Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API
From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Search - "it's pretty dead"
-
this.title = "gg Microsoft"
this.metadata = {
rant: true,
long: true,
super_long: true,
has_summary: true
}
// Also:
let microsoft = "dead" // please?
tl;dr: Windows' MAX_PATH is the devil, and it basically does not allow you to copy files with paths that exceed this length. No matter what. Even with official fixes and workarounds.
Long story:
So, I haven't had actual gainful employ in quite awhile. I've been earning just enough to get behind on bills and go without all but basic groceries. Because of this, our electronics have been ... in need of upgrading for quite awhile. In particular, we've needed new drives. (We've been down a server for two years now because its drive died!)
Anyway, I originally bought my external drive just for backup, but due to the above, I eventually began using it for everyday things. including Steam. over USB. Terrible, right? So, I decided to mount it as an internal drive to lower the read/write times. Finding SATA cables was difficult, the motherboard's SATA plugs are in a terrible spot, and my tiny case (and 2yo) made everything soo much worse. It was a miserable experience, but I finally got it installed.
However! It turns out the Seagate external drives use some custom drive header, or custom driver to access the drive, so Windows couldn't read the bare drive. ffs. So, I took it out again (joy) and put it back in the enclosure, and began copying the files off.
The drive I'm copying it to is smaller, so I enabled compression to allow storing a bit more of the data, and excluded a couple of directories so I could copy those elsewhere. I (barely) managed to fit everything with some pretty tight shuffling.
but. that external drive is connected via USB, remember? and for some reason, even over USB3, I was only getting ~20mb/s transfer rate, so the process took 20some hours! In the interim, I worked on some projects, watched netflix, etc., then locked my computer, and went to bed. (I also made sure to turn my monitors and keyboard light off so it wouldn't be enticing to my 2yo.) Cue dramatic music ~
Come morning, I go to check on the progress... and find that the computer is off! What the hell! I turn it on and check the logs... and found that it lost power around 9:16am. aslkjdfhaslkjashdasfjhasd. My 2yo had apparently been playing with the power strip and its enticing glowing red on/off switch. So. It didn't finish copying.
aslkjdfhaslkjashdasfjhasd x2
Anyway, finding the missing files was easy, but what about any that didn't finish? Filesizes don't match, so writing a script to check doesn't work. and using a visual utility like windirstat won't work either because of the excluded folders. Friggin' hell.
Also -- and rather the point of this rant:
It turns out that some of the files (70 in total, as I eventually found out) have paths exceeding Windows' MAX_PATH length (260 chars). So I couldn't copy those.
After some research, I learned that there's a Microsoft hotfix that patches this specific issue! for my specific version! woo! It's like. totally perfect. So, I installed that, restarted as per its wishes... tried again (via both drag and `copy`)... and Lo! It did not work.
After installing the hotfix. to fix this specific issue. on my specific os. the issue remained. gg Microsoft?
Further research.
I then learned (well, learned more about) the unicode path prefix `\\?\`, which bypasses Windows kernel's path parsing, and passes the path directly to ntfslib, thereby indirectly allowing ~32k path lengths. I tried this with the native `copy` command; no luck. I tried this with `robocopy` and cygwin's `cp`; they likewise failed. I tried it with cygwin's `rsync`, but it sees `\\?\` as denoting a remote path, and therefore fails.
However, `dir \\?\C:\` works just fine?
So, apparently, Microsoft's own workaround for long pathnames doesn't work with its own utilities. unless the paths are shorter than MAX_PATH? gg Microsoft.
At this point, I was sorely tempted to write my own copy utility that calls the internal Windows APIs that support unicode paths. but as I lack a C compiler, and haven't coded in C in like 15 years, I figured I'd try a few last desperate ideas first.
For the hell of it, I tried making an archive of the offending files with winRAR. Unsurprisingly, it failed to access the files.
... and for completeness's sake -- mostly to say I tried it -- I did the same with 7zip. I took one of the offending files and made a 7z archive of it in the destination folder -- and, much to my surprise, it worked perfectly! I could even extract the file! Hell, I could even work with paths >340 characters!
So... I'm going through all of the 70 missing files and copying them. with 7zip. because it's the only bloody thing that works. ffs
Third-party utilities work better than Microsoft's official fixes. gg.
...
On a related note, I totally feel like that person from http://xkcd.com/763 right now ;;21 -
Legacy code.
Honestly though, this is some of the better legacy code I've worked with at this company. It's a nifty alert system wherein you can trigger sending messages to subscribers of that alert via whatever means (phone/email) they've entered.
I'll save you the technical analysis of its internals, but suffice to say it's actually pretty nice, with good separation of concerns, internal logic hidden away, dead-simple public interface, etc. documentation is kinda crap, but it exists (!), so that's a nice change.
but.
For some unknown and bloody bizarre reason, the thing breaks when a user wants both sms AND email notifications. Either by themselves work totally fine, but both together? nonono. Email alerts give ArgumentErrors, so something internal isn't correct, and SMS alerts complain about uninitialized Twilio::Error constants.
but.
they both work fine otherwise?
also, the two notification preferences aren't stored on the same object anywhere. if a user wants both, the user creates two AlertContact objects with different info, and when performed, the Alert basically iterates over these and does its thing for each, so there is no knowledge shared between them. totally should work the same regardless.
idfgi.
ALSO.
AND THIS PART REALLY PISSES ME OFF.
WHEN THERE'S AN ERROR, THIS THING DOESN'T LOG IT. IT STRINGIFIES THE ERROR OBJECT (basically just extracting the message) AND INSERTS THAT INTO THE DATABASE INSTEAD. WHAT THE CRAP.
So, I don't get a stack trace, line number, or anything. just the basic error message. instead of my alert text. because of course that makes sense and totally helps debugging.
aklsjfak;sldfj.
legacy code.5 -
It's pretty good deal, if you ask me !!
Gotta buy one, so that I can be online even after I'm dead, earth gets destroyed, sun gets turned into Black hole and collision of milky way and Andromeda Galaxies.14 -
This is going to be a rant, but personally, I'm pleased with the outcome of my life now.
I was part of a community for a few years and decided to help them out with my knowledge of programming Lua nearly 2 years ago since they lacked developers for the project itself.
Since it was sort of a custom language that they modified how Lua worked on it, it took me a bit to adapt, but within a few weeks, I was pretty fluent in this so-called custom language they had. Began working on some major updates, additions, removals, and just optimizing this code base. It was a pretty old code base and needed a good chunk of love.
A few months later, I've implemented loads of features, optimized the base whenever I could, and then things start taking a turn for the worse. We get new 'developers' who haven't ever coded the language, and worse they couldn't afford to provide them development servers thus they ended up breaking my servers. I helped them and they learned, they were decent, but now the Seniors and CEO's of the project began to take a toll on me.
I was told that this community had a reputation of driving out developers, ruining their reputations, and that is what started happening. I started getting questioned if I was loyal to helping them, that I've become lazy, even though they were explained I've had mental health issues for a few years and have been hospitalized multiple times.
These sort of attacks kept happening for months, and then they finally pushed my buttons, where I was talking to another Senior of how we should redo the base since it's just so massive and a few tiny updates to the base take a few days to implement across the entire code. What instead happened was that I went to sleep, and this Senior told the CEO I was going to steal the code base and go sell it...
I woke up to messages of how the CEO is all pissed off, and that this what the Senior said. At this point, I started responding with, fuck it. I was so sick and fucking tired of their bullshit. I was the only fucking competent developer, and I did more work in the few months I was there then some people did in 2 or 3 years.
A few hours later I decided to go chat with the CEO and explained what was truly brought up, and he just brushed it off like I was lying. At that point, I lost it. I told him why the code base was horrible since he hired stupid ass developers. He didn't know how to code. People wanted certain items, and he wouldn't be able to add them for fucking months and players sit there making fun of it. Some people state the only differences they see within the code is the code I've done. Basically, he was an incompetent fuck that said he knew what he was doing, and had all these big plans for the future yet couldn't listen to the only competent developer and fucking claimed bullshit.
Now a few months have gone by, I'm looking at their community and it's basically dead with no proper updates except for copy and paste updates claiming to be custom coded. While I'm working on my real life businesses (Which are currently being a headache, but within the year should resolve its issues), starting University for my Computer Science degree here soon, and even considering building my own game here.
Basically, karma is a bitch and that's why when you get loyal people in your life, keep them. (Writing this at 3 am after a few drinks, hopefully, it made sense, I think it does.)
Anyways, goodnight everyone.5 -
I'm coming off a lengthy staff augmentation assignment awful enough that I feel like I need to be rehabilitated to convince myself that I even want to be a software developer.
They needed someone who does .NET. It turns out what they meant was someone to copy and paste massive amounts of code that their EA calls a "framework." Just copy and paste this entire repo, make a whole ton of tweaks that for whatever reason never make their way back into the "template," and then make a few edits for some specific functionality. And then repeat. And repeat. Over a dozen times.
The code is unbelievable. Everything is stacked into giant classes that inherit from each other. There's no dependency inversion. The classes have default constructors with a comment "for unit testing" and then the "real" code uses a different one.
It's full of projects, classes, and methods with weird names that don't do anything. The class and method names sound like they mean something but don't. So after a dozen times I tried to refactor, and the EA threw a hissy fit. Deleting dead code, reducing three levels of inheritance to a simple class, and renaming stuff to indicate what it does are all violations of "standards." I had to go back to the template and start over.
This guy actually recorded a video of himself giving developers instructions on how to copy and paste his awful code.
Then he randomly invents new "standards." A class that reads messages from a queue and processes them shouldn't process them anymore. It should read them and put them in another queue, and then we add more complication by reading from that queue. The reason? We might want to use the original queue for something else one day. I'm pretty sure rewriting working code to meet requirements no one has is as close as you can get to the opposite of Agile.
I fixed some major bugs during my refactor, and missed one the second time after I started over. So stuff actually broke in production because I took points off the board and "fixed" what worked to add back in dead code, variables that aren't used, etc.
In the process, I asked the EA how he wanted me to do this stuff, because I know that he makes up "standards" on the fly and whatever I do may or may not be what he was imagining. We had a tight deadline and I didn't really have time to guess, read his mind, get it wrong, and start over. So we scheduled an hour for him to show me what he wanted.
He said it would take fifteen minutes. He used the first fifteen insisting that he would not explain what he wanted, and besides he didn't remember how all of the code he wrote worked anyway so I would just have to spend more time studying his masterpiece and stepping through it in the debugger.
Being accountable to my team, I insisted that we needed to spend the scheduled hour on him actually explaining what he wanted. He started yelling and hung up. I had to explain to management that I could figure out how to make his "framework" work, but it would take longer and there was no guarantee that when it was done it would magically converge on whatever he was imagining. We totally blew that deadline.
When the .NET work was done, I got sucked into another part of the same project where they were writing massive 500 line SQL stored procedures that no one could understand. They would write a dozen before sending any to QA, then find out that there was a scenario or two not accounted for, and rewrite them all. And repeat. And repeat. Eventually it consisted of, one again, copying and pasting existing procedures into new ones.
At one point one dev asked me to help him test his procedure. I said sure, tell me the scenarios for which I needed to test. He didn't know. My question was the equivalent of asking, "Tell me what you think your code does," and he couldn't answer it. If the guy who wrote it doesn't know what it does right after he wrote it and you certainly can't tell by reading it, and there's dozens of these procedures, all the same but slightly different, how is anyone ever going to read them in a month or a year? What happens when someone needs to change them? What happens when someone finds another defect, and there are going to be a ton of them?
It's a nightmare. Why interview me with all sorts of questions about my dev skills if the plan is to have me copy and paste stuff and carefully avoid applying anything that I know?
The people are all nice except for their evil XEB (Xenophobe Expert Beginner) EA who has no business writing a line of code, ever, and certainly shouldn't be reviewing it.
I've tried to keep my sanity by answering stackoverflow questions once in a while and sometimes turning evil things I was forced to do into constructive blog posts to which I cannot link to preserve my anonymity. I feel like I've taken a six-month detour from software development to shovel crap. Never again. Lesson learned. Next time they're not interviewing me. I'm interviewing them. I'm a professional.9 -
My day.
07.25 early ringing of phone.
I'm usually dead asleep till 9 o clock.
Went to bed at 01 o clock.
Something crushed at work, needed to be fixed ASAP.
No coffee. Tired. Stinking peace of garbage
08.45 o clock - super market delivery came earlier than expected, while la me was still trying to communicate necessary steps to resolve the issue.
Forgot to pre pay online.
Still had no coffee, still a piece of stinking shit, still tired.
Took me nearly 20 mins to get my PIN right.
Poor delivery guy had unpleasant call from chef, I needed to deescalate.
Back to work, people angry for me being 20 mins away in midst of chaos.
Me back to fixing stuff.
Done at 09.30.
One of these days where everything you touch becomes a large pile of poop and no matter what you do it's wrong.
Yep. The rest of the day went pretty much as bonkers as it started.
At least no work on weekend.
Yay.1 -
Just did a transplant on my friend's phone. He dropped it one too many times, and fucked it up real bad.
We were first going to simply put his SIM card into another phone. I had an old S6 that bricked itself during an update before I really knew much of anything about phones, so I dug it out and spent a day trying to restore it with heimdall, adb/fastboot, and eventually odin when I found a laptop with windows. Unfortunately it's a Verizon phone, and because Verizon likes to keep a tight chastity belt on everything, it was pretty much impossible to unbrick. After giving up with finding a custom recovery or flashing a stock ROM, we moved to Plan B.
We took both phones apart, switched the boards, switched the SIMs, and he now has a working phone in much better condition than before he dropped it seven feet from his girlfriend's bunk.
It's always fun to make life from two dead things.3 -
Do you guys have private chat community among your workmates?
Here at the company in working in, we have an official WhatsApp group created by our boss. That group is practically dead and boss is the only guy who occasionally posts anything. That is expected.
Then we have another WhatsApp group among us employees and boss or someone of that level is not invited in it. It's pretty active and fun group.
Then we have guys only group which is intended for guy talk and nsfw happens to be a part of it. Nothing surprising about that.
Similarly, girls also have their own exclusive group for their own stuffs.
I think it's inevitable and customary that such chat groups would be formed among workmates or classmates.
Anyway Just wondering, is this case same for you?... esp for people in US?6 -
!personal
So, I was diagnosed with congenital nystagmus at an early fucking age. This is complicated for people who've never heard of it before to comprehend, until they notice the eyes of the person in question. Think of it this way: I lack the biological form of optical image stabilization. Because of nystagmus, I can't fucking drive.
Now, let me tell you, it really fucking sucks. I've never had a girlfriend, never been able to get a job, basically never been able to do the type of shit most of you can already fucking do. Pile that on with college, where I don't really fucking know anybody, and it's really fucking easy to see why I've had depression and nearly fucked my GPA over last semester (2.08, yeah it's embarrassing but fuck it).
That out of the way, nystagmus is rare. So rare that any surgeries to fix it aren't guaranteed to fix the problem, and are only marginally better. I have strong skepticism for any optometrist who acts like they perform this surgery every day, because the numbers simply don't back them up. If there's so few who have this issue, then the amount of operations and opportunities to do them are fucking slim.
Today, my mom came over to Indiana from Ohio, and took me to the local Cheddar's (do other countries have those??). We sit down, and she wanted to re-hash this surgery idea. I have made the statement before that these are the only two eyes that I will ever have, and there's no guaranteed ROI on any procedures, and is probably going to fuck me over if shit hits the fan.
Then she tells me there's this doctor in Maryland. I might be geographically challenged (lol), but I'm pretty sure that's over on the east coast. It's forever from here, we'd probably have to take an airliner.
This doctor made some pretty bold fucking claims. Not only was it possible he could fix the nystagmus, but he could help me use a special form of glasses that would enable me to learn to drive. Knowing that R&D on nystagmus was sketchy because of the aforementioned conditions, I had to tell her that I still don't know how I feel about it. Also, if this doctor moves from Maryland to any of the other states, would he still be allowed to do these things?
I told her I don't know how I feel about it. I'm not sure it's worth the money if we follow through and come to find out it's not enough, and I still can't drive. She acts like this stuff is dead simple. I don't think it is. You have perceived benefits, but there have to be caveats. This would be a major change, and I don't know how I feel about following through with it.9 -
I'm fucking tired of putting my efforts into bug fixes.
5 years of web. I never had a client that likes to keep it's crappy slow piece of shit product on the market in the exact same way it is.
If they didn't sell it to state employees (and good luck for them if they do not use it) their product would be dead.
That's the only way they get money: bids. And the minimum a state pays is 15 MILLION.
And they don't have 90K to pay another dev to help creating a new product.
Their CEO fucking REJECTS anything that's not a bug fix. Once he said to our PM:
"It's pretty and more fast, but wasn't this way that made me rich"
I'm thinking I'm getting another client, seriously. Everyday the same thing breaks and they already know the fucking answer:
WE NEED TO FUCKING REFACT
CREATE A NEW FUCKING PROJECT
This shit is making crazy. I can't sleep. I can't eat and I'm always fucking tired, no matter what I do.
I need to stop working for Brazilians.
I'll try US, Canada or somewhere in Europe.8 -
Around a year ago I launched my first site in rails.
Even though the site didn't took off, I learned from it, and it was an enjoyable experience.
Well, at least some of it.
As a web developer, I enjoyed doing the web development.
Then came hosting and deployment. Pretty stressful since I'm no sysadmin/devops person, but you could say it's still in the realm of software. So I managed.
But the one part I couldn't stomach is marketing.
Partly because I have zero experience and interest in the subject, and also because I don't to be an annoying marketing whore asking people to check my site.
I have never seen a bigger cesspool than the google results of the query "how to get people to know my site".
I have seen the shadiest shit, I have read of people saying you should befriend subreddits mods/admins and then ask them the favour to let you post your stuff.
I know that contacts are important, but taking advantage to get traffic on your product? No thanks, I'll rather have a dead site.
This was pretty much the experience when googling about marketing, unethical shit everywhere.
In fact, even calling it marketing makes me feel kinda sick, but it's a thing and it's pretty much necessary to get people to know your site.
Anyhow, in a company, everyone does their role, but this is just a one man thing.
So the ideal thing would be if a marketing person (hopefully an ethical one) took care of that. How does one find one though?
I guess you either partner with one or you hire on.
The problem with partnering is that I don't know someone like that. Do people partner up with "strangers" on the internet?
I could hire too, but I'm not as affluent as being able to employ a single person for 50k a year. And I don't know how feasible it is to hire someone when your site has no revenue anyways.
Maybe there's some company that offers such servicwe? I dunno...
What are your thoughts on this?
I'll be thankful of any feedback.4 -
Good code is a lie imho.
When you see a project as code, there are 3 variables in most cases:
- time
- people / human resources
- rules
Every variable plays a certain role in how the code (project) evolves.
Time - two different forms: when certain parts of code are either changed in a high frequency or a very low frequency, it's a bad omen.
Too high - somehow this area seems to be relentless. Be it features, regressions or bugs - it takes usually in larger code bases 3 - 4 weeks till all code pathes were triggered.
Too low - it can be a good sign. But it should be on the radar imho. Code that never changes should be reviewed at an - depending on size of codebase - max. yearly audit. Git / VCS is very helpful here.
Why? Mostly because the chances are very high that the code was once written for a completely different requirement set. Hence the audit - check if this code still is doing the right job or if you have a ticking time bomb that needs to be defused.
People
If a project has only person working on it, it most certainly isn't verified by another person. Meaning that only one person worked on it - I'd say it's pretty bad to bad, as no discussion / review / verification was done. The author did the best he / she could do, but maybe another person would have had an better idea?
Too many people working on one thing is only bad when there are no rules ;)
Rules. There are two different kind of rules.
Styling / Organisation / Dokumentation - everything that has not much to do with coding itself. These should be enforced at a certain point, otherwise the code will become a hot glued mess noone wants to work on.
Coding itself. This is a very critical thing.
Do: Forbid things that are known to be problematic in the programming language itself. Eg. usage of variables in variables, reflection, deprecated features.
Do: Define a feature set for each language. Feature set not meaning every feature you want to use! Rather a fixed minimum version every developer must use and - in case of library / module / plugin support - which additional extras are supported.
Every extra costs. Most developers don't want to realize this... And a code base that evolves over time should have minimal dependencies. Every new version of an extra can have bugs, breakages, incompabilties and so on.
Don't: don't specify a way of coding. Most coding guidelines are horrific copy pastures from some books some smart people wrote who have no fucking clue what you're doing and why.
If you don't know how to operate on people, standing in an OR and doing what a book told you to do would end in dead person pretty sure. Same for code.
Learn from mistakes and experience, respect knowledge from other persons, but always reflect on wether this makes sense at this specific area of code.
There are very few things which are applicable to a large codebase on a global level. Even DRY / SOLID and what ever you can come up with can be at a certain point completely wrong.
Good code is a lie - because it can only exist at a certain point of time.
A codebase should be a living thing - when certain parts rot, other parts will be affected too.
The reason for the length of the comment was to give some hints on what my principles are that code stays in an "okayish" state, but good is a very rare state -
Disclaimer: This is all theoretical. Neither me nor my friend (with whom I discussed this) are stupid enough to even try to pursue this, but as an idea, i believe it might generate cool/new ideas/ways for handling secure communications across social groups.
Let's do some role play. Let's design a delivery app for drug dealers, think Seamless or Uber Eats, but for drugs. Not for big deliveries, like kilograms of coke, but smaller stuff. Maybe a few grams of it or something. The clients could rate dealers, and vide-versa. This would build a level of trust within the system. There would be no names, just anonymous reviews, ratings, and prices. Only the info you'd need to know.
The biggest (only?) problem we found (besides legality) was that, how would you prove that you're a client and not a snitch (or cop). This would have to somehow be handled both on signup, as well as when ordering (let's imagine that all who are clients are pure and won't ever snitch).
One of the ways we found to combat this was to have the app invite-only. This would, in theory, do away with the problem of having snitches signing up. However, what if the phone got stolen/breached by a snitch, and they also got full access to the account. One way we thought we could combat this would be with a "dispose number" or something similar. Basically, you call a number, or send a text, or message a Signal bot etc, which would lead to the account's instant termination, no traces of that user left. Hence, a dispose number.
The flow of the app would be as follows:
A client wants some amount of heroin. He opens the app, searches for a dealer, sends the him the desired amount, and in return gets back a price from the dealer. If both parties agree on the amount and price, the deal would start.
The app would then select a random time (taken from the client's selected timeframe and the dealer's "open" time) and a location (within a certain radius of both them, somewhere in between them both for convenience). If both of them accept the time and place, they'll have to meet up at said time and place.
The actual delivery could also be done using two dead drops - the client drops the money at one of them, the dealer drops the goods at the other one. Yes, this might be subject to abuse, but it wouldn't be that bad. I doubt that clients would make huge orders to unknown/badly rated dealers, as well as dealers accepting offers from badly rated clients. My idea is that they would start small, just so if they do lose their money/goods, the actual loss wouldn't be as big for them, but for the other party, having bad ratings would mean less clients willing to buy or dealers willing to sell.
A third way would be to use crypto, but the reason I left this as the last one is because it's not that wide-spread yet, at least not in local drug dealing. With this method, the client would initiate the order, the crypto would be sent to either the dealer or an escrow account, the dealer would then drop the goods at a random place and let the client know where to go to get them. After the client has gotten the goods, they could both review/rate the quality as well as the overall experience with that dealer, which would either make or break the dealer's upcoming deals. This would be pretty much like other DNM's, but on a local scale, making deliveries faster.
So far, this would seem like something that would work. Are there any ideas that might improve this? Anything that might make things more secure/anonymous?
My reason for this post is to spark a conversation about security and anonymity, not to endorse drugs or other illegal stuff.
Cheers!
PS. Really loving the new PC design of devRant14 -
iOS 14, two thoughts.
1. It manipulates people. They added app gallery and now when you try to delete app it asks you if it should rather hide it into the app gallery, exploiting your hoarder bias so you have more apps and thus more notifications if you haven't disabled them. That's a no from me.
2. It fixed a LOT of bugs and annoyances. I quit next js because of the exact same thing being important to me — they were busy doing only the new features to constantly pitch and lure investors, they never responded to issues and never fixed anything. I'm happy that Apple realizes that it's important to fix bugs.
Overall I'm happy. My iPhone X is pretty old already (87% battery capacity remaining) but it's much faster with iOS 14 than with iOS 13. The main thing is reduced latency pretty much everywhere. Especially the screenshots, I'm barely detecting the click and the screenshot is already done. No perceivable latency if you ask me. New refreshed look is amazing, backside tap actions are cool, new music app is amazing.
People tell me that apple is forcing you to buy new gadgets with updates but explain to me then WHY my old iphone X got much faster with new iOS? That's a contradiction. If I buy a new iPhone it'll be because of dead battery (that's physics and not exclusively Apple issue) or just because I want 120hz and lidar bokeh.13 -
I kind of need to replace my ThinkPad T430 soon. I bought it for about $200 3 years ago, and I love it and it just works and does it's job. But the fan noise is getting annoying, the battery is pretty much dead and yeah well, the screen does suck.
I've been thinking about replacing said parts, which would cost me about $150. Which is almost what I paid for the device back then, but I don't know I don't really want a new one. The T430 is a sexy old lady, just needs some polishing.
Now to my questions..
Would you say it's worth it?
Is there a big noticeable difference from a glossy 1366x768 LCD screen to a matte 1600x900 LCD screen?
Would you pick matte over glossy?
Do LCD screens always suck?
In case you would just buy a new notebook, can you give me any recommendations? The notebook market is huge and I have no idea what to look for.
I'm not a big Hardware guy as you can see, I have honestly no idea about screens and panels and such.16