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Search - "java c%23"
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I found this on Quora and It's awesome.
Have I have fallen in love with Python because she is beautiful?
Answer
Vaibhav Mallya, Proud Parseltongue. Passionate about the language, fairly experienced (since ...
Written Nov 23, 2010 · Upvoted by Timothy Johnson, PhD student, Computer Science
There's nothing wrong with falling in love with a programming language for her looks. I mean, let's face it - Python does have a rockin' body of modules, and a damn good set of utilities and interpreters on various platforms. Her whitespace-sensitive syntax is easy on the eyes, and it's a beautiful sight to wake up to in the morning after a long night of debugging. The way she sways those releases on a consistent cycle - she knows how to treat you right, you know?
But let's face it - a lot of other languages see the attention she's getting, and they get jealous. Really jealous. They try and make her feel bad by pointing out the GIL, and they try and convince her that she's not "good enough" for parallel programming or enterprise-level applications. They say that her lack of static typing gives her programmers headaches, and that as an interpreted language, she's not fast enough for performance-critical applications.
She hears what those other, older languages like Java and C++ say, and she thinks she's not stable or mature enough. She hears what those shallow, beauty-obsessed languages like Ruby say, and she thinks she's not pretty enough. But she's trying really hard, you know? She hits the gym every day, trying to come up with new and better ways of JIT'ing and optimizing. She's experimenting with new platforms and compilation techniques all the time. She wants you to love her more, because she cares.
But then you hear about how bad she feels, and how hard she's trying, and you just look into her eyes, sighing. You take Python out for a walk - holding her hand - and tell her that she's the most beautiful language in the world, but that's not the only reason you love her.
You tell her she was raised right - Guido gave her core functionality and a deep philosophy she's never forgotten. You tell her you appreciate her consistent releases and her detailed and descriptive documentation. You tell her that she has a great set of friends who are supportive and understanding - friends like Google, Quora, and Facebook. And finally, with tears in your eyes, you tell her that with her broad community support, ease of development, and well-supported frameworks, you know she's a language you want to be with for a long, long time.
After saying all this, you look around and notice that the two of you are alone. Letting go of Python's hand, you start to get down on one knee. Her eyes get wide as you try and say the words - but she just puts her finger on your lips and whispers, "Yes".
The moon is bright. You know things are going to be okay now.
https://quora.com/Have-I-have-falle...#4 -
Age 8 - Gets first computer and struggles with dial up Internet and my parents yelling at that they ended to use the phone
Ages 12 to 18 - Gets first laptop, starts messing around and interested in websites, gets involved with SMF, and open source message board system written in Php, and starts helping people out, eventually getting paid work for setting up websites etc.. which lead onto learning html/CSS and picking up bits and pieces of Php (and also Photoshop/Illustrator etc..)
Age 18 - Goes to college to study Multimedia, refreshes knowledge of HTML/CSS, learns a bit of Actionscript and some PHP
Age 20 - finishes Multimedia degree, ends up working as an IT consultant for a small business, which leads me to pick up a bit of bash scripting, small hit more PHP. Leaves this after 3months and decides to do a small Software Dev course. Get my first taste of Java and Visual Basic there
21 - Enter into a Software Dev degree. Dive deep into Java and a small bit of Javascript.
23 - After 2nd year of college get taken on an internship with a large multinational where I learn and get hands on experience with Angular, JS, Coffeescript and C#
Present Day - currently coming up to the end of my degree and can switch between Java, C#, Python, Coffeescript/Javascript (front-end or Node) , C and Golang, C and Python introductions from college modules which I kept playing with in my spare time, Golang I just heard of and decided to write a few things in it because why not, I've picked up various frameworks (spring, echo, express etc.) at some point. I basically learn by doing, if something interests me and I enjoy it, I seem to pick it up quickly by diving in and trying to use it.1 -
Week 1 Day 5 - Week 2 Day 5
"It does not matter how slowly you go as long as you do not stop" - Confucius
He had a lot of great quotes but I think that's one every dev who's ever worked on a personal project can get behind. It's been about a week since my last rant so I've got a lot to cover, I got a little busy so my progress has been lacking but I have two days off coming up and I plan on making all my meals ahead of time and turning my phone off to limit distractions.
So far I've worked my way through the first lesion on layouts and getting/editing views by the id. This seems pretty basic once you get comfortable with the topic. I'd like to think this will become second nature once I start to get into the guts of the course. The second lesson started working with internet connectivity and I've just started working through it. A lot doesn't make sense but at the start of the lesson one nothing made sense so I assume it'll all wrap up nicely.
I wanted to publish this two days ago (January 23) but I closed my laptop and forgot all about the rant so now it's two days later and I've made some progress, things are getting easier to understand and I'm liking it. I've also decided to start making something I've always wanted to while I work on android development. I'm going to start making an RPG I've been working on since my sophomore year of high school. I haven't written any code for my game yet but I've got the world development and story air tight. So as an ending statement, I'd like to ask anyone on devRant with game making experience how I should go about structuring my project, and some of the things that aren't going to be easy to find with google searches. I plan on, to the dismay of many other game dev's I've talked to, write it in Java because it's familiar to me and I would probably make a worse game in C++ even though that is the go to language. I'd also like to thank some of you repeat readers for silently encouraging me to keep going just by ++ing my rants every time, JoshBent and Dfox. It's been really nice seeing names pop up every single time.1