if you have another indie game to run on this potato machine(2gb ram, pentium dual-core 2.1ghz, gtx 525m) that I should or at least try comment, I am open to suggestions!9 -
The things we take for granted... I was laughing my tits off at my mate taking a screenshot this is how it transcribed :)
My mate:
morning!
Me:
morning mate 🙂
My mate:
how are you getting on?
Me:
not bad thanks, bit knackered but good 🙂
My mate:
the band was good then lol. how do i take a screen shot buddy?
Me:
there's print screen button on the top right of the keyboard
My mate:
what will it be under?
Me:
it's a button
on the keyboard
print screen
prt scr or something
My mate:
no when i want to use it
Me:
??
My mate:
what file/folder
Me:
you have to open something like paint
paste it in
save it 🙂
My mate:
urghh
fuck doing all that
you do it
Me:
hahaha
My mate:
haha
Me:
I'm all good 😀
just open paint
ctrl+v
save
that's it
My mate:
i just got a killer score on wows lol i want to post it to the group
so i go to the game screen take a shot by pressing that button then go to paint and do what?
i dont even have paint lol
Me:
don't know what it's called in Windows 10
My mate:
ahh fuck it
Me:
burger nipples
My mate:
why doesnt it just pop up on your downloads or pictures ffs
Me:
it might do in Windows 10 I don't know 😀
doubtful though
My mate:
it has done for other ones
for other games it has
Me:
sometimes the game has it built in
depends on so many things haha
My mate:
nailed it!!
i just hit the right click then hit paste and it came on to the post haha
no fucking about
Me:
Congrats ;)8 -
"Graphics don't matter."
I ranted a while back about gamedev being hard to get into for me, and, today, user @DOSnotCompute posted a similar experience.
I had a couple more thoughts, so thought should post them here (FUCK! It ended up being too fucking long! sorry!)
So I was watching the making of mortal kombat 3 on yt, which was pretty amazing btw because I got to see the actors of the sprites in game which were engraved in my and thousands of others kids minds.
Anyhow, the creators of the series, John Tobias and Ed Boon, were interviewed and what not. And it hit me that while both were the designers, John was the main artist and Ed was the programmer (at least for MK1). Another game that comes to mind Super Meat Boy, and I bet hundreds of others did the same.
And it got me thinking, maybe that's my problem, I just need an artist.
And I think the reason why I never thought of that is because of this idea that graphics don't matter.
"you don't need an artist. You don't need graphics. The most important thing is the gameplay."
What a load of shit.
A lot of people believe that because they got tired of polished AAA games with automatic and predictible gameplay.
People started parrotting this knee jerk of a conclusion since then.
It's dumb. Imagine if Infiminer, one of the games Minecraft was based on, which btw looks terrible, had all the same features Minecraft had.
I would still not touch that shit with a pole.
Graphics ARE important. Games are on the VISUAL medium.
That doesn't mean you're sucking Sony's dick on every AAA release or that every game should be made with UnreUnityCocksReloadedEngine.
Some level of visual craft is required for a game ro be considered such.
(btw, I think most of you guys here get this, not trying to pander, just that I want to make it clear that I'm not accusing this community of being guilty of this)
If a game looks bad (given, bad can be subjective), if it gives the impression that it wasn't seriously made, then you kinda lower your expectations.
People get hyped on games that look good, because it means that the game could be good. Games that look unoriginal or terrible won't get played, wether they're good or not. And I think it's a reasonable reaction.
How many times did I hear things like "Look at x video game from the 90s, the graphics are terrible but it's fun as hell".
That is an absurd statement. The level of production some NES games went through is insane. We're talking millions of dollars for games that today might look primitive.
The graphics weren't shit back then, and even today you could say that they are simpler but also of excellent craftsmanship.
I'm not into creating art, I hate it in fact because you can't quantify the success of produced art.
So, duh, find an artist. Ok, how? This is the part where I have no fucking idea how.
You start spamming shit like "I need an artist" online? I dunno, something for another post I guess.
I guess the most healthy thing I could do is making demos that might look like shit just to get experience so that when I get to find an artist, I have practice already.7 -
A lot of online games (mainstream) tend to make me kind of angry or stressed. Lots of either blatantly stupid or negative players kill the fun.
A few days ago I've startet to see videos about "Among Us". It's on a big hype right now and their machmaking servers must be glowing.
Well, this game is fucking awesome and it makes me really happy! 😊
Nothing beats a 30 minute game of lying, betrayal, teamwork and good old 30'000 IQ big-brain detective work.
I think it's a great execise for remembering stuff.
You remember colors, who's said what and who faked or did which task. And the hardest part is, even if you fucking saw the killer, you have to present the facts in a way that people believe you.
Each round is unique and full of riddles.
Yeah, I just wanted to say: Fucking great game 😄3 -
!Dev
Okay so this is a very embarrassing story but I guess it's kinda funny so I thought I'd share it anyway.
I was playing a tabletennis game in VR and my opponent was a pretty chill guy who started blasting metal music. We were just casually vibing and then we started headbanging. Not a good idea with a VR headset on your head. There are two deep scratches right on my forehead now. Two perfect parallel lines.
I lost the game, and the smoothness of my forehead.
Okay kids, never headbang with a VR headset on, remember that.3 -
Have a somewhat good game idea/concept...
Have no experience with game engines...
This could take a while10 -
There are many, but in in particular,
EA!!!
There could many reasons, overpriced games, micro-transactions...
All of them can be described as "just business"
But one stands out and makes it personal, the reason I wouldn't just shoot the game-designer but stab him and watch him drown in his own blood.
MASSEFFECT ANDROMEDA!!!!!
It felt like they took all the mistakes the third game made, and continued to add some more.
1. The PS4-Version had so many performance-issues, it was pretty much unplayable
2. Instead of a good story, interesting characters and fun battles, we got an open-world.
3. Facial animations and voice-acting from hell.13 -
bool rant = false
I became my school's computer club president just last year. Although it's a computer club most of them aren't specially good in computer. We learn Photoshop for mostbof the time. So I decided to bring in unity3d and teach it myself.
I did managed to teach them in a slow pace. What came to me as a surprise is that I inspired another student to held unity class in school to teach other students game making .
Sometimes little thing we do may influence people in a big way we don't know.2 -
In the spirit of Thanksgiving, to @dfox, @trogus: Thanks for creating a social media Web site which is actually tolerable, possibly even good. To the other users of this Web site: Thanks for not fucking up this actually-tolerable social media Web site.
Keep up the good work.
On a different note, _Deus Ex_ is by far my favourite video game. However, OpenBSD, which is my favourite operating system, does not support playing _Deus Ex_; as such, I was forced to improvise.
I own a few servers which run Ubuntu Linux, which can run VirtualBox, which can run Microsoft Windows XP, which can play _Deus Ex_. As such, I relocated my copy of Windows XP and spun up a new virtual machine, installing the operating system and the video game. After some minor hiccups, _Deus Ex_ was played without any difficulties, aside from the lack of audio, which resulted from having used VNC to access the virtual machine.
This set-up is janky, for I access the game by connecting via VNC to an Ubuntu installation which runs a virtual installation of Microsoft Windows... which runs _Deus Ex_ in windowed mode; however, I find that using this janky set-up is preferable to not being able to play _Deus Ex_.
On an even _more_ different note, future rants may be written in the third person; possibly as a result of having written briefings and whatnot in the third person for nearly two (2) decades and disliking pronouns, I dislike writing in the first person. I shall still be the author of the rants which are posted to this account.15 -
We were once tasked to create a 3-part Flash game to advertise the upcoming release of an album by a very famous band. Every part used a different gaming engine which we had to build from scratch (one of which was like a simplified version of the OG GTA game - top down driving with zooming in etc). On top of this we had to deal with user registration and score submission.
We had 4 weeks to do it in. We were 3 people.
We did an illegal number of hours to get as much done as we could, and we still didn't manage it in time because, frankly it was impossible.
Pretty good game though.1 -
Just released an update of my game to my friends. It feels sooo good to have so many bugs fixed. <34
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Some simple yet underrated tips for staying in the coding game.
* Coffee.
* Shower if your head feels heavy.
* A simple change to your theme or fonts
* Change of body posture: standups or sitting.
* Switch between desktop and laptop.
* Switch OSes, linux and OSX (good way to also ensure your config/build is portable)
* Long occasional morning/evening walks to think of solutions.
* Throw some shit on the political left on devrant..
Send me some coffee if you find these tips helpful. xD6 -
Microtransactions are ruining the AAA gaming industry. I have always liked a good fighting game. So I looked at Street Fighter 6. Base game is $60, better version is more, bestest version is way more. Plus from reading reviews the fucking game is riddled with microtransactions.
What happened to buying a fucking game and not feeling like you got ripped off? When you bought the fucking game you got the whole fucking game.
I am disgusted with what these big names are doing. Ruining a once less sketchy industry.
I have even seen games that start out good. Then after a few patches they introduce the microtransaction bullshit. The Conan games are like that. The main complaint is adding this bullshit for base game items.
I wonder how they think this is good for their player base. They just fired the dude at Unity over trying to fuck over customers. Of course the company cannot be trusted so a lot of bigger labels are jumping ship to other engines.
What kinda pisses me off is I will try and find a decent game on Steam and look and look and all I find is garbage. How did Steam turn into such a trash heap? I won't touch an EA game (which is where that CEO from Unity came from). It is too bad because I really liked Mass Effect.
tldr - gaming has turned into shit.8 -
Not really a rant and I'm only a beginner/hobbyist, but for a few months I've been active in a local gamedev club where I recently managed the courage to approach a much more experienced (5+ years) programmer.
We managed to have a good 30 minute chat (despite not using the same programming languages) and he told me "I really appreciate talking to someone who actually understands programming and what they're talking about!"
It felt like a pretty big milestone on my path to game development, at least it feels like I know more than I care to admit to myself.1 -
$category = 'Story';
Holy shit it finally worked I finally got a private server up and running for an old game, after countless forum posts and broken links (note the form isn't that active anymore since 2010)
After finding a working server source you also need a client with the same version
Even though this was a pet project, it feels good to finally complete it. I might even try to build some custom stuff into it6 -
So recently I completed side gig from random freelancing site where I had to shadow troubleshoot performance problems over teams call with random Indian guy on his client's AWS account. Long story short you can autoscale new instances all you want but it's not gonna help if your FIFO sqs has only one message group ID. This architecture is running an online game, which is basically limited to processing ONE event at the same time for ALL players xD
What's even better, basing on naming convention I realized it's a company that I interviewed for like 4 months ago and they told me "we need someone with more experience". Well good luck, thanks for quick cash -
How are there in 2019 still people thinking ip bans are a good/working way to ban people of of game servers/websites?6
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I love good advertisement but I hate bad products with "good" ads!
It's so difficult to find a reliable and up-to-date source for what's a good and bad game engine at the time. Every engine says it's the best. Every browser says it's the fastest. Every anti-virus app says it's the safest. God damn, come of with creative way and don't say your product is the best! *tilted*4 -
Finally after a couple of years, we finally finished our game for... Windows phone. When we started the only real choice was to develop in silverlight.
Now silverlight has been discontinued and microsoft released uwp, no real help to convert to uwp (I know mobilize bridge exists, but it is not very good) since many features does not exist yet in uwp :/
But hey that's expected right? But couldn't microsoft at least ensure performance of silverlight apps on win10 mobile??? We have used a lot of time optimizing that the game runs smoothly on crap phones on wp8.1, but highend phones on win10 lags....
Thanks microsoft for taking a change :/4 -
It has always pissed me off that people will judge a game because it doesn’t have good/traditional graphics, or an incredible story, or other stuff like that.
So when people judge video games like Dwarf Fortress & NetHack, I get pissed because the devs that made those games put so much effort in creating really complex amazing games that are really detailed and fun (if you take the time to learn)
And those games can be so complex because they are ascii based and I personally don’t see that as a bad thing because that means they can just focus on gameplay and it’s fucking awesome and to me it’s inspiring.
Idk if anyone else agrees but it’s always just pissed me off to hear “That’s stupid it has no graphics” or “this isn’t a game it’s just text” or other stupid shit.12 -
I have nothing to play recently so I started playing old games.
Today I launched gta vice city on my old pc. Got more than 200 hours in that game during my childhood. Game from 2002 and I laughed when driving a car. It was so natural and fun. Michael Jackson singing Billy Jean and police chasing my ass when I’m trying to find a bribe in the city. That was fun.
For me most of today’s games can’t compete in gameplay mechanics with that game from 20 years ago.
Maybe we have better graphics but gaming fun got worse.
I think it’s cause most of games are made on commercial engines to save money and game studios focus on graphics cause it’s cheaper than paying software developer.
They focus on games to be competitive between players so ai got worse.
Big studio games became generic like movies, they don’t want you to have fun but they want to give you a story around by delivering lots of content in game, achievements, stars but the gameplay itself is bugged and meh.
They don’t focus on things people want to do but they focus on target groups. Most today’s big title games are meh cause they’re made by people who don’t play them.
They don’t play them cause they don’t have time cause of management that changes requirements cause they asked target groups and that would sell. Well if I play a game I’m not interested in story despite some basic stuff to keep the progress forward, if I wanted a big story I would watch a movie or tv show. I play games to explore, feel the world and have fun. I don’t need a linear deep story for that cause I’m in game so give me good gameplay so I can feel the world.
Most of classic game hits didn’t had tons of text and tons of stuff to do but they somehow wanted you to play more. Cause they were competitive between player and computer, the controls felt natural and while progressing you was eaten by the game mechanics more and more not by the story but by amount of stuff you could do as you progress or difficulty increase or enemies behavior change.
Now we’re getting all at once, mostly pointed and with detailed tutorial what you can do. There’s no explanation there’s no discovery what you can and what you can’t do at start. You get all and you decide to throw game away because the moment you launched it you got everything so you spent money just to get stuff you won’t play cause it’s meh and you go back to cs or other looter shooter to kill people cause you’re pissed off that the game was meh.
Well I’m glad I was a kid in 90s and 2000s cause I could enjoy gaming before it was targeted to broader public and become another shallow mass media industry that don’t give a fuck about gameplay cause they want to tell you so many things, they want you to know them cause they’re so important that they forgot that I can read a book and I came to play game to get a different feeling then reading book.
Modern games are like books filled with small stories and nice graphics where you can open it on every page and read a little piece of shitty crap.
Just take this piece and go to toilet so you can wipe your ass with that story and begin other one, look around, puke and go to toilet to take a dump again. I lost my hope to get something fresh or filled with nice gameplay from gaming industry. It’s dead.4 -
A burden has been lifted off of me. The burden of social media. I hate it with every ounce of my soul(except twitter and devRant). The amount of time wasted it is unreal. Deleted my instagram last night and my snapchat this morning. It feels so good!!!!! Sure my classmates think I'm crazy but it is worth it. No negativity more time to focus, work and game. I think it is a huge win.6
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! rant
Today has been a good day.
Woke up telling myself I should make a build for my game to see how it perform (didn't do a single one in several months). Was expecting some issues like always. But everything built on first try, on Windows and Linux (which is a fist attempt for the later).
So yea, today has been a good day 😎 -
Meanwhile at my place (Translation L-R):
"Wow! Are you good at hacking?"
"Please hack my neighbor's Wi-Fi"
"Download me some movies!"
"Are you good at math?"
"Please fix my phone!"
"Can you remove the virus on my computer?"
"How many hours do you sleep in one day?"
"Put some cheats on this game!"
"Please hack my boyfriend's Facebook account!"
Yep, my family and even the entire neighborhood are ignorant of what I do as a dev!
FFS I'M NOT A PC REPAIR MAN!!! 😤😤😤😠😡1 -
Fire your whole fucking web team Bethesda
* Your design is a classic ipecac. Whatever the fuck you are doing doesn't in frontend doesn't justify the 4Mb of bandwidth I wasted on a single js file. Why the fuck can I see the whole fucking node_modules directory when looking at the sources?
I know this is supposed to be a webpage for a game development studio, but I'm seriously wondering if your budget would even get me a prostitute.
I'm a greedy fuck and want a free game. apparently your servers are only good enough to register me, but login is apparently too much to ask for. Yeah sure. Oh and also thank you for choosing an "incorrect username and password" error message by default, even though your fucking gateway timed out. Please be kind enough and punch me directly into my face next time. Not like I'll ever access that shit ever again3 -
Just uninstalled Bubble Witch Saga 3 from my Windows 10 *Pro* system.
Silently installed for me, even through I've never installed a Windows game in my life.
Changed the reg setting, so we'll see if that is an end to it.
I've never been a Windows hater, but they are really testing my patience with this shit. A *paid* business OS that downloads crappy games.
Are they intent on turning Windows into a Shovelware platform? This is the sort of thing which would cause me to leave the platform for good.15 -
In school we got asked 4 our future jobs. I saif: im gonna get informatician, because im already really good at it... Look, i can evem build compilers... In the break, my friend: could u program a game, dude? Me: no, im not using a graphical environnement. If i wanted to i would have to learn unity or flash or some sort of game engine He: then, ur not an informatician, and u shouldnt get one either...
(hes a windows user)3 -
My dad was an IT and as a kid when our NES broke and I couldn't play Mario he showed me F-22 lightning (an aerial combat game) and I thought the missiles were fireworks. I always called it the airplanes and fireworks game. Good memories.
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Game reviews on Steam are now like, “Not recommended. Seemed like a good game, but the story is linear and there’s really nothing to do.” …with approximately 180hrs of playtime on record for a $25 game.
Do us all a favor and please continue to stare at your phone while walking into oncoming traffic.8 -
Why the fuck everyone in indian game dev industry is obsessed with unity fuckkkkkk !
Don't you know you only need some lite runtime like OGL or SDL for those shitty "hyper casual" games
Also why the fuck is an experience in building hyper casual games is a requirement isn't this side scroller hack and slash knockoff good enough for you to know I'm competent enough
Fuck you dumb shit for brains people who are heating up phones by using unity just for a shoot the hoops game.7 -
!dev
EA can suck my inches. Fucking deprecated and greedy business practices. Now I'm fucking told me to play the game later, because "too many computers have accessed this accounts version of a shitty game that crashed my pc 3 times. Please try again later."
Stupid cunts, have you ever heard of a vpn? Or maybe listened to the people complaining about this issue since 2017. On top of that you apparently rendered geforce now useless with this error.
Good fucking lord, I haven't even mentioned origin, the big pile of shit, yet. The download functionality you praise like God's cum doesn't even hold out half an hour before it freezes, together while the whole UI. You cannot like your games with a steam account, so you'd have to pay for a game you already own.
...And a whole lot of other issues I probably haven't encountered yet.
It's more lucrative to sell this shitty account and then buy the fucking game I want to play on steam. I have a feeling that would be about the best option I have.
I'm tired of this shit, I just wanna play some games with friends. I did not play to be spit on my face by some corporate wankers2 -
my friend was bragging how he could program a game on his TI-84 calculator
it was just a (buggy) random number game
I told him good job, I program a bit, too
he said "yeah? what do u do?"
I said "I made two apps"
he walked away
I thanked god -
Why Nintendo why??!
Why can't you make a normal Pokémon game like in the Gameboy for Mobile Devices!
Pokémon Go is good but I miss the old one. Too much today I guess.13 -
Windows users can't meme.
>tfw osx is more versatile than windows because of Unix structure
>tfw you don't have admin permissions
>tfw your doing important work but you get a forced update because you can't handle your own system
I am a Linux user myself but OSX is a lot more powerful, I don't understand windows fan boyism? The only thing good about windows is their application and game support and a lot of that can be fixed with wine on OSX and Linux3 -
!rant
I just stumbled upon a first game I ever programmed back in highschool. Oh the nostalgia and the urge to cringe. Apparently I thought programing a game in visual basic and leaving an enormus memory leak was a good idea. Well I guess you have to start somewhere.3 -
I have met a game developer today who genuinely browse the internet using MS Edge by choice.
His reason: sine I was little I loved Microsoft, I accept the fact that some websites don't show properly on Microsoft's browser, by using their browser I keep reminding myself that loyalty to what I love is more important than practicality.
My response to him: bbut... As long as you're happy!
As a web developer I feel that myself and other web devs have the responsibility to kick Microsoft in the butt to make their browser good enough for loyal people like that guy!14 -
Todays story: conversation between me and my brain about a app that i have planned for a long while.
The application is just a huge, specyfic json editor/manager for a game that i like. The game uses json files to determine unit charactetistics. So in order to make modding easier i want to make a tool for that that is fancier and easier to use than a notepad.
Brain> Lets make a app that allows you to mod the game easier!
Me> Good idea. How would you want to make it?
Brain> Lets use C# cause you main that lang currently and you have experience with json parser lib.
Me> That is true. So what do you wanna implement first?
Brain> Oh. I have thought about it before! I want to implement: (10 000 features) and maybe few more later!
Me> It sounds like a infinity project, shouldnt you implement like 1 or 2 features at first and then jump to other ones?
Brain> Yes... but i dont wanna refactor those features latter so let just implement them all at once!
Me> Dammit brain! Let just implement just one feature now! Like a simple json editor. You can use inhieritance to reuse the code later.
Brain> Ok...
* Starts with that one feature but one day later starts coding 6 more *
* Cant publish the app yet, the code looks like shit, gui is unfinished because brain wanted only to test those 6 unfinished features without propely implementing them *
Me> Brain WTF! You said that you are going to focus on one feature at the time!
Brain> I got carried a bit...
Me> ...
Me> Ok. I understand. Let just refactor the code and clean the project out of those unfinished features.
Brain> No. I have a depression now...
Me> FUCK.
* 2 month passes by without any progress on ANY of my projects*
current day
Brain> I still have depression...
Me> Ok i dont care about that anymore! Tell me something that i dont know!
Brain> Oh I have good news as well!
Me> ???
Brain> What about the home server that is going to store all mods made by the users so they can share it? It would be a good practice with networking!
Me> * Gives up *1 -
What do you use YouTube/NewPipe for?
I am using it to fall asleep when nothing else helps. Boring YouTubers are good for such a reason, guys lol.
I use it to do sport, to chill, to game, to be productive, to learn, to have some noise when I am bored (e.g. eating).
Offline music while taking a shower.
So tell me... What do you use it for?6 -
Many years ago two foolish young men found together to make an game with an old game making tool. The project didn't succeed, but the person stayed since. A good result i think ❤️
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When you have to made a little game with javascript, and because it's your first game you made a beautiful maze with lot of wall.
Ahahah... i'm shit.
I forgot wall have collision.
I'm here now, with 40 different fuckin' walls and much if and else if conditions.
I hate me.
Yeah i know, I can just change my maze but no... I'm lazy. Cry against the collisions is better.
Have good day.9 -
So, I'm heading back down the rabbit hole. I did some web dev (backend) on the side years ago, but I've been out of the game since. I want to change up careers at this late date and I had forgotten how cathartic manipulating raw code could be. So now I'm relearning and learning all kinds of good stuff via the internets and was excited to find this community. Not much of a ranter but this should be fun.3
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>>Googles "NCAA football" to see what games are on and if there's a close/entertaining one
>>Repeat step 1 about 3 times
>>Google has literally given me a notification for every game going on
FUCK OFF GOOD GOD.1 -
I miss the old steam sales where you could bag some really good deals if you just payed some attention. Nowadays though they just develop some rinse and repeat novel game, event or something and the deals are predictable. Max 50% if the game still got some steam (like stardew Valley) and 66-90 if the game is fading into obscurity (Turing Test)
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Today, a video appeared online of a game called StoneHearth, which is currently in open Alpha.
The video is about adding multiplayer functionality to this (originally) singleplayer game.
'Tony' is a hero! Because he initially designed the singleplayer game according to a strict client-server model, adding multiplayer is now a piece of cake. Good thinking there.
The structure of the game even made it harder for developers to hack around it, than just to follow the model. That is awesome. Kudos to Tony!
https://youtube.com/watch/...2 -
Which fucking idiot thought it was a good idea to give adds the right to go and bust your fucking eardrums out of the blue. Like, I'll be sitting here playing a mobile game with my earphones in that has like little to no sound and out of nowhere some fucking add just goes BANG BANG BANG BANG as if my phone's volume is on max volume and put through an amplifier just to fucking rape my ears.
I GOT NEWS TO EVERY ONE THAT THIBKS THIS IS A GOOD IDEA:
NOBODY FUCKING LIKES YOU AND I HOPE YOU BURN IN A FIRE THAT DOESN'T MAKE ANY SOUND IN A PADDED ROOM WHERE SOUND IS NOT A THING -
I've just realized that a game with over 1 million downloads (the ranking list is over 2 million people) has its solutions saved in the preference's file. So anyone with a rooted phone can access this file. This make me so fucking crazy: you make a stupid shitty game and get over 2 million users and don't even bother to make it good.
Now I have to decide whether to write to the developer to inform him that this is a stupid way to store the solutions or to make an app to let everyone know the solutions.4 -
Which PC / Mobile Games you guys are playing?
I was playing League of Legends till last month but it's too TOXIC and Riot doesn't care.
So I stopped playing it from last month and started 100daysofcode challenge but as a gamer I can't survive without good game (lame).
Now I think I lost my habit of playing game like drug addict( but Still when I am bored with coding I prefer to watch YouTube).
What you guys do when you are bored with coding??16 -
Ahh, Unity’s “Wheel Joint.” Who knew it had “polarity.” I spent good several f*<king hours debugging this $h!+ just to find out I just placed them backwards on a 2-D car. Instead of the joint turning the wheels, they were trying to “turn the chassis.”
This meant the chassis received an impossible force which would rip it in half in real life. Of course, this was a unity game, so what happened instead was the physics engine flipping out which sent the car into the air!
I guess it was good for some lulz, but it took way too long to debug. I guess it’s time to take a little time off of that project.4 -
The only reason I ordered a new phone today is there are bunch of apps that no longer work on my phone.
Including Amazon and even work related apps.
Been 5+ years I am using my current phone and not a single scratch on screen, though the body is affected a little. All of this without protection.
I must admit my handling game is good. Lol11 -
Convo with me an my friend today (i purposefully left out my opinions and reactions):
Friend: i want to learn c#
Me: sounds good, but I'd go java if i were you
F: yeah but i want to do unity
M: sounds good, but I'd go with unreal engine if I were you
F: what language is unreal engine?
M: C++, but if you want to make apps, go with unity
F: yeah I want to make an android app
M: sounds good, but I'd try out renderscript if I were you
F: yeah I've used that before
M: oh really? What does it do?
F: I don't know
M: its for gpgpu because android game devs needed better performance
F: yeah I've used that
M: what does gpgpu stand for?
F: umm… i know what gpu stands for
M: okay dude, you didn't use it
F: yes I did, I made a cypher
M: dude, you didn't use it
F: yes I did!
M: what does gpgpu stand for?
F: *left*
*five minutes later*
M: *checks phone*
M: *sees text from friend*
Text from friend: dude it was general purpose gpu1 -
Dad was taking me and my brother to work and we were playing with his pc. Our game was MS PowerPoint :D. We were adding funny images/emoticons to a slide and laugh. Sometimes we were printing our masterpieces. Good old days ...2
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Fuck you Steam, just fuck you and your price politics.
I have a Swiss and one Russian Steam account. I have on my Swiss account over 450 Games and on the russian one around 4.
I have a friend in Russia and to play some games with him, I need a russian account.
Guess what? Since the last change to Steam Shop I cant use my Swiss Credit Card anymore to buy games in Russia.
Now when I want to test a game first on the russian account and when it's good to buy it after on my main Account, I can't.
Why should I pay for a game in Early Access the full price, when the game is bad and will be abadoned in a half year?
Sure they are some good early access games, which I payd the full price for (Switzerland has the highest Steam Game prices). As example ARK or Battlegrounds. I love these games and like to support the Devs.
But I get really angry when I have to pay for a Game which is worth 5 $ and sold in my Country for 20 $ and will be unsupported after a year.
Really fuck you Valve and Steam 🖕🏻🖕🏻😡
Atleast refund the people the money, when the game is abadoned! But sure, you're just in for a Cash Grab...4 -
Slack’s “Huddle” is beautiful. A game changer. It is just so easy to enter and exit a call now.
Good work, Slack!11 -
!rant
I was 4 years old and it was 1998. A shiny new computer, with plastic covers so it would not get dusty.
It came with Windows 95 and I damaged that installation of Windows after installing a game made for an incompatible version of the C++ runtime. Good times.1 -
Made my first open source contribution today. 6 months into my degree. It was just editing a README with a proper description of the game that was created but good practice to get more familiar with the flow and usage of everything in Github.2
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Hey guys, my boyfriend is in the path of becoming a video game developer, do you have ideas of what would be a good gift for him? :)18
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After a long break for studies, I'm finally gonna continue working on my game engine. Wish me good luck.😃😃7
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One elementary school teacher of mine once said:
"In a football (soccer) game, the goalkeeper can be a very good player. He can make some incredible saves during the match. If he concedes a howler, people will remember him by that.
The forward can do everything wrong during the match. If he manages to score one goal, this is sufficient to justify why he was playing."
A team without a forward will have a harder time trying to win, but it is possible. A team without a goalkeeper will certainly lose. If you think into it, it's possible to conclude that the goalkeeper is more important than the forward. But football isn't rational; it isn't about fairness or importance. It is about emotions: forwards get all the visibility and fame because they get to do the "fun" part of the job.
Why people subject themselves to be goalkeepers then? Well, not every one is the same. In this game, if you, for any reason, aren't good playing with your foot, and still want to play, there is only one position you can take.
I think about this all the time because feel that in our work environment, managers are forwards and devs/scientists/technicians are goalkeepers.9 -
In reference to:
https://devrant.com/rants/2333925/...
Ideas are commonplace things. Just as a challenge today, in a two hour span, I came up with exactly 100 commercially viable ideas, some of which haven't even been tried yet by anyone that I know of.
This is me humblebragging, but it highlights an important lesson:
Good ideas are *genuinely* not worth the bytes or ink it takes to write them if you don't have the skill, connections, marketing, or cash to carry them forward.
I guarantee you, if you aggregated the commercially viable ideas of all the people on this platform, the list would number in the hundreds, probably in the thousands. And the list would be different every week.
Good ideas happen frequently enough because good ideas are a subset of the *ocean* of nonviable and stupid ideas that we all stumble on constantly, every day.
Like finding a needle in a stack of hay..or a nugget of golden corn by digging through piles and piles of steaming shit. It's a numbers game.2 -
Good code is like a good video game. When you read it first time, it feels like magic, and you feel like it does more than it actually can.2
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I'm more of an artist than a developer, myself. One time I went to a camp when I was younger to learn how to create flash games. Even as a kid I wanted to make the game look good, so I animated all my characters from scratch and began teaching the others how to make cover art for the games and how to work Flash. Still making art nowadays. :P
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Seriously wtf? I wanted to play a new game. So I found Elden Ring on sale. But the first 30 minutes in the game is video/cutscenes so far. How can that reasonably be considered game play if it counts against the 2 hours of trial period? I don't play Skyrim in 3rd person, but I like that I can switch in and out to look at things.
I didn't like the feel of the combat system and I didn't like that it locked the 3rd person view. I hate playing in 3rd person as it is nearly always janky. How can that game be that popular with no option for 1st person?
I must be getting old. If a game doesn't feel the way I like, I bail on it. It has been this way with the last 3 or 4 Steam games I tried. Is it me, or has gaming in general gone to shit? I want an RPG with simple open world aspects, a non locked storyline that you can do if you want, maybe a vast generated world, and the ability to build things. I like FFX, but it takes a while to unlock "do what you want mode". It has party/character development, but no building.
I feel like the 2 hour trial period is too short. Not enough time to give the game a chance. I would have stuck it out if it gave me more time. I bailed because of janky 3rd person. Not enough time to get used to it imo.
I would rather play older titles I can trust to be fixable than new games. I am seeing people who play Skyrim come back to playing Skyrim after trying Starfield for a month. That is not a good sing for Starfield.
Maybe I just know what I want and have no time to be fucking around with new takes on game play. It is funny. I have 3 or 4 games I bought on sale from Steam that I have never played. Or played very little. I played Wild Hunt for like an hour and never played again. I didn't refund that one because I will get around to it, but I don't know when.6 -
The only 4 mobile games on all app stores: "shit for other consoles or PC or Flash ported badly to mobile for $5", "idle clicker don't-play-to-succeed game fuck you pay me to succeed faster", "complete XYZ random quick thing 300 billion times", and "free-to-make shit like chess or crosswords or w/e but bad so we make money on empty promises"
i just want something good to play when bored in the car or some shit without needing multiple devices5 -
Well I guess my first dev project will probably end up as my last (For good reason).
Not long after dippig my toe in the programming world by messing with Minecraft mods, I decided to take a gamemaking class at my high school which introduced me to gamemaker, straight away I was able to use my java knowledge to sort of become the go to person for help, so while everyone was following tutorials for a basic pac man clone I had started work on the final asignment which was to create a fundamentally playable game.
Taught myself how to use spritesheets, tilesets, external libraries and the like and decided, fuck it lets make an RPG based around looting dungeons, ended up decidng on the title 'Plunder', since then the project grew and grew in scope to the point it is now unrecognisable with my goals as of now compared to then.
Now that project has been placed on hold as the story and world just grew in scope to the point I litteraly do not have the knowledge or time to actually work on the game, so I've started converting that world into a book which is slowly motivating me to almost slice up the game and work on individual pieces.
But considering the drain and effort that has gone into this, pretty sure IF (And that's a big if) I ever do release this game that took basic concept 9 years ago, don't think I would ever be able to top that achievement.
Thankyou for coming to my ted talk.
(Just for shits and gigs I might try and did up some old projects related ot this and post them in the comments if anyone may be interested ¯\_(ツ)_/¯) -
I was inspired to be a programmer when I was 7 yrs old.
I started out using my dad's old Macintosh, it was pretty good at the time when I was 7. I played a game called "On The Run" at miniclip. I thought that one day I want to become a programmer who can do more than this or any other game.
Later when I was 9, my father bought a laptop but then he gave it to me. So I started and learn how computers work. It was a Acer 4376G I think, Windows Vista. (I didnt know vista was bad) I started with how to mod Java on a game called Need for Madness. That was when I learned about all sorts of jargon when looking up stuffs. I was able to somehow understand code but not write it. It was 9 years later, when at the end of 2015, I found khan academy and codecademy thru howtogeek. That was when I understand the most basic function that led me to build my entire knowledge or else I can only write -
Continued from https://www.devrant.io/rants/575042
Hi, everyone!
Time for a new great collab project!
Read the above rant I posted previously to see what our class is...
So the teacher(who uses visual c++ ide made in the 1990s) said to make an android based application or make a game but without using any block programming (like scratch) which means for android app development, we should make in java, js, c#, or any app makin' programming language. For game development, we should use either unity(yes, I am good at it) or unreal or gamemaker or buildbox. LibGDX is not allowed (I wonder how the teacher knows this library... strange).
Any ideas upon making apps or games? Prefer apps btw...
Something using SQLite or database will be appreciated but not dull student management system.
Any ideas appreciated.2 -
Hey fellow devs, my friend showed me this Godot game engine. Ive spent 15hrs over the weekend building strategy game client which consumes my api server. Ive done a lot! It was easy to understand custom Gdscript which is okay. But before i dig in, i want to know what you guys think about this game engine? Is it going somewhere? Is it good option for indie games? Is it good option for building android/ios games? I need to make my mind 🤔5
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As far as mobile games go I am never to interested in or really bother much with some of them. But Honkai Impact 3rd really makes me go woaaah every time I play it. The graphics are absolutely stunning and so is the gameplay. Damned game looks absolutely gorgeous and it makes me think or xbox360 graphics. I do not have a good eye for graphics at all and I am not much of a pc or console gamer. So take that with a grain of salt.4
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When I lose a game, I look around in my life trying to find something that I'm good at and realize that I suck at everything except programming.5
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I think I have made a big mistake. I posted a freelancer project to a FB group. I was trying to be very careful and vet people closely so there would be less chance of fraud. The guy I gave the work, and a deposit, to was either very, very, very good at constructing a bulletproof social media profile con game or he's just too busy to get back to me on a status report I asked for two days ago. :(
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!rant
It always happen
I always think of great game song melodies, and every single day, when i just hum aloud, there is definitely 1 good one. Many times i have a recorder or my phone, but sometimes, i dont which makes me hum all the way to my cell phoneand when it try to record it, i forget the melody making me so frustrated.... -
Man... I got a really good story to make a visual novel game but its way too art heavy for me... anyone who can illustrate or atleast good at drawing?8
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I'm in a senior level game design course, where me and two others have to create an actual game. I picked my teammates out bc I thought they've already taken classes in the subject(as they are both seniors and I'm a sophomore taking this as a final class for my minor). Turns out, they haven't taken any courses in game design and know nothing about the basics of making a game... FML, good thing they can code I guess lol.😅😓2
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I'm working on a rev share game, something I think could be really good but I don't have the personal funds to really throw myself into. I've spent so much time finding a team and getting everyone on the same page, and they all seem really excited about the project.
Now, however, I'm having so much trouble getting them to put in any effort and meet deadlines. I've tried searching for more people but it's so hard to get people into a project like this, and all of the incentives and work I put into getting them to work are ineffective.
Managing a project is fucking hard.2 -
Wrote this on another thread but wanted to do a full post on it.
What is a game?
I like to distinguish between 1. entertainment, 2. games, 3. fun.
both ideally are 'fun' (conveying a sense of immersion, flow, or pleasure).
a game is distinct (usually) from entertainment by the presence of interaction, but certain minimalists games have so little decision making, practice, or interaction-learning that in practice they're closer to entertainment.
theres also the issue of "interesting" interaction vs uninteresting ones. While in broad terms, it really comes down to the individual, in aggregate we can (usefully) say some things, by the utility, are either games or not. For example if having interaction were sufficient to make something a game, then light switches could become a game.
now supposed you added multiple switches and you had to hit a sequence to open a door. Now thats a sort of "game". So we see games are toys with goals.
Now what is a toy?
There are two varieties of toy: impromptu toys and intentional toys.
An impromptu toy is anything NOT intended primarily, by design, to induce pleasure or entertainment when interacted with. We'll call these "devices" or "toys" with a lowercase t.
"Toys", made with the intent of entertainment (primarily or secondarily) we'll label with an uppercase T.
Now whether something is used with the intent behind its own design (witness people using dildos, sex toys, as slapstick and gag items lol), or whether the designer achieves their intent with the toy or item is another matter entirely.
But what about more atmospheric games? What about idle games? Or clickers?
Take clickers. In the degenerate case of a single button and a number that increases, whats the difference between a clicker and a calculator? One is a device (calculator) turned into an impromptu toy and then a game by the user's intent and goal (larger number). The second, is a game proper, by the designers intent. In the degenerate case of a badly designed game it devolves into a really shitty calculator.
Likewise in the case of atmospheric games, in the degenerate case, they become mere cinematic entertainment with a glorified pause/play button.
Now while we could get into the definition of *play*, I'll only briefly get into it because there are a number of broad definitions. "Play" is loosely: freely structured (or structured) interaction with some sort of pleasure as either the primary or secondary object, with or without a goal, thats it. And by this definition you can play with a toy, you can play a game, you can play with a lightswitch, hell you can play with yourself.
This of course leaves out goals, the idea of "interesting decisions" or decision making, and a variety of other important elements.
But what makes a good game?
A lot of elements go into making a good game, and it's not a stretch to say that a good game is a totality of factors. At the core of all "good" games is a focus on mechanics, aesthetics, story, and technology. So we can already see that what makes a good game is less of an either-or-categorization and more like a rating or scale across categories of design elements.
Broadly, while aesthetics and atmosphere might be more important in games like Journey (2012) by Thatonegamecompany, for players of games like Rimworld the mechanics and interactions are going to be more important.
In fact going a little deeper, mechanics are usually (but not always) equivalent to interactions. And we see this dichtonomy arise when looking at games like Journey vs say, Dwarf Fortress. But, as an aside, is it possible to have atmospheric games that are also highly interactive or have a strong focus on mechanics? This is often what "realistic" (as opposed to *immersive*) games try to accomplish in design. Done poorly they instead lead to player frusteration, which depending on player type may or may not be pleasureable (witness 'hardcore' games whos difficulty and focus on do-overs is the fun the game is designed for, like roguelikes, and we'll get to that in a moment), but without the proper player base, leads to breaking player flow and immersion. One example of a badly designed game in the roguelike genre would be Early Access Stoneshard, where difficulty was more related to luck and chance than player skill or planning. A large part of this was because of a poorly designed stealth system, where picking off a single enemy alerted *all enemies* nearbye, who would then *stay* alerted until you changed maps, negating tactics that roguelike players enjoy and are used to resorting to. This is an important case worth examining because it shows how minor designer choices in mechanical design can radically alter the final quality of the game. Some games instead chose the cheaper route of managing player *perceptions* with a pregame note: Darkest Dungeons and Amnesia TDD are just two I can think of.11 -
Final year at the university, and I only feel regret.
I hoed around in different technologies and fields. I had developed a game that i played with my friends back in high school. They liked it, so in varsity, i tried game development, 3d modelling scared me off, or rather I pussied out.
Web development, didn't go too deep, App Development with Flutter, didn't go too deep, Cybersecurity, went as far as passing the EC council's exams (the training wasn't that good). I tried putting my knowledge into practice, but resources like HTB aren't really free, you need money to learn (one would say i didn't try hard enough ) but now the certificate sits, useless in my resume, anything I learned fading away. I had an idea that applied blockchain, but my dad said "blah blah blah you could be targeted" (are there symbols for paraphrasing ?). I decided to decide on a stack (picked MERN, good idea ?) and work on it, but I feel like maybe tech isn't for me. AJR songs really hit now.
Final year at the university, and I only feel regret.2 -
Worst: I guess not having actual income for more than half a year (finding a job is so hard) not really the end of the world since having a job i made so little progress on the game and had tp sacrifice a lot of sleep due to getting up early and getting home late
Best: Progress on the VR game, it's coming along well and it could be my income for next year (I really really hope so) otherwise it'll be a good show piece for when i apply for jobs, if i make a demo i'll post stuff on here (just realise it will be VR only) -
Fighting against a occasionally occurring bug, in a networking, multithreading, server-client game.
Thanks to the good excellent front end each client only uses around 20% of my cpu and ~1.3Gb of ram.
Shit happens when you join the development late and your partners code happens on-the-fly.
Maybe redoing it from scratch with something else than JSwing could improve the performanxe slightly -
Anyone who can recommend some good programming streamers? Currently I'm mostly watching Tsoding and Zorchenhimer and I'm curious if anyone has any recommendations
Also both tsoding and Zorchenhimer are really lovely to watch. Tsoding does a lot of different mainly lowlevel things (like making a game in C or adding gamepad support to GRUB) and Zorchenhimer developes games for the NES and they can both be found on Twitch3 -
Alright got an idea I have for my game engine that I'd love some input on...
So the engine has emphasis on user made content and openness to that content (EG. open source dev tools and no licencing of art) but I also want to try and build a basic ecosystem with the engine and one way I'm doing it is with cross game mods (Take a mod from one game and drop it in another and it just works... Famous last words) but something I want to try is a companion app for the engine itself...
So it'll have a custom written save system baked in engine to make progress saving and the like simpler for the end user, thinking about building an app for smart watches and phones that would connect to the engine and actually back up and sync local saves to the app and vice versa as long as they have a connection (Hotspot your phone, bluetooth or wifi) but allow you to manage some data within the app by building a basic API to let devs show the user information about the save and the game by adding description, thumbnails to distinguish games and the like...
Just want opinions if it may be a good idea to invest some time into and if anyone has idea's that could make it better.6 -
How many here have friends that are like
Friend:"hey, heard so much good about Linux, can you install it for me?"
Me:"sure. What do you intend to use it for? "
Friend:"Facebook. Mostly Facebook. And some Instagram."
Me:"mmm k. I'd like to show case a bunch a distros and you pick your favourite."
One week later.
Friend:"OMG Linux sucks, I bought {game} but it cannot install..."
Lesson learned?
Remember to ask about likely headache candidates (like games), before doing one such "favor"2 -
In a real-time multiplayer competitive game where you control a vehicle, is it feasible to simulate the whole thing on server side, such that the client only sends controls and receives sensor results? I mean like the client doesn't even know its own precise rotation, just the readings of a gyroscope and an accelerometer which are both susceptible to errors, and deduces the "down" direction from those two and approximate control forces. This would both solve hacking (writing a good robot is just as challenging) and lead to fun results like an attitude indicator going crazy from a gust of wind.15
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All my resolutions:
- Finish my fully FOSS gamedev workflow and start working on my game by March, have a concept demo by May when my matura exams come round.
- Do good on said exams and get into a good university.
- Do some political or social activism
- Learn the guitar to a campfire level
- Drink til I pass out if trump wins again.
- Make close friends with at least 10 new people
- Go on at least 6 dates2 -
Can anyone please suggest me a good strategy game for android or desktop. A game which force me to think.11
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There's seriously a girl here following DAE (Game development) with one of them fancy tiny macbooks. Yes the one without escape. I wish her good luck and congratulations on being rich and a retard who ignores school advice on laptops4
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So I was looking at ups's on amazon and I scrolled down to the questions section and someone asked "Would this computer be good to host a game server?" I honestly have no words😂
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Any good games for Android?
I have a mate 9 and almost never game because I never found any good games.4 -
Non-dev: Good science, tech, and/or video game inspired drinks, whisky-based or otherwise?
To start: http://imgur.com/a/zJwy14 -
First post here...Here's a funny thing that happened to me yesterday. I'm with my friend, we're both taking a break from school, and he comes up to me and mentions how he wants to make 3d games. Conversation goes a bit like this:
Friend: "Hey, I found this 3d model website. I'm thinking of using it for my 3d game."
He was already making a 2d game at this point, so I assumed he just gave up on it.
Me: "Well...do you have Unity?"
Friend: "Yes."
Me: "Well if you're going to make a game on there [stuff about c#]"
Friend insists he can easily make this. I tell him it would take years on end to learn C# and make a good game with it. And then he says something I never wanted to hear.
Friend: "Actually, no. You ever heard of Dani? D-A-N-I? He made a game in 2 weeks. He's actually making a new game and you should wishlist it on steam blah blah yatta yatta."
This guy believed someone else who was previously a game developer (if i recall) learned an entire programming language and engine in two weeks. He could've, but to me that seems seriously outrageous to someone who doesn't even know a smidge of programming.
He then advertised his YouTube channel and his games and brought down my arguments like "he probably had previous knowledge" completely. This guy doesn't even know where to start with C#. Really, all I could do after that was mention three.js (oh wow another JavaScript library, exciting), show him a game Google made with said library, and then said good luck...
Worst thing is, he uses Scratch to make games. And he genuinely thinks that is a real programming language.
That's it for my first post, thank you very much for reading :)6 -
Not just dev goals.
-Stable relationship with [Redacted]
-Finish my projects
-Get new SSD
-Finally get paid for the DLR project
-Not fucking up my exams
-Finish my blacksmithing idea/project
-Play a good game that's not Destiny2
-Learn python.
-Drivers license
-Think positively for once4 -
Alright, as some of you already know, I got a gaming PC recently. I have a PS4 and an Xbox one but this is the first time I'm about to play PC games properly with a GTX 1070. I'm extremely thrilled. So please PC gaming masters help me to find good games. I play Forza Horizon 3 now. I love that game. I need to get another game or two. I was looking at Mafia 3, new Assassin's creed and FarCry 5. I need your help to figure this out. What should I play?25
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I bought a $1 Steam game called Square Brawl some 5 years ago. It's a minimalistic arena battle with forgiving physics, diverse and satisfying weapons and a geometric design based on squares.
It's among my favourite couch multiplayer games, but the programming is shit. The resolution is weird, the launcher is some default config screen that came with the game engine, with a controller it's tricky to avoid picking a second color by accident which spawns a ghost player that is jointly controlled by the AI and the player. Sometimes the game spawns 10 copies of everyone, all of which you control at the same time. Getting stuck inside walls is commonplace.
On an unrelated note, I'm making a minimalistic arena battle with forgiving physics, diverse and satisfying weapons and a geometric design based on squares. It's gonna be FOSS and web-based. I haven't settled on a name yet but I think Tetragon Tussle might be good.6 -
You are a coder as well as dota addict and you see a good game just posted on YouTube. You don't come back then
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in the workplace, i have no access to internet, am not admin to my own computer and am not allowed to install anything (due to security reasons). i also happen to have quite some spare time so i'm writing nokia's good old snake game in visual studio and opengl so i can amuse myself both coding and playing. in a way, company pushes creativity and productivity even for slacking.6
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My first memories of the very first computer i got?
Not sure exactly when that was but all the first memories are of me playing games:
Some paper plane game on the really old macs (giant screens i think it was highlighter orange)
My auntie also had a computer when i was little i'd visit her for the holidays and j played some kid game about dogs.
When we got our first computer i remember some 2d metroid like game but it was where you play as some lady with a whip.
Also duke nukem 1, one of the games me and my dad played together.
Then later on we got a win98 computer i played age of empires and solitaire!
(i used to ride around on my bike with a sword pretending i was a cataphract LOL, i was never very good at RTS games when i was little so i'd build things and not have room for units to move, i kept building houses thinking you need a lot lol, me and the AI were at a stalemate, most because the buildings were in the way)
I remember my teacher giving me tips about age of empires when i was in primary, one of my favourite teachers too.
Good times -
Yo devRant !
There's my FIRST little Game with Js :
http://deef.000webhostapp.com/
Good Game ? (Esc to show controls)
PS: Don't look at the code, if you don't want to cry... It's no really finish...7 -
Im curious to know how people organise their workspace on windows.
I learned coding with linux.
I scored my first real job and they use mac. All good.
But at home i game and sometimes i feel like coding/gaming at the same time. But fark i hate the terminal.
How do you make it more ho my zsh/ linux terminal comfortable?6 -
"All of us who do creative work, we get into it because we have good taste. But there is this gap. For the first couple years you make stuff, it’s just not that good. It’s trying to be good, it has potential, but it’s not. But your taste, the thing that got you into the game, is still killer. And your taste is why your work disappoints you. A lot of people never get past this phase, they quit. Most people I know who do interesting, creative work went through years of this. We know our work doesn’t have this special thing that we want it to have. We all go through this. And if you are just starting out or you are still in this phase, you gotta know it’s normal and the most important thing you can do is do a lot of work … It is only by going through a volume of work that you will close that gap, and your work will be as good as your ambitions … It’s gonna take awhile … You’ve just gotta fight your way through." - Ira Glass
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That moment when you are working on your game. Then you remember all those games you bought cheap on steam but can't enjoy cause you don't have a good enough PC. Then you spend the next hour looking up PC components for a gaming PC that you can't afford and feel sad. And then you realise you haven't coded much anything in your own game. Why procrastination why?1
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Is it a good idea to develop non game app in Unity? Asking because I got an idea for a app and I know Unity very well. Way better than Xamarin for instance.3
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Currently working on a pinball game in Godot.
https://github.com/Demolishun/...
Just added the Qodot plugin. This allows Quake style maps to be imported and used in game engine. This should make making different pinball layouts much easier. Most of the physics are working "good enough". I really like programming scripts in Godot. They are short and to the point with GDScript.
I am not in lockdown and I am still going to work. Most of my social events have cancelled themselves. So in that sense parts of my life are in lockdown. -
My game design & dev teacher. He was a level designer for an old german game company so he wasn't actually a proper programmer.
What made him a good teacher was he knew what he could teach and what was beyond his skills, and encouraged self study in those areas.
Not that many did, but those who did are all decent devs now. -
I am using Manjaro as the main OS on my computer. But I have an original Windows 10 license, as well as an Office 2013.
I want/need to have them installed on PC, as I need to use it sometimes.
But if I install my Windows 10, it will certainly destroy my grub and I know I will have a hard time to make it work again.
Would it be a good idea to install them on a virtual PC? I know it would not be good with games, but the only game I have is GTA IV (that I am not even sure if it still works on Windows 10).
Thanks!4 -
So I've been in this dilemma.
I'm a senior like around 10 days from graduation. And I know I wanna do programming but like I dont know what area I want to do..
I'm certified in JavaScript and Python which I'm better with python but I dont have any accomplishments to be proud of..
And I've always wanted to make a game (I have a few ideas tbh) but I feel like if I do I'll be sucked into that only and not ever really program software or web apps..
Am I going to succeed? How can I be good enough to be a professional if the best thing I've made is a bit that barely has original code?2 -
Okay, going to delve into the world of C game programming. I come from a JS/React background and wondering where to start. I did a C project back in uni so I know some foundations.
Idea is a 4x space game with simple 2d shapes representing ships, inspired by an old game I can't remember the name of (anybody?)
Firstly, I am thinking Allegro as the lib, it seems to be more maintained than SDL. Does that seem good? Though not sure where to start, or any tutorials for someone who is scratchy with C.
Any advice on how to structure my code?
I like the idea of entity component system, is that sensible?
Cheers for any help10 -
Just finished high-school and we had a lot of coding classes. I have a good foundation of programming concepts and i'm a quick learner. What should i try to do during college in order to make some money on the side? I need something flexible and part-time programming jobs aren't really a thing here.
Game design, web development, maybe something else?What would you all recomend?4 -
Chess game: EVERYONE is allowed to participate and move.
Rules:
-once you played a move for one side, youre not allowed to change side
-if you cant visualisate the board, use a real board.
-no takeback
-dont do sabotage!!
-let others play too. Youre not allowed to play three moves in a row.
-use algebraic notation
-if youre black, write three dots in front of your move ( 1. ... d5)
GOOD LUCK!
Im starting with
1. d47 -
Hey guys, my boyfriend is a software developer and he wants to start developing video games, he would like to design games but is not good at drawing, I have been advised that a wacom would be a good gift for someone that wants to become a game developer, what do you guys think? Is it a good gift even if he is not good a drawing?3
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So.
a few good old firends of mine wish to learn some coding to make a simple game. Probably for lolz, I do not think that they´re up to anything _too_ serious. Guess who they contacted for mentoring...
They´re up for boot camp, I say. -
So I had to write a program for university... It got graded.. I got 1.7 (1 being best).
Now you might say that's good. But I wrote a whole fucking final fantasy like game with engine and the program I helped with of a friend of mine is just a little roulette game without animation.. and he got a 1.3.
TIL: Don't give your best. Just give no fuck and push something out quickly.3 -
I'm a web developer that would like to do some game development. I focus on front end, and have done backend work (not a lot of databasing, though). I mainly use JavaScript and Python, with enough knowledge of Java, C#, and PHP to get by when I need to. I've also got a background in graphic design.
What aspects of game development might be a good fit for my skillset?
Where and how do I get started? I've looked at Phaser in the past, since it was inspired by Flixel, a Flash game library I used for a some simple projects in college.3 -
So on top of having way too many hats at work and starting my master’s studies in a few weeks, I just had an idea for a game that’s too good to not start working on. I am drowning myself in shit to do. Again.
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Becoming one of the world's top players in the card game of Yugioh.
A long with actively getting good at other card games and board games. -
Lately frontend seems more and more unappealing, I feel like I need a career change.
I think I reached a good point in my skills where I’m able to solve most FE issues without really thinking about it, the only exception is animations, which I’m re-allocating a lot of time on lately as I tend to deliver on time.
I think I’d love to go back to making games, but the industry is shit and the devs are… not the best, from my experience.
Indie game it is (?)2 -
How capable are mobile gpus? I made a small game with godot, and all of the animations are done with shaders, and i get a really good performance, but i want to try a 3d game next and not sure if throwing 3d transformations on a mobile gpur is a good idea.5
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Attend a global game jam with my cousin who is kinda lazy and is looking for girls. I find a good Unity developer and make him join our team. He coded and I helped for everything he needed for looking for music, graphics etc at the end he presented it and claimed all the credit
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Hey game developers out there, I'm going to publish my own game for the first time on play store. Any idea how do I get users to play my game? What are some cheap and good tricks to advertise?13
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I've very recently started coding in C# for a game I'm making and I can say the most common mistake I make is missing one of these little shits ";". I always look at my code like "This looks good to me" then after hours of looking through Visual Studio always comes through to tell me how bad I've messed up.2
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My first introductions to programming was in Garry's mod.
There'e a mod called wiremod, which added logic gates, buttons, and other entities that manipulated the game with input/output. And on top of that a little scripting language they called Expression 2.
Me and some friends would code stupid things in Expression all day to use in the game.
I wasn't too good at it, but I had fun. Shortly after I started going to a high school with a computer science focus, and had 2 years of proper education in C#. -
I feel bad for Monkey X, I've never used it, but it sounds like a good language. You've probably never used it - it's a cross platform language that compiles natively to iOS, Android, Windows, Mac, and more. It also can be exported into an HTML5 game. There's only been one successful app made with it. I feel so bad for it...1
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Started to learn Reinforcement Leaning, from level 0: Atari Pong Game. Stopped and think a bit on the gradient calculation part of the blog.... hmm, I guess it's been almost a year since my Machine Learning basic course. Good thing is old memory eventually came back and everything starts to make sense again.
Wish me luck...
Following this blog:
https://karpathy.github.io/2016/05/...3 -
The first company I ever worked for thought it was a good idea to have all business logic in stored procedures "for speed".
It worked. Except when you need to add BC breaking features.
The solution? Keep the legacy code in file do_something.sql and add the new functionality in do_something_1.sql.
It became a sordid game trying to find the highest postfix. My record was 16.2 -
Thanks for your email and any other information you have a great time and consideration of this email in the end the game and the rest of my life and death and resurrection I am not able and willing I am not a good time and I have to be able to do the same time and effort and I am going through my resume to the inbox to be in a career change it back on track with you to see the profile photo album and a couple weeks...
When you just click through the autocomplete...4 -
I love devRant, show new prespective and many related story around me and my job.
For me devRant is like medicine, help me smile and make my good mood sometime.
But, also like medicine I only open the app on spare time or when I need it.
I just curious why so many people so addicted to this, also I see some user maybe like 90% exist and continously comment on every rant that I open.
Maybe our reference/priority is different, I prefer playing game mostly.
Well that what I think, just random spawning before go to sleep mode.13 -
Mom: "This makes sense. You were always good with the computers."
Dad: "Can you help get my game working on my computer." -
Wondering where people find good paid coding gigs(like freelance or contacts)
Debated it instead of trying to go into a company but all I see is like code me an aimbot or farm bot for a game5 -
Finished making a snake game in PDF. The standard is deprecated and every other function was broken. Even getting Docker to work in Windows didn't feel as good.4
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For the game devs out there … Is following a game developer career a good idea ? We always hear about crunch and no work life balance. Im thinking about changing my job( currently a dev at a fintech company) for a while and need some insights from you guys :)6
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Game-devs I have a question:
What's is a regular or recommend workflow when developing a game that has a good/elaborated background story.
Let's say you are developing a game like Metal Gear or Resident Evil.
Where does the writing of the story get in? At the beginning? Your write the whole story or at list the majority of it before putting the game together?
And what's the writing style for a videogame story? You write it like a book? Or is more specific for a game?
I mean, your character Jason meets a boss and fights it: do you write: "Jasons finds evil genius hideout and meets him" or instead "the player gets to the boss and the fight starts"?
Sorry for the long question.6 -
Any game devs here?
If so what engine do you use.
Currently I make from scratch and I'm looking to expand to 3D games. Unity seems like a good choice. (Platform: Windows, C# or Java)7 -
Make a good game which can make enough money so I no longer have to make websites to survive. I want to make great adventures, games, leave a footprint after me...6
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!dev
Hey guys, I'm looking for a good pc game to buy (fps, single player and online multiplayer) and I'm considering pre-ordering battlefield 5 since it seems very promising, but it won't be out until 20/11 so if you know any good games please let me know, thanks!12 -
Hi friends of devRant. I'm looking for some advise.
I love learning new things(tech). I want to try out a lot of things like crypto, game dev, AR/VR, etc. I'm also a student and worried about my career. You know you just can't keep exploring technologies and not focus on a single track. Currently, I'm good with web dev. It feels so difficult at times. I hate leetcoding/competitive programming. So you can guess I'm not great with whiteboard interviews. How do I manage time to learn new things and also be able to land a job in a domain? Do you ever feel the same? Any career advise?5 -
- Discover new metal song or metal VGM like finding a hidden gem.
- Playing fast paced, hack/slash JRPG game even though I don't really good at it
Not sure if those are geeky 🙄2 -
!Rant
I had uploaded my recent game alpha to IndieDB. I need some people to say if it is any good or what I should change 🙈 http://goo.gl/DiypXP1 -
So decided to build a board game... Game?
It's hex grid based and I have spent a week trying to work out hex grid math and I am at the exact point I was when I started if not further back....
If anyone can recommend some good tutorials or articles for hex math. I will love you forever...6 -
I used my first computer at school when I was 12, a few years later, got a 486dx, then a pentium 3 and then a dual core and then a core 2 duo and then an i5k series computer in succession.
Learnt to code and build my first product on them. Game and watch movies.
Good times. -
Okay, so there's this guy in my school who's an asshole. Everybody hates him. Even the teachers. But specially me. This bastard keeps messing with me. So one day I decided to take revenge shot. I was learning game development with unity at the time. So, I made a game on him. For androids. I was only a beginner, so the game was not as good as i expected but did the job. I shared the game with some friends over Google Drive.
And ...
Its been two weeks now and almost all my seniors now know me. They really liked the game. People probably just passed on the link to their friends.
Here's a link if wanna check it out:
https://drive.google.com/file/u/...4 -
Ok... Can someone explain me this?
Happen a few weeks ago.
My pc would crach on any 3D program or game.
Did some tests, was the graphic card.
Send it to repair (amd, Asus made)
Placed my old Nvidia, installed drivers all good.
My new card came, nothing repaired, nothing found, passed all stress tests.
Placed the card back ok, no OS.
Bios detects both ssds but don't start (windows 10.... Ya tryed Linux but doesn't work for my main past time in pc, Arma 3).
Loaded the USB with the windows instalation, used command line drive C is completely empty but has 160gb used.
Ended ip formating.
GC works perfectly.
So... Wtf happen?9 -
I am a fan of Rust, whilst I do not consider it a good contender for the "low level" area that I am privy to (game dev) I still find it an absolute joy of a language to learn, and use.
So this example here made me lol:
https://youtube.com/watch/...16 -
Any react native or godot dev here? I just want to ask a question, is macbook air good enough for react native and godot development?
Good enough for react native is it can open xcode, vscode, chrome, and ios simulator at same time without any problems. And for godot, I don't know I never use godot before 😁 but I really want to make a game using godot.11 -
Are any of you guys doing mobile game development? I recently started looking into this and decided I want to learn. What frameworks are good for making online multiplayer 2D and 3D games?
If anyone of you have played hide.io, that is the type of game I'd love to make. I remember a couple of years ago LibGDX was the shit, but now I couldn't find it mentioned in any recent articles.2 -
Why do you not like cheating in games? Isn't it better to skip all the grinding and just get to the good stuff?
I just realized how much time I've wasted on Legos Unboxed... playing it the right way...
Prolly 2 months...
Finally realized yesterday so found the modded version. TLDR god mode.
So either the fun keeps going, I get banned, or I "finish" the game.
Would've saved me a lot of time...21 -
what do you all think about a game jam but instead of having 24hrs+ you only get 5 hours? I've been wondering how this would be seen and whether this a good idea, so I came here to see your thoughts12
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I've been off the PHP game for a good bit now so I'm not sure if this is an established practice.
But why in the flying fuck would someone want to use .htm in place of .php files? Especially when you already use .php on other files on the same codebase?!7 -
Indefinite wait at the doctor's office, and the lightweight game that requires an internet connection for its single-player mode for no reason other than that it can decides that LTE isn't good enough, it only wants Wifi, but won't tell you...
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Is there a good place to post code and have people comment on the style or the logic? I'd love to start getting feedback on my code and break bad habits before they become too ingrained. Plus, our first project is a blackjack game, I'm working through it pretty well but I'm a little stuck and I think it's completely because I'm paranoid I'm not doing it well/right (even though I probably am).2
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I started down my career path to make games. I have never really made anything good. I think I am finally fed up with not doing this. So I am going to be working on selecting a game engine. I want 3D, I want to experiment with voxels, I want a permissive license, I don't want something huge, I want to contribute back in a meaningful way, it needs to support 3D. So after looking around I found Godot. Another programmer who lives near me uses this as well.
Does anyone else have some good positive experience with game engines for smaller projects? I have played with UE4 and Torque3D/2D. I don't like the bloated feel of UE4 even though its a very cool engine. I didn't like their install system at all. T3D is old and not up to date.2 -
This is the first project that I remember. There were probably others before it, but nothing really stands out before this.
My buddy and I got an Independent Study together in high school. Our goal was to write a video game. We harbored no illusions that it was going to be the best game ever or anything, it was supposed to be a project that taught us enough to move on to something else later.
Our chosen tool for this endeavor was Flash 4.0, back before Adobe bought Flash. I don't know why we thought it would be a good idea to do this. I think it was because we could let Flash handle all the graphical stuff and we could focus on the behavioral side.
I don't really remember much about how the project turned out other than we both learned a lot about what not to do.
Luckily, the teacher overseeing our Independent Study felt that the lessons learned were more important than the product, so we got high marks. -
To build a company to develop products designed to improve people's lives. I have interests in video games, mind plasticity, and rpgs. I am not sure if those interests would intersect well, but I hope to make something fun and useful to people. Instead of sucking someone's life away it would be awesome to give it back to them in some fashion.
I think a good example of this is modded minecraft. People have learned programming, and learned some basic problem solving skills playing the game. Stuff that is useful outside the game.1 -
Good morning all,
New to this app and figured I could use it to learn a few things and to meet some people in the field. Currently studying game design and learning C# in Unity. Any other game devs in here?3 -
So today at the electronics shop I saw an 500Gb on sale. For some reason it also came with a code for Battlefield 2042. The price label was written in a very confusing way, so I thought it was actually ~22EUR instead of ~118EUR off. It sounded too good to be true, but my train of thought was that it's entirely possible that they are really desperate to get people to play their shitty game.
Unfortunately it was too good to be true and it was actually actually 96EUR. What a scam.
In case you wanna look it up yourself, you can also find it online (For a lot cheaper than in that store). "WD_BLACK 500GB SN750 SE NVMe"
For some reason it's cheaper with the game, I wonder why (But it's still a tad overpriced)1 -
A friend is working on a game for his graduation project and he asked me for help fixing a rather tricky bug.
After a good hour and a half I admitted defeat and wrapped his entire game loop in a try-catch. It works flawlessly.4 -
Haven't done much work on my game since December. Ok so I havent done anything on my game since December. Learned Mockito and JUnit formally (finally) because that's what we'll be using at work.
Never really learnt unit testing prior, just knew it's power. I just need to find the right unit testing and mocking frameworks that work well with .net, C# and Unity3D and I'll be great.
I'll finally attempt to properly test that (those) annoying part(s) of my game. So many vectors to work out and often the object is moved to or along the wrong vector.
I'd always only imagined having to use stubs which is why I've never understood how unit testing would really help in such a dynamic environment as video game development. Especially as a one man team. Mocking is about to be my lifesaver.
Anyone able to suggest a good testing and/or mocking framework for C#, .Net, Unity3D? -
Let's start by saying that I fucken know nothing.
Not even how to fucken start this rant.
I have to build a simple game for a university project.
In Java.
Since everyone in my team chose plain swing/awt, and for many other reasons, I jumped on that band wagon.
Knowing myself and that I quit the project last year, I chose an extremely simple type of game with very simple goals and Use-cases.
So far so good.
Logic, layer, and nearly everything else is nearly finished.
Since about 3 month.
Friends helped me restructure my game for better layer separation and I couldn't be happier with how that turned out.
But all those 3 month, my main problem has persisted.
I can't get it to draw a thing on the jframe.
For 3 month.
3 fucken month.
And now I don't even get a jFrame anymore.
WHAT THE FUCK
Git, tell me, what have I changed?
...
Nothing related to construction of the frame?
Ok, I removed a call to repaint there.
Let's putt it back.
NOPE, no JFrame.
What the actual fucken hell?
This is where you can stop reading, after this there will only be me crying about everything.
Sweet tears. 😭
In-between I got a frame, and something was drawn onto it.
But only on construction.
I couldn't get the paint chain to run a single time after that.
I have a nice thread with some loops that is supposed to update the logic and make a call to repaint/ update/ refresh the frame so that the game runs nicely with 60fps.
Logic works fine, but no call to what ever does anything related to painting.
This morning I had the idea that it might be because of the thread.
Refactored that the game loop runs in the main thread and here I now am without a jFrame.
And still 3255 letters to go.
I don't even even even even even..,...rant wtf fuck fucking fuck fuck! java nojframe jframe wth what the fuck pls kill me java swing java awt5 -
Does anyone have a good suggestion to a (PC) game that is quick to fire up, runs in a window and offers some distraction for 5-10 minutes at a time while I wait for docker builds to complete, deployments to finish etc? Just braindead shit, like Clash of Clans on mobile for instance.9
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Steven He is hilarious. I just watched this off-brand video he did about game systems and video games:
https://youtube.com/watch/...
It got me wondering if we have off-brand software and hardware in the PC/Laptop/Server world. I don't know anymore because the stuff I see on sale for peripherals and cables can be really sketchy. I tried buying a decent USB3 hub and could not find a good one a few years back. It was a frustrating experience. Still don't have a good hub. I just gave up.2 -
Searching for simples game using canvas + vanilla ES6 and best practices.
Turn out it's very hard to find well-written javascript, so far most of the resources found are spaghetti code.
So if you know any good github page, blogs or tuto, feel free to share! Thanks :D2 -
2019 Dev Resolutions
- Learn the rest of the languages I want to use
- make a game
- make money off something I program
- contribute to a project
- learn and use git
- get a good schedule for programming
- use a few languages in one project
- be better than I am now
- not be so hard on myself
- publish software/website/game -
Okay lets learn somethin new, maybe make a little game with a new language as a summer project, yeah thats a good idea.
First 3 hours: How the f*ck do you use this motherf*cking function put some god damn real examples you f*cking f*cks, Im sick of your hypothetical ass dripping guides.
Another 2 hours later: After an*l probing the f*ck out of the forums and some tries I finally can make this title flicker...
Wooooorth iiiiit8 -
Hi friends, I would like to ask someone who is more experienced in the field than me about C# and web development.
I am currently just a front end guy, with no real experience in back end - but I've been learning C# for game development with Unity for some time and wanted to ask if c# could be a nice direction for my back end learning?
Is it viable, good?
Any advice is highly appreciated ☺3 -
Been going on some interviews recently and realized I'm not the best at interview style coding challenges. I was wondering if there's a good app/website with coding challenges to solve, or even a game? Preferably using JavaScript or Python.2
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Good Experience -
1.)Became proficient in Web development!
2.)Wanted to learn it for a very long time but didn't know where to start, but this year got opportunities to work on some good projects!
3.)Also got to lead a awesome team of good developers in my college!
4.) Got to work on a awsome internship with a very nice employer :)
5.) Became a Devrant Supporter :D
Bad Experience -
1.) Had to face shit ass seniors who blamed me and my team all the time for their inefficiencies.
2.) Team had developed many good projects in android and web for the college,but the stupid seniors failed to implement them,it was a big mood!
3.) I had planned to learn ML and improve my competitive coding and also finish my game,but failed to do so :(.
Hopefully 2018 will be productive:)
Merry Christmas and Happy New Year 🎆🎄🎅 -
If you're in for a good read this thread is comedy gold: https://gamedev.net/forums/topic/...
(the second page is where it starts getting amazing)2 -
So the Weekend ist coming Up (and at thursday the next Semester in university)
I googled for it but didnt found anything great: does anybody of you know actually a good drinking Game For Programming? ;)2 -
THANKS UNITY FOR FUCKING CRASHING ON EVERY STARTUP!!
I have a big problem my Unity Engine Editor crashes on startup with an error never seen in the forum's! GOOD TO HAVE THANKS.... I really needed to work this weekend on my game but noooooo 😑😑😑 if the support can't help me I'm quit Unity and start working with C++ !
"Error: initializing license system"
OH FUCK OFF2 -
Who amongst you remembers Ultima Online?
At one point probably one of the best games ever made. Even wrote the record for most players online and got in the Guinness Book of records for it. This was during the dial-up days. You kids these days have no idea how slow internet was or how cool it was to hear those three special words, You've Got Mail.
Everquest and WOW dont have shit on this game even if it never really went 3D. There was a sorta blocky 3d but it sucked which is why it failed. Everyone was content with 2d because the blocky 3d was trash in most circumstances.
With Ultima it made you feel like a kinda second life. And it wasn't a chore like Life Is Feudal or many of the other grundy games of today.
My 80 year old grandfather played it all day everyday. That's how fucking good the game was.
I would still be playing the official servers a decade plus, later if they would stop adding unnecessary dlc and they wouldn't have added a pay store.
It seriously pisses me off that I spent years collecting and hoarding rare items that I actually fucking earned and the assholes add a pay store that lets these new players buy the item I fought a boss four hours to get.
It ain't fucking right. It literally makes the rares worthless and my efforts pointless.
EA also rushed Ultima IX so it was buggy as hell and technically unbeatable unless you edited the game to let you cheat. Richard Garriott made the game and bugs and all is a masterpiece. His new game Shroud of The Avatar, not so much but that's a different rant.
I honestly wish EA would go out of business. They have ruined enough of my favorite titles with their incompetent bullshit and greedy cash grabs. If they would just make UO the way it was around the second age or Lord Blackthorn I'd guess a lot of us old-school vets would come back.
But as it is our only real option is to build our own servers or play someone else's which is what I do. Fuck EA!9 -
I had my meeting hijacked by two managers yesterday. One just bitched about a problem I couldn't solve. The other came in, uninvited, and bitched at the first manager for pretty much the same problem lol. Isn't it their only job to be good at communicating? Then why do they suck at it more than 200 kindergarteners playing the fucking telephone game?!? And the second manager was like, "I don't understand your jargon, just fix this." Bitch, I don't think you understand english!
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In our final year project of my course in 12th grade we have to present a project that shows what we have learnt over the years. I my self am doing a game in unity and i was very surprised to discover one of my colleagues had decided to do a quizz as his final year project... in unity which he is them going to export to web. I'm not one yup judge but i think it's a very poor choice of platform.
I hope the projects are better this year because last year was a disaster and somehow there still were people with good grades.5 -
my fellow nerds, what are your favorite rpg tropes? we're making a little game to raise morale at work, with our colleagues as character, and I'm not very good at coming up with events13
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Need a counter to play in a 2d game. 'Make it look 3d and good' they said. Fuck. Everything I do in Sketchup looks tacky AF. It's a piece to play on a white board with a black grid, like extended noughts and crosses. It doesn't need much.
Hello Microsoft Word, hello drawing tools, long time no see.1 -
I'm building a script parser to make mods for a game I like. The first step is to write an importer.
The documentation is nonexistent and I'm delving into byte manipulation, which I'm not familiar with - at all. I'm porting existing code from Java to C#, and everything is similar but different enough that I can't always just to a 1:1 transfer.
I get everything working, cleaned up and split into classes so I can write the exporter.
I do an import and the file won't parse. I try all previously know working files and still no good. I clean, rebuild, clean rebuild, run, debug, restart my computer, clear my cache, clean, rebuild. No good.
IT WAS WORKING 5 MINUTES AGO
Proceed to revert to every version from the last hour. No dice.
I was in the wrong folder the whole time.
Navigate to the proper folder, open the filename I know to be good and bingo, works like a charm.
The same project caused me headaches because I had a "== -1", when it should have been "== 1". Between my inexperience with byte manipulation and my untreated astigmatism, I was nearly sent to the shadow realm fixing that.3 -
Wanted to download Ballance (amazing game btw) to my IBM ThinkPad running XP. Wi-Fi download speed in SeaMonkey (the only modern browser for XP) was super slow, obviously, so I just opened my MacBook running Ventura, downloaded the game, and then SEAMLESSLY connected to my ThinkPad. Yes, to Windows XP. Out of the box. Good luck doing it on Linux. If that isn't convenience, I don't know what is.10
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I wanted to design an operating system when I was younger after giving up on the idea of being a video game designer. While researching that I learned I need to know how to program. I tried too learn solo with websites like Codecademy. I completed several tracks on the site. After getting the basics down, I took two Java programming classes. After that opportunities to write code for free kept popping up and I kept saying "yes". Fast forward a few years and I'm working as a programmer. I'm by no means good at this but I'm learning and I love my job.
I also kept trying to solve coding challenges on websites like codewars over the years. -
Not pushing myself for a better university, stuck here until diploma without good professors.
Taught students from my group, been checking their labs for three disciplines, tried holding an "open IT community evenings" for full 15 meetings, assembled and disassembled group of game developers.
Hobby project are all my hope. -
During my computer science degree I met the most brilliant, hilarious guys that I now call my best friends and still hang out with to this day.
I've taken a few other degrees and never made friends that were as good as the ones I made in my cosc degree. By far the best years I had in school were the ones spent hanging out with those guys.
The cosc program was the best place to meet good friends because the majority of us are fairly similar. We'd all rather hang out and game with friends and a few drinks then go pub crawling.
Computer science people are my people. -
Is storing game score as static int is a good idea? I know you should avoid them, but is it the same in this case?3
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Do you necessarily need macOS to develop good iOS applications? I guess it comes down to using Xcode vs Unity vs etc.... for iOS game development. Thoughts?1
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I want to make a fancy 3D game for an assignment. Would it make sense to separate the game content completely from the engine? The way I imagined it, there would be a game folder with all the content in it (textures, shaders, scenes, scripts etc...) and the engine would "load" this folder, construct the scene and run the game. I was even thinking of using a lightweight scripting language for the game logic, like javascript, so I don't have to make an api and compile DLLs, and the engine (written in c++) would communicate with these scripts.
Is this a good design, or should I just put everything in one project so both the engine and the game logic compile to a single exe?10 -
hi all
my friends and I are creating a game! I've had prior experience making games before, and my friend who does all of the modelling has some experience with Unity Snaps which we can use to make some buildings, but we've never really tried to make a team project before, until now!
we're making a top down urban warfare game and we're making quite good progress so far! we are done with configuring a server to host, player movement, and almost player shooting
I would post a link to the discord server but I'm not sure if I'm allowed to advertise and could not find the TOS. anyway yeah please tell me if I can post it3 -
Happy Late Halloween! what did you guys do?
what im doing is:
-looking at my backpack full of candy
-Currently Raising my blood sugar
-Some reason the last quote allows me to find errors better
-There are 2 huge wasps in my room flying around with the door closed
-Working on a python game
i might crash but i better kill the wasps before they land on me i hope everyone had a good time and didn't have to deal with anything during a spooky day -
Anybody read the Game Programming Gems series? Are they any good? Are there better alternatives? I'm thinking of getting one or two but have no idea if they're actually worth it or whether they're outdated or were never very good to begin with.8
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Question about Game Development:
I want to create myself a boardgame (Dog aka Tock aka Tuck). It should run on a Android Tablet.
What suggestions do you have?
- Is there some good framework for a native App?
OR
- Should I create a WebApp, if that's the thing nowadays?19 -
Hm... Looks like they caught me cheating online and reset my game save to like a month ago...
So basically I wasted 2wks... for nothing...
I was so close to making an in game purchase this morning.... Good thing I didn't.
And now back to doing more productive things with my time...19 -
So i tried getting some games i play on windows to work with wine and steam.
After swearing and installing all the shitty dependencies it doesnt feel any good. And worst of all i knew not all games are going to work though.
As i wanted a good and portable setup i thought alright maybe this is going to be a good use case for docker. But its a pure nightmare to get everything running fine. At the end i gave up that shit.
So dual boot is still the only way for me to be able to play games without hacks and an unreasonable amount of work.
Using gpu passthrough to kvm is a pure nightmare too. I mean what the hack, the best way to use it is to have two fcking video cards?! And yeah the integrated intel shit graphics are no option.
I mean why the fuck is it even necessary to perform dirty hacks because the most game publishers dont give a fuck about linux.
Seriously it isnt that fucking hard! And Proton is a good step for some games, but only as a temporarily solution, that only exists because of shitty game publishers.
It is horrible, its 2020 and i still cant get fully independent from windows, no matter how hard i try.
Is it that fucking hard to add builds for linux to their shitty games?!14 -
Can someone suggest a new laptop for me?
- ~15 inches
- 12GB-16GB
- Ryzen 5 gen 1-2(or intel equivalent)
- No good videocard needed
I already have a good desktop to game, just need a laptop to code7 -
Anyone else grow up coding through online dev communities?
I grew up on this 2d ORPG game engine derived from mirage that had a smf2 forum driven community.
Oh the good old days... -
I'm thinking of making a game. I think it would be a good game where a woman is the main character. Do you want to feel cute? Or what?5
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I'm currently working at a company that builds escape-room alike games (sadly that's how I can best describe it). My boss lives by the "I like this therefore this is how it should be!"-mentality, and this has led to none of the rooms having anything in common with any of the other game. I need help finding a way to inform him that we need to unify the look and feel of our games to create a overall feel and a "brand".
Do any of you have any good way of showing that this is a good idea and a way to prove that it's needed, straight out telling him this has not worked.7 -
So I've been working on a game for the past months (if I were to add up the time I actually worked) and was really self-concious that it isn't good enough to pass for a demo. I then spoke to devs who were showcasing their games and said they've been working on them for 1.5-2 years. I suddenly no longer feel bad and like a lazy piece of shit.
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IBM should take over making the game Jenga...since they only seem good at making teetering towers of barely functional garbage that require constant massaging and hand holding to stay up.
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Thinking about making a small and simple pixel game in JS, I already have plenty of gfx.
Can anyone recommend a good, easy to learn Js gaming Framework ?
Many thx4 -
Playing the sequel of my childhood game. It is pretty good, although it runs like 2 FPS on my potato PC.
(I have to take it from my phone because the WiFi device I currently have is garbage)1 -
Not really a fight, but a disagreement that lead to some big changes in my mind.
When entering my school, I still had a part of me wanting to do game development.
I'm gonna make it short : We wanted to do a game in Java at school in first year, but one wanted to do it in C because didn't feel good with Java.
And I always sum that experience up by saying "Never again." The atmosphere in the team was very friendly, but that's the only good part of it. I hated doing that project, and it removed that small will of doing game dev (as a paid main job).
Maybe it would have changed if it was later during my studies, since I was still learning how to code during that project.
But I guess it showed that I was maybe not that motivated to do games.2 -
Trying to learn some C# with graphical interface, thinking on doing pacman, snake, breakout or some other game but don't want to use an engine like unity.
Windows forms is windows exclusive so i was trying to learn something cross platform. Since i'm using linux and vscode, disk space 8s not a privilege i have access to... (lazy)
Any good reference/tutorials/advices on where to start?7 -
So I've finished dicking around with Python to learn the fundamentals. Now I want to give Game Development a try before I write it off. What would be a good set of tools to start learning for it? Unity and C#? I've heard someone recommend Rust for it6
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!rant
design related.
By god if M&B bannerlord's ui isn't sexy af now!
They got the perfect design on the kill icons when a user takes out an opponent, great contrast, a couple fonts that do their job to the T and match the experience nicely.
Maybe this is all just nerd shit, but good design always gets me hot an bothered.
It's a significant improvement from the first game.
Got check it out. Music is obnoxious af so just mute it or something.
https://youtube.com/watch/... -
Finish my game. It will probably be shit because the concept just wasn't that good, but I will be able to extract 2-3 useful node modules once it's finished and tested properly. A VoIP system with overlapping rooms and an efficient co-browsing system without a serverside browser like Selenium are certain. Perhaps the plugin structure as well, but that's more architecture than code.1
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Algorithm suggestions for 2d and 3d volumetric combination of voxels?
I built an image to voxel converter for exporting to the game Avorion over the weekend. I am using a naive approach and treating each pixel as a box shape. I need to learn how to write an algorithm for combining voxels with the same color into rectangular cuboids. This will reduce the imported shapes. As is the game has issues with 64x64x1 images on import. It would be good to reduce the object count by creating cuboids with the pixels that can be combined. I would like to learn to write the algorithm for both 2d and 3d.4 -
Now watch I know this game
Either they're trying to make me freak out and work extra hard so I'll be disappointed
Or they're trying to make me freak out and be disappointed afterwards after doing good work
Or they're trying to make me happy but have it be disappointed in the end from loss of income
Fuck them lol6 -
Way to go ruin a collaboration. I wanted to have fun some making a game with one of my friends, but turns out being friends doesn't correlate to making a good team. Some of you probably know this, but I've never had such an experience, not even to almost strangers
Some tips on how to kill off any motivation to work with you:
* Casually insult other peoples ideas
* Don't consider other people's point of view
* Try to talk people out of prototyping/experimenting with their OWN ideas on their OWN time
* Completely undermine their skill even though you have no basis to go on
* Never worked with this person before
* less experienced
* don't have to give estimates on a daily basis
* don't consider the fact that there are libraries that can be used to speed up things)
* Victimize yourself, because someone is "forcing you" to become the bad guy
I don't know if that person is on here and I don't care if they happen to read this. I tried to treat you with the most respect, but if you don't do the same then just fuck off.
Anyways, there goes the idea of a "no stress, no problems" game dev project, because I wanted to see if isometric view would work better than top down.
My idea to have another person to work on a project with, to keep the motivation up backfired a by lot.
Someone within european timezones up for some hobby game dev?3 -
I’m currently in school and halfway done my bachelors in SE and I need a PT job.
I used to work as a server and security guard, but I want to do something PT that’s somewhat related to dev. My focus is game programming and most game studios generally take only full timers.
What are some industries in the dev field that can be good to work in on a part time basis? Any tools/languages I should pick up?
Or even better - something that I could do on a PT basis related to dev from home? -
I know this is not the best place where I can ask a question, since this is not really a rant but I would really appreciate it if you can help me.
I was wondering if you can suggest me a simple open source Android native game with a set gameplay time ( aka some racing game where the duration could be 3-5 min depending on the players actions, but not infinite) and possibly different levels of difficulty.
Yes I googled this and I found several good ones, but I am looking for more suggestions. -
Okay you AI Gurus! I am interested in using voice cloning to make characters that sound like me and other people. I don't know anything about how this works, but I did find one company that does it fairly cheap: https://beta.elevenlabs.io/pricing Some guy on r/Skyrim used that company to produce a guard from the game reading a book about the Dragonborn. It sounded really good! https://reddit.com/r/skyrim/...
Are there some other places I should look into? I would like to do voices that sound good, but are kind of generic. I also don't get how you would go about making them react emotionally to a situation. Perhaps I need to create voices that are excited, angry, etc versus calm. -
Some game related info is here. Maybe you could make some sense out of this. Here are a few pictures related to this but I cannot say anything with confirmation as I am not into gaming. I know Arcade cabinet machine is good. You can try this out for more detailed stuff for all of us.3
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Apparently this generations idea of ergonomics is fucking skewed to resemble video game controllers they only get good at via repetition they only get by fucking around.
Instead of a sticking to a known format to operate heavy dangerous machinery
I mean if you have to learn you'll learn but Jesus another point regarding their stupidity -
Like all good games, OBED has absorbed all the best that was created in this area before its appearance. Let's figure it out in order.
The idea of the game is quite simple - put Ivan in a chair with the ability to toss and turn. Give it Marya so that it becomes a round dance in your mind. Strengthen this round dance with another Marya, sometimes with a burnt mustache, sometimes in some other way. Give the opportunity to speak monologues and eat from time to time. And set a goal: to eat everything that is in the square marked on the table.