Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API
From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Search - "super yay"
-
===rant
So I have been freelancing as web developer for 5 years. I was also playing basketball professionally so I was only working part-time, building websites here and there, small android apps to learn the job and I was also reading a lot to challenge my brain.
When I stopped playing basketball about a year ago, I thought I would really enjoy coding full time so I pursued a job.
With no formal education and just a basketball background on paper, in the collapsed Greek economy, as you may assume chances of landing a job are minimal.
After about 40 resumes sent I only got an internship. It was a 4 month, part-time, no pay deal, and then the company would decide if they would like to hire me later.
The company had 4 employees and they are one of the largest software distribution businesses in my area. They resell SaaS bought from a third company, bundled with installation support, initial configuration, hardware support, whatever a client may need.
I was the only one with any ability to code whatsoever. The other people were working mostly on customer support with the occasional hardware repair.
After the 4 month period they owner (small company, owner was also manager and other roles) told me that they are very happy with my work and would like to keep me part-time with minimum pay.
Just to give you and idea if the amounts of money involved, in Greece, after taxes, my salary was 240euros per month. And the average cost of surviving (rent, cheapest food possible, no expenses on anything but super basics) is about 600euros.
I told him I needed more to live and he told me ok, we will reevaluate a few months later, at the end of May 2017.
I just accepted it without having many options. The company after all was charging clients 30euros per hour for my projects so I kept thinking that if I worked a lot and delivered consistently I would get a full time job and decent money.
And I delivered. In the following months I made a Magento extension, some WordPress themes, a C# application to extract data from the client's ERP and import it to a third application, a click to call application to use Asterisk to originate calls from the client's ERP, a web application to manage a restaurant's menu and many more small projects. Whatever they asked, I delivered.
On time, version controlled, heavily documented solutions (my C# ones are not exactly masterpieces but it was my first time with the language and windows).
So when May ended I was pretty excited to hear they wanted to keep me full time. I worked hard for it, I was serious, professional, I tried a lot to learn things so I can deliver, and the company recognized that. YAY.
So the time comes to talk money. The offer was 480euros per month. Double my part-time pay, minimum wage. I asked for about 700. Manager said it's hard but I will see what I can do. So we agreed to keep the deal for June while they are working on a better offer.
During the first half of June I finished my last project, put all my work on a nice folder with a nice readme on every project's directory, with their version control and everything.
The offer never improved, so I said no deal, and as of today, I am jobless.
I am stressed as fuck and excited as fuck at the same time.
I will do my best to survive in the shitstorm that is called Greece.
Bring it on.9 -
When you just finished watching Google IO and they presented lots of super cool machine learning powered stuff...
... And suddenly, what you've been working on just few hours before, feels like:
"Yay! Finally this button is changing the color of this text!"1 -
I wrote a database migration to add a column to a table and populated that column upon record creation.
But the code is so freaking convoluted that it took me four days of clawing my eyes out to manage this.
BUT IT'S FINALLY DONE.
FREAKING YAY.
Why so long, you ask? Just how convoluted could this possibly be? Follow my lead ~
There's an API to create a gift. (Possibly more; I have no bloody clue.)
I needed the mobile dev contractor to tell me which APIs he uses because there are lots of unused ones, and no reasoning to their naming, nor comments telling me what they do.
This API takes the supplied gift params, cherry-picks a few bits of useful data out (by passing both hashes by reference to several methods), replaces a couple of them with lookups / class instances (more pass-by-reference nonsense). After all of this, it logs the resulting (and very different) mess, and happily declares it the original supplied params. Utterly useless for basically everything, and so very wrong.
It then uses this data to call GiftSale#create, which returns an instance of GiftSale (that's actually a Gift; more on that soon).
GiftSale inherits from Gift, and redefines three of its methods.
GiftSale#create performs a lot of validations / data massaging, some by reference, some not. It uses `super` to call Gift#create which actually maps to the constructor Gift#initialize.
Gift#initialize calls Gift#pre_init (passing the data by reference again), which does nothing and returns null. But remember: GiftSale inherits from Gift, meaning GiftSale#pre_init supersedes Gift#pre_init, so that one is called instead. GiftSale#pre_init returns a Stripe charge object upon success, or a Gift (and a log entry containing '500 Internal') upon failure. But this is irrelevant because the return value is never actually used. Pass by reference, remember? I didn't.
We're now back at Gift#initialize, Rails finally creates a Gift object using the args modified [mostly] in-place by all of the above.
Another step back and we're at GiftSale#create again. This method returns either the shiny new Gift object or an error string (???), and the API logic branches on its type. For further confusion: not all of the method's returns are explicit, and those implicit return values are nested three levels deep. (In Ruby, a method will return the last executed line's return value automatically, allowing e.g. `def add(a,b); a+b; end`)
So, to summarize: GiftSale#create jumps back and forth between Gift five times before finally creating a Gift instance, and each jump further modifies the supplied params in-place.
Also. There are no rescue/catch blocks, meaning any issue with any of the above results in a 500. (A real 500, not a fake 500 like last time. A real 500, with tragic consequences.)
If you're having trouble following the above... yep! That's why it took FOUR FREAKING DAYS! I had no tests, no documentation, no already-built way of testing the API, and no idea what data to send it. especially considering it requires data from Stripe. It also requires an active session token + user data, and I likewise had no login API tests, documentation, logging, no idea how to create a user ... fucking hell, it's a mess.)
Also, and quite confusingly:
There's a class for GiftSale, but there's no table for it.
Gift and GiftSale are completely interchangeable except for their #create methods.
So, why does GiftSale exist?
I have no bloody idea.
All it seems to do is make everything far more complicated than it needs to be.
Anyway. My total commit?
Six lines.
IN FOUR FUCKING DAYS!
AHSKJGHALSKHGLKAHDSGJKASGH.7 -
(Written March 13th at 2am.)
This morning (yesterday), my computer decided not to boot again: it halts on "cannot find firmware rtl-whatever" every time. (it has booted just fine several times since removing the firmware.) I've had quite the ordeal today trying to fix it, and every freaking step along the way has thrown errors and/or required workarounds and a lot of research.
Let's make a list of everything that went wrong!
1) Live CD: 2yo had been playing with it, and lost it. Not easy to find, and super smudgy.
2) Unencrypt volume: Dolphin reports errors when decrypting the volume. Research reveals the Live CD doesn't incude the cryptsetup packages. First attempts at installing them mysteriously fail.
3) Break for Lunch: automatic powersaving features turned off the displays, and also killed my session.
4) Live CD redux: 25min phonecall from work! yay, more things added to my six-month backlog.
5) Mount encrypted volume: Dolphin doesn't know how, and neither do I. Research ensues. Missing LVM2 package; lvmetad connection failure ad nauseam; had to look up commands to unlock, clone, open, and mount encrypted Luks volume, and how to perform these actions on Debian instead of Ubuntu/Kali. This group of steps took four hours.
6) Chroot into mounted volume group: No DNS! Research reveals how to share the host's resolv with the chroot.
7) `# apt install firmware-realtek`: /boot/initrd.img does not exist. Cannot update.
8) Find and mount /boot, then reinstall firmware: Apt cannot write to its log (minor), listed three install warnings, and initially refused to write to /boot/initrd.img-[...]
9) Reboot!: Volume group not found. Cannot process volume group. Dropping to a shell! oh no..
(Not listed: much research, many repeated attempts with various changes.)
At this point it's been 9 hours. I'm exhausted and frustrated and running out of ideas, so I ask @perfectasshole for help.
He walks me through some debugging steps (most of which i've already done), and we both get frustrated because everything looks correct but isn't working.
10) Thirteenth coming of the Live CD: `update-initramfs -u` within chroot throws warnings about /etc/crypttab and fsck, but everything looks fine with both. Still won't boot. Editing grub config manually to use the new volume group name likewise produces no boots. Nothing is making sense.
11) Rename volume group: doubles -'s for whatever reason; Rebooting gives the same dreaded "dropping to a shell" result.
A huge thank-you to @perfectasshole for spending three hours fighting with this issue with me! I finally fixed it about half an hour after he went to bed.
After renaming the volume group to what it was originally, one of the three recovery modes managed to actually boot and load the volume. From there I was able to run `update-initramfs -u` from the system proper (which completed without issue) and was able to boot normally thereafter.
I've run updates and rebooted twice now.
After twelve+ hours... yay, I have my Debian back!
oof.rant nightmare luks i'm friends with grub and chroot now realtek realshit at least my computer works again :< initrd boot failure9 -
The riskiest dev choice...
How about "The riskiest thing you've done as a dev"? I have a great entry for that. and I suppose it was my choice to build the feature afterall.
I was working on an instance of a small MMO at a game company I worked for. The MMO boasted multiple servers, each of them a vastly different take on the base game. We could use, extend, or outright replace anything we wanted to, leading to everything from Zelda to pokemon to an RP haven to a top-down futuristic counterstrike. The server in this particular instance was a fantasy RPG, and I was building it a new leveling and experience system with most of the trimmings. (Talents, feats/perks, etc. were in a future update.)
A bit of background, first: the game's dev setup did not have the now-standard dev/staging/prod servers; everything ran on prod, devs worked on prod, players connected and played on prod, etc. Worse yet, there was no backup system implemented -- or not really. The CTO was really the only person with sufficient access. The techy CEO did as well, but he rarely dealt with anything technical except server hardware, occasionally. And usually just to troll/punish us devs (as in "Oops ! I pulled the cat5 ! ;)"). Neither of them were the most reliable of people, either. The CTO would occasionally remote in and make backups of each server -- we assumed whenever he happened to think of it -- and would also occasionally do it when asked, but it could take him a week, sometimes even up to a month to get around to it. So the backups were only really useful for retreiving lost code and assets, not so much for player data.
The lack of reliable backups and the lack of proper testing grounds (among the plethora of other issues at the company) made for an absolutely terrible dev setup, but that's just how it was, and that's what we dealt with. We were game devs, afterall. Terrible or not, we got to make games! What more could you ask for!? It was amazing and terrible and wonderful and the worst thing ever, all at the same time. (and no, I'm not sharing the company name, but it isn't EA or Nexon, surprisingly 😅)
Anyway, back to the story! My new leveling system also needed to migrate players' existing data, so... you can see where this is going.
I did as much testing and inspection of my code as I could, copied it from a personal dev script to the server's xp system, ... and debated if I really wanted to click [Apply]. Every time I considered it, I went back to check another part or do yet more testing. I ended up taking like 40 minutes to finally click it.
And when I did... that was the scariest button press of my life. And the scariest three seconds' wait afterwards. That one click could have ruined every single player's account, permanently lost us players ...
After applying it, I immediately checked my character to see if she was broken, checked the account data for corruption or botched flags, checked for broken interactions with the other systems....
Everything ended up working out perfectly, and the players loved all of the new features. They had no idea what went into building them, and certainly had no idea of what went into applying them, or what could have gone wrong -- which is probably a good thing.
Looking back, that entire environment was so fragile, it's a wonder things didn't go horribly wrong all the time. Really, they almost never did. Apocalypses did happen, but were exceedingly rare, and were ususally fixed quickly. I guess we were all super careful simply because everything was so fragile? or the decent devs were, at least. We never trusted the lessers with access 😅 at least on the main servers where it mattered. Some of the smaller servers... well, we never really cared about those.
But I'm honestly more surprised to realize I've never had nightmares of that button click. It was certainly terrifying enough.
But yay! Complete system overhaul and migration of stored and realtime player data! on prod! With no issues! And lots of happy players! Woooooo!
Thinking back on it makes me happy 😊rant deploying straight to prod prod prod prod dev server? dev on prod you chicken migration on prod wk149 git? who's a git? you're a git! scariest deploy ever game development1 -
!!oracle
I'm trying to install a minecraft modpack to play with a friend, and I'm super psyced about it. According to the modpack instructions, the first step is to download the java8 jre. Not sure if I actually need it or not, but it can download while I'm doing everything else, so I dutifully go to the download page and find the appropriate version. The download link does point to the file, but redirects to a login page instead. Apparently I need an oracle account to download anything on their site. stupid.
So I make an account. It requires my life story, or at least full name and address and phone number. stupid. So my name is now "fuck off" and I live in Hell, Michigan. My email is also "gofuckyourself" because I'm feeling spiteful. Also, for some reason every character takes about 3/4ths of a second to type, so it's very slow going. Passwords also cannot contain spaces, which makes me think they're doing some stupid "security" shenanigans like custom reversible encryption with some 5th grade math. or they're just stupid. Whatever, I make the stupid account.
Afterwards, I try to log in, but apparently my browser-saved credentials are wrong? I try a few more times, try enabling all of the javascripts, etc. No beans. Okay, maybe I can't use it until I verify the email? That actually makes some sense. Fine, I go check the throwaway inbox. No verification email. It's been like five minutes, but it's oracle so they probably just failed at it like everything else, so I try to have them resend the email. I find the resend link, and try it. Every time I enter my email address, though, it either gives me a validation error or a server error. I try a few mores times, and give up. I try to log in again; no dice. Giving up, I go do something else for awhile.
On a whim later, I check for the verification email again. Apparently it just takes bloody forever, but it did show up. Except instead of the first name "Fuck" I entered, I'm now "Andrew", apparently. okay.... whatever. I click the verify button anyway, and to my surprise it actually works, and says that I'm now allowed to use my account. Yay!
So, I go back to the login page (from the download link) and enter my credentials. A new error appears! I cannot use redirects, apparently, and "must type in the page address I want to visit manually." huh? okay, i go to the page directly, and see the same bloody error because of course i do because oracle fucking sucks. So I close the page, go back to the download list, click the link, wait for the login page redirect (which is so totally not allowed, apparently, except it works and manual navigation does not. yay backwards!), and try to log in.
Instead of being presented with an error because of the redirect, it lets me (try to) log in. But despite using prefilled creds (and also copy/pasting), it tells me they're invalid. I open a new tab container, clear the cache (just to be thorough), and repeat the above steps. This time it redirects me to a single signon server page (their concept of oauth), and presents me with a system error telling me to contact "the Administrator." -.- Any second attempts, refreshes, etc. just display the same error.
Further attempts to log in from the download page fail with the same invalid credentials error as before.
Fucking oracle and their reverse Midas touch.10 -
My day.
07.25 early ringing of phone.
I'm usually dead asleep till 9 o clock.
Went to bed at 01 o clock.
Something crushed at work, needed to be fixed ASAP.
No coffee. Tired. Stinking peace of garbage
08.45 o clock - super market delivery came earlier than expected, while la me was still trying to communicate necessary steps to resolve the issue.
Forgot to pre pay online.
Still had no coffee, still a piece of stinking shit, still tired.
Took me nearly 20 mins to get my PIN right.
Poor delivery guy had unpleasant call from chef, I needed to deescalate.
Back to work, people angry for me being 20 mins away in midst of chaos.
Me back to fixing stuff.
Done at 09.30.
One of these days where everything you touch becomes a large pile of poop and no matter what you do it's wrong.
Yep. The rest of the day went pretty much as bonkers as it started.
At least no work on weekend.
Yay.1 -
Yay. I was yet again asked to make a whole module that is meant to compete with stuff companies have made who have funding of millions - without even a designer to help out. I'm the single frontend guy in the team.
"Let's make our website like that super beautiful website we saw that actually paid a designer, UI/UX guy, interaction designer and graphic guy. But let's not hire any of them. Who needs them anyway? Such a waste of money which their high fees"
I guess I'll just take "inspiration" from Pinterest/dribbble/behance1 -
i was hired to join a team of old devs (40+) in an unnamed European country "yay goodbye 3rd world it's time to enjoy the quality of life" assist with enhancing already existing software and creating new solutions.
prior to my arrival most things were slow and super buggy, looking at the code base it shouldn't be a surprise, amateur hour everyone, logic implemented that is not needed, comment driven development, last time code review was done back in 1996. lots of anti patterns.
i swear there is a for loop that does nothing but it loops through a 100+ elements list, trunk based development with tfs since git is "not really needed"
test projects are not there.
>enter me an educated fool, with genuine passion for the craft and somehow a decent amount of knowledge.
>spent the last year fixing stuff educating people on principles and qualities.
> countless hours of training and explaining. team is showing cooperation, a new requirement comes in to develop with react.
> tear my ass creating reusable shit and self explanatory code with proper naming etc using git with feature branching, monday is first deployment day.
> today a colleague was working on an item submit a pull request and self approve it
> look at the code..... WTF the dumb fuck copied and pasted the whole code from different kendo components but somehow managed to refractor the name to test component, commented out all the code that he didn't use did the api call directly from the component, has 2 useeffects that depends on the a fucking text box changes for no reason, no redux implementation, the acceptance criteria is not achieved, and it doesn't work it just look right.
> first world country shit cannot scold, cannot complain, lead by example.
>asked him why you did this, the response was yeah probably i shouldn't have done that, i really didn't understand anything in the training but didn't want to waste time!!!!
> rest of the team created a different styled disaster with different flavors they don't even name their shit the same way.
fellow developers I'm stuck in a spaceship with a bunch of imposters, seriously i never cried in my entire life now I'm teary and on the verge of a break down.
talk with management "improving needs time" and offers me to join a yoga session to release the stress as if reaching nirvana would deliver shit on monday.
i really don't know what do is this a rant, is this a cry for help, I'm not sure, any advice is welcomed.7 -
If you've ever tried using Go plugins raise your hand.
If you've ever tried doing plugins in Go, raise your hand.
If you think that the following rant will be interesting, raise your hand.
If you raised your hand, press [Read More]:
This is a tale of pain and sorrow, the sorrow of discovering that what could be a wonderful feature is woefully incomplete, and won't be for a very long time...
Go plugins are a cool feature: dynamically load pre-compiled code, and interact with it in a useful and relatively performant way (e.g. for dynamically extending the capabilities of your program). So far it sounds great, I know right?
Now let me list off some issues (in order of me remembering them):
1. You can't unload them (due to some bs about dlopen), so you need to restart the application...
2. They bundle the stdlib like a regular Go binary, despite the fact that they're meant to be dynamic!
3. #2 wouldn't be so bad if they didn't also require identical versions of all dependencies in both binaries (meaning you'd need to vendor the dependencies, and also hope you are using the right Go version).
4. You need to use -trimpath or everything dies...
All in all, they are broken and no one is rushing to fix it (literally, the Go team said they aren't really supporting it currently...).
So what other options are there for making plugins in Go?
There's the Hashicorp method of using RPC, where you have two separate applications one the plugin, one the plugin server, and they communicate over RPC. I don't like it. Why? Because it feels like a hack, it's not really efficient and it carries a fear of a limitation that I don't like...
Then we come to a somewhat more clever approach: using Lua (or any other scripting language), it's well known, it's what everyone uses (at least in games...). But, it simply is too hard to use, all the Go Lua VMs I could find were simply too hard to set up...
Now we come to the most creative option I've seen yet: WASM. Now you ask "WASM!? But that's a web thing, how are you gonna make that work?" Indeed, my son, it is a web thing, but that doesn't mean I can't use it! Someone made a WASM VM for Go, and the pros are that you can use any WASM supporting language (i.e. any/all of them). Problem inefficient, PITA to use, and also suffers from the same issues that were preventing me from using Lua.
Enter Yaegi, a Go interpreter created by the same guys who made (and named) Traefik. Yes, you heard me right, an INTERPRETER (i.e. like python) so while it's not super performant (and possibly suffering from large inefficiency issues), it's very easy to set up, and it means that my plugins can still be written in Go (yay)! However, don't think this method doesn't have its own issues, there's still the problem of effectively abstracting different types of plugins without requiring too much boilerplate (a hard problem that I'm actively working on, commits coming soon). However, this still feels to be the best option.
As you can see, doing plugins in Go is a very hard problem. In the coming weeks (hopefully), I'm going to (attempt to at least) benchmark all the different options, as well as publish a library that should help make using Yaegi based plugins easier. All of this stuff will go (see what I did there 😉) in a nice blog post that better explains the issues and solutions. But until then I have some coding to do...
Have a good night(/day)!14 -
In a twist of events, I got myself into a tight paper deadline to help a friend, about a project that I haven't even been a part of.
But, now that the paper is done, hopefully my friend has to go to the conference just to pay for his sins (mostly writing/literature sins), and hopefully I get back into my machine learning adventures!
... I'm super fuckin exhausted tho.
Yesterday I had a panic attack while walking to the grocery shop. Was fun! Always wanted to feel like dying without actually dying! Yay! 🤪 (Wasn't that serious. Don't overreact)3 -
Continuation from last rant
Yay I got my first internship as a software-engineer!
Now the story how I got it.
For my bachelor’s degree I need to get a internship, after searching companies in and around my area I found a company that focusses on app development. I’ve got some experience in that, And really enjoyed it. Well I figured why not apply there right. After not hearing anything about it for a week I gave up hope until I got called by an unknown caller.
They saw my e-mail and wanted to talk with me. So Super excited we made an appointment for today. Not knowing what to expect I came there about 10 minutes early searching for a receptionist or something. But they didn’t have one… then I just asked a random employee. He offered me a coffee and I waited a while. Until one of the senior developers brought me to the big boss of the company and the interview begun.
First they asked my about myself and what I do besides my study, once they had a good idea who I am they explained a bit about their products and how they developed them. Then the scary part started… They wanted to see my skills, And I hadn’t done anything with apps in a year. I showed them some code I wrote a year ago hoping it wasn’t as bad as I thought. So while feeling super uneasy about that they asked me on what skill level I thought I was. I told them I’d manage myself after a summer focusing on app development and they accepted me as a future intern.
Next week I get shown around the code base. And I start after the summer break.
Updates come when something interesting happens :D3 -
First post yay!
I'm a "tech" lead for my team. The "tech" stands for technically, I can go on a whole different rant there but that's not why we're here today.
So we have a new PM on our side and a new PM on the client side. I've been working on this project longer than any of the devs and PMs have.
One of the tasks that my team does is validate and ingest data. It's pretty straightforward and it's fully automated. It takes minutes, and at most an hour, to complete this task. We get these tasks from users randomly and they don't have any schedule to it. It's FIFO basis and we just add it to our current sprint if we have bandwidth or add it to the next one if we don't. Not a big deal, no users have complained about it before, it's just business as usual. And we have a tracker of when we received it, how big it was and when it's been ingested. Super simple.
So now comes in the new client PM. He's been asking us to come up with timelines for these ingestions. My project's new PM is bending over to him and saying okay we'll come up with it, no problem. Well, there is a problem. We don't know that far in advance for when these tasks are coming in. Even if we did, now we're supposed to create timelines for a 10 min task? It literally is uploading a file and our system handles everything and I've explained that to my pm but he still is like well that's what they want. It takes less effort to do the ingestion than to make these timelines. It just means project managers bothering devs about timelines.
Idk how to deal with this. Thoughts? Any similar experiences?5 -
I'm kinda looking for a new phone, should be super cheap (so a used one would do), I wanna modify it to be secure (proper encryption, VPN, etc.), very good battery time and not very big (more like 4"). I have been looking at the Lenovo P2 a lot, but I'm afraid my current phone will die before I have enough money for that one (I'm a broke trainee yay).
So what do y'all have or can recommend?3