SkillsJS, C#, HTML, CSS, PHP
Joined devRant on 5/18/2018
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Me: I got a ransomware on my computer. But it’s okay.
Friend: Of course it’s okay, you change your OS every 6 months you don’t own any files.
Me: True. Also time to go back to Linux!18
So this is my first rant but I have to rant about this because I can’t take it anymore.
So I have a manager that has build the department we are in from an application he built that takes care of department metrics. I work for an ISP for a technical support department that takes care of the metrics and tools that they use to troubleshoot(not to mention that I work mostly with shitty legacy code). When I first got into the team There was no version control, no way to actually measure our work and no actual structure on anything. So when I came in I implemented TFS and GIT, so now we have at least that. The problem is that when my manager decided it would be a good idea to implement agile/ Kanban development in my team, he also decided that a methodology that was proven to work was not enough. So he started adding a bunch of useless and annoying rules on top of that methodology. Some of those rules were for example we don’t use tasks, we use backlog items as tasks and each backlog item has to take minimum of 15 minutes and maximum of 2 days to get completed, if it takes you longer you have to split it into chunks like part A and part B etc. Same thing for features which don’t represent features but represent projects which can’t be greater than 2 weeks and then Epics which can’t be greater than 2 months. But also you can only put in TFS stuff that is related to projects and nothing else. So not all the work you do is accounted in there but yet it will be used for your overall performance at the end of the year. It’s fucking wack and I can’t wait to move out of there, the environment is pretty toxic. It feels like everyone in our team except the one ass licker is just dead inside and no one gives a shit anymore. And that is what happens when you try to make a proven working thing into something “better” when you know nothing about it.2