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Search - "pokemon go"
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A client wants to make a Pokemon GO type of game.. In two months.. (before the hype ended, they said)19
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"Oh you make games!
Can you make something like Pokemon Go? We you need to make it quick cause we only have 10 days till the event."
😓10 -
Battery testing new app at work. Boss wants us to test Pokemon Go for comparison. I get to leave the office for 2 hours to catch Pokemon and get paid...4
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That akward moment when your App finally takes down Pokemon Go down from the first place to second in AppStore but you can not be Happy about it 😑. Katwarn warned the users about the incidents of munich #prayformunich. Good to know people still care about the important things. 🙁3
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The riskiest dev choice...
How about "The riskiest thing you've done as a dev"? I have a great entry for that. and I suppose it was my choice to build the feature afterall.
I was working on an instance of a small MMO at a game company I worked for. The MMO boasted multiple servers, each of them a vastly different take on the base game. We could use, extend, or outright replace anything we wanted to, leading to everything from Zelda to pokemon to an RP haven to a top-down futuristic counterstrike. The server in this particular instance was a fantasy RPG, and I was building it a new leveling and experience system with most of the trimmings. (Talents, feats/perks, etc. were in a future update.)
A bit of background, first: the game's dev setup did not have the now-standard dev/staging/prod servers; everything ran on prod, devs worked on prod, players connected and played on prod, etc. Worse yet, there was no backup system implemented -- or not really. The CTO was really the only person with sufficient access. The techy CEO did as well, but he rarely dealt with anything technical except server hardware, occasionally. And usually just to troll/punish us devs (as in "Oops ! I pulled the cat5 ! ;)"). Neither of them were the most reliable of people, either. The CTO would occasionally remote in and make backups of each server -- we assumed whenever he happened to think of it -- and would also occasionally do it when asked, but it could take him a week, sometimes even up to a month to get around to it. So the backups were only really useful for retreiving lost code and assets, not so much for player data.
The lack of reliable backups and the lack of proper testing grounds (among the plethora of other issues at the company) made for an absolutely terrible dev setup, but that's just how it was, and that's what we dealt with. We were game devs, afterall. Terrible or not, we got to make games! What more could you ask for!? It was amazing and terrible and wonderful and the worst thing ever, all at the same time. (and no, I'm not sharing the company name, but it isn't EA or Nexon, surprisingly 😅)
Anyway, back to the story! My new leveling system also needed to migrate players' existing data, so... you can see where this is going.
I did as much testing and inspection of my code as I could, copied it from a personal dev script to the server's xp system, ... and debated if I really wanted to click [Apply]. Every time I considered it, I went back to check another part or do yet more testing. I ended up taking like 40 minutes to finally click it.
And when I did... that was the scariest button press of my life. And the scariest three seconds' wait afterwards. That one click could have ruined every single player's account, permanently lost us players ...
After applying it, I immediately checked my character to see if she was broken, checked the account data for corruption or botched flags, checked for broken interactions with the other systems....
Everything ended up working out perfectly, and the players loved all of the new features. They had no idea what went into building them, and certainly had no idea of what went into applying them, or what could have gone wrong -- which is probably a good thing.
Looking back, that entire environment was so fragile, it's a wonder things didn't go horribly wrong all the time. Really, they almost never did. Apocalypses did happen, but were exceedingly rare, and were ususally fixed quickly. I guess we were all super careful simply because everything was so fragile? or the decent devs were, at least. We never trusted the lessers with access 😅 at least on the main servers where it mattered. Some of the smaller servers... well, we never really cared about those.
But I'm honestly more surprised to realize I've never had nightmares of that button click. It was certainly terrifying enough.
But yay! Complete system overhaul and migration of stored and realtime player data! on prod! With no issues! And lots of happy players! Woooooo!
Thinking back on it makes me happy 😊rant deploying straight to prod prod prod prod dev server? dev on prod you chicken migration on prod wk149 git? who's a git? you're a git! scariest deploy ever game development1 -
At one of my previous companies, there was a guy, let's call him X.
X was the ideal employee.
X used to come to office at 8.
X used to go to sleep in AC office.
X used to wake up at 10 when everyone started coming in.
X used to play Uno and Pokemon Go till 6.
X was a master in Uno and Pokemon Go.
X used to wait till 8 to get free cab facility.
X didn't do one single productive piece of shit whole day.
My boss loved X Because he came early and left late.
My boss didn't give a damn if that person even switched on his laptop or not.
My boss didn't care about productivity.
I didn't come on time and didn't leave on time (I travelled in non-traffic hours)
I slogged my ass off because I really wanted to learn.
My boss scolded me, asked to be like X.
This was the last straw.
I resigned the next day.
I never wanted to be like X. Seeing him daily, motivated me so much.
When I worked, I focussed on it, I didn't keep checking the clock waiting for it to hit 5 pm.
I aimed for productivity, set realistic targets and always achieved them, no matter what.
My boss was an a--hole. I met X and Boss recently. Both are still in the same role, just scraping through.
Felt really good that I worked hard and have achieved something in life ^_^13 -
I have got a new director at work. My previous director had to retire already, the man was already feeling it and he had been on the institution for more than 35 years....I am 30, so this tells you how much the man has been there.
This new dude.....has the presence of a Caterprie (Pokemon) or an Oompa Loompa. In contrast, the previous director felt like a 4 star General (never been in the presence of a 5 star since those occurrences are world war rare) but I had respected that man so much and loved working with him. I really did loved my boss, he was stern and professional, but kind and friendly to his staff, fiercely protective, no one took advantage of I.T while he was there, he would literally fight for us and took our word before anything else. The man was, well, a true man. A true leader.
He took a chance in putting me as the head of my department, but he had faith in me, and coached me and trained me as much as he could. Had the requirement for his position not been a masters he himself told me that he would have loved to make me his successor, even when I would constantly tell him that I was scared shitless of the work he did and the amount of things he did for the institution, to me this is a very laaaaaaaaarge cowboy hat to fill (this is Texas, he wore a hat, the saying is normally "shoes to fill", but fuck it)
This new guys looks away when the other managers are speaking to him. He constantly interrupts us. He constantly tells us about how the other institution in which he was (rival might I add) does X or Y, its fucking annoying to the point that me and the other managers have a drinking game, for every time he references his old institution we drink one beer over the weekend. It is Saturday night and I am 36 in in total (this is my favorite part of it tho) and it is just annoying.
His train of thought makes no sense to me:
"This application, where did you buy it? we tried purchasing one on Y when I was still there but found none"
Me: "Well, since it was a new government mandate and had nowhere to go we had to develop it in house"
Him: "We had tried to purchase what you guys had but found no place that sold it, so why didn't you try purchasing it?"
Me:.....well, because it was brand new, purchase it from where? We also don't like dealing with vendors that manage these sorts of things because every new requirement takes them weeks to produce on very high budgets, historically, my department has only had maintenance fees for the software that we have and even those applications crap themselves all the time and they take weeks to answer back to us.
Him: So you decided to develop it in house instead? we would never do that! back at y we purchased everything our engineers never really developed anything!
Me: Well then, what is the purpose of having engineers if they are not going to actually develop an application?
Him: IF there is something out there that is better then why should you reinvent the wheel?
Me: For this one I did not reinvent the wheel, I am not talking about creating a programming language from scratch, but how does custom solutions that specifically feed the needs of the institution to be produced otherwise? The department has developers for a reason, because they have very specific needs in here that can only come from a team of developers that are in house satisfying those needs.
Him: Well our engineers never had to do that. Sure projects sometimes had to put on holds because the vendor was busy, but such is the nature of development
Me: No it is not, the nature of development is to create things, it is one thing for my team to go through bugs and software considerations, it is another for me to not provide a service because some random company is taking two weeks on a $300 dllr an hour contract to put a simple checkbox on a form. If a project fails the board is not going to care that some vendor is not doing their job, they are just going to blame me, if that is the case then I would much rather the blame be actually mine than some sucky third party "developer" also, your engineers where not even engineers, they were people with a degree that purchased things, that's it, please do not compare them to my guys or refer them as engineers in front of me, they are not.
Him: Well, maybe.
MAYBE?!! motherfucker I did not kill myself learning the ins and outs of architecture and software engineering on my own time after my fucking bachelors in C.S for your codeless background ass to tell me MAYBE. My word IS the fucking WORD here, not yours. Fuck me I really dislike this dude's management practices.
The shitty part? He is not a bad person, he is not a bad dude that is out to get us, just a simple minded moron with no place as a leader.
I know leaders, I know what a leader is, this is not one.10 -
Dear DevRant Gods,
Please let me filter out the pokemon go posts.
It is getting out of hand!
I'll behave for the rest of the year, I promise. I can either have one less present at Christmas, if that's what it takes!
With rant,
fredrf_3 -
I have a confession. The "Packt Free Ebook of the Day" is my personal Pokemon Go. I'm now up to 398 books.
And yes, I know that this is more than I'll ever read. I still must have them all!3 -
fuck Pokemon GO developers I wasted my entire day catching those fictional pricks rather than learning something new fml1
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I know it's not trending anymore but talking about poor products - the Pokemon GO app! I mean, that shit is the Windows Vista of apps. Never before have I seen a product that crashes on the simplest gui tasks.
And after a month they finally roll an update which consists of.. "Minor text fixes"! $#%!2 -
Working on another online pokemon game sort of thing and I'm super proud of myself because I just got the user registration, login, auth session, and logout done. Last time I tried making one of these damn things I didn't bother using a database and I tried making a complex user auth system using JSON files and God, I regret that now.
Now only a million steps to go (Including making the game)8 -
My phone died while i was out playing pokemon go... But it was devRant I missed more than anything!😂1
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This is how Pokémon Go shows errors to its users. It says a generic „Error“ in German with different numbers for different errors.
I am not an UX expert, but isn’t this a really bad practice? The error number has no meaning to the user, so why displaying it? I think it is just confusing and looks ugly 😐8 -
I played Pokemon GO for about 4 days, then realized I'd rather just play any of the other Pokemon titles on the GB (A), DS, or 3DS.3
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Humph. Just remembered something pretty cool. Last year I had a great math teacher and tech teacher. My class on the other hand: not great except my friends. We were being taught c++ in tech class and man were these kids the laziest i've ever seen. Just creeping up behind me and copying the code. Tech teacher walks up and opens up stack overflow on the kid's pc and walks away. Later during math class our teacher overhears kids talking about pokemon go. She then gets really excited and talks about how fun ar is to code and asks if any of the kids need c++ help. Turns out she had quit a dev position to become a teacher and give back to the community. She left halfway through the schoolyear because she was pregnant though. Needless to say most of my class caught the coding bug and it was thanks to both those teachers. The math teacher came back at the beginning of the year but then I moved back to the USA.
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Seems everyone got a job.. Pokemon job..I remember "how to find a job" was on top in Google search when you type "how to find".. World is going crazy about Pokemon 😄😄
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Me just now: After two whole days I'm finally able to scrape all the pokemon images from pokemondb and now I can start training my CNN.
Buddy: You know they have whole sets of pokemon images on kaggle all labeled ready to go
Me: -
Why Nintendo why??!
Why can't you make a normal Pokémon game like in the Gameboy for Mobile Devices!
Pokémon Go is good but I miss the old one. Too much today I guess.13 -
Pokemon GO is a trend as if I need to tell you all that. But people are now making money out of it.
www.pokewalk.com is the funniest thing I ever saw today. The site claims that it will walk for you and catch them all. No worries about the battery of your mobile...they will charge it as they collect.
Are you serious?? Where's the fun in that?? Professional walkers cmon !!??8 -
"Pokemon Let's Go" review:
I knew it would be a very easy game, made to transition Pokemon Go players to the core series of games, but this game is just poorly thought out. The multiplayer was obviously an afterthought; there is no split-screen. When the other player goes off-screen, they are lost off camera. Player 2 cannot interact with anything: they cannot talk to people, collect items, or initiate battles (They walk right through Pokemon)
The game is too easy by design. You cannot fight wild Pokemon, so you end up having 6 Pokemon by the beginning of the game all at full health (And everything gets XP when you catch something, so most of your Pokemon will be up to level 6-10 by your first battles) and the opposition will only have one level 3-4 Pokemon.
This trend continues throughout the game.
The map is tiny. You could walk the whole thing in an hour. Even Gameboy Pokemon maps were larger.
I knew this going into it, but it only has gen 1, which means pretty much no Pokemon, and they're the ones that I'm bored of. Every shitty game starts with generation 1 pokemon then ever introduces anything else. I'm sick of pidgeys!
Plus the hefty price tag of $60 just makes this game not worth much, despite the hype they tried to give it. That's probably why they were to secretive about the gameplay before launch: they knew it was bad,6 -
Quality assurance is not a high point for niantic is it? I was able to find a rather interesting bug while playing pokemon go.
http://imgur.com/gallery/54iBQ
TLDC (Too Long Didn't Click)
I found that I could log into my account on two different phones and now I can be in two places at once, so to speak.3 -
i just learned what pokemon go was and its basically my childhood dreams coming true. i love that developers can make that happen.
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I really want to see the source code for pokemon go even though I'm 100% certain I'll be unable to understand it I just want to look at it and try to learn how it works
But I'll probably never see the source in my life :(5 -
If number of people using Pokemon Go tries to learn programming go the world would be much better place to code.
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Just got an email from a client asking if it was possible to block Pokemon GO on their premises.
Now, I know the answer to this. But just in case... would that even be possible?7 -
Trying to get Pokemon Go running on iOS in Germany....
.... first time I regret not having an Android Phone 😫3 -
Pokemon go is down so I'm coming crawling back... can I come back to devrant? please accept me (until the servers are back)3
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Kids of the future will one day ask their parents how they met and it's gonna be like this:
Kid: "Mommy how did you and Daddy meet?"
Mom: "We met by bumping into each other while playing Pokemon Go"1 -
void rant(){
Pokémon go is fun, but it's not great.
Doesn't everyone think that it would be better to actually battle for your Pokemon's level?
They could perhaps keep a similar evo system (Everytime you fight you get like 1 poke candy)
This catch and release system is getting kind of annoying in my opinion.
I want to get attached to my Pokemon and actually feel like a trainer, not a garbage disposal for Pokemon.
They already have a battle mechanic, they would just need to enable ai battle algorithms and ambient encounters.
}1 -
This rant must be because of my oldness. I was never into Pokemon, but my oldest kid was.
So the hashtag for Pokemon Go makes little sense to me. It could just as easy be an insulting Poke Mongo (ie harazzing a Down's Syndrome person) as Pokemon Go.
There. Out of my system. Please carry on.4 -
When you're at work and your friend text you asking if you could fix her Pokemon Go account. Gurrrl...
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*after getting to know about Pokemon go from here I downloaded it from the net.(not yet released in India) and I'm so addicted to it. I have already caught 3 Pokémon.
got it installed on my colleagues phone and we both are now roaming near by our office to find some more. absolutely loving it.2 -
So I have flashed and rooted (superSU) lineageOS 14.1 thats running android 7.1.2 on my phone and now I read that this will trip safetynet and won't allow things like netflix, banking apps or pokemon go - I tried to install netflix and it worked, tried pokemon go and after granting GPS via privacy guard it worked too.
But still it seems that if I would now flash Xposed (which I didn't find a good build for 7.1.2 yet anyway) that it would actually then start tripping those protections and that I should go with "systemless root" via magisk.
How does magisk compare to superSU? I loved root some years ago because of xprivacy, adfree etc. which are actually modifying system files as far as I know and I would like to go as "extreme" as denying camera usage to apps, but not making them crash, so just like xprivacy has fake IMEI I would like to show just a black image served to the app, I remember there was an xposed module doing that, but how far can magisk compare there?
And most importantly is there a way to just hide superSU and xposed from all those detections?4 -
does anyone here still play pokemon go?
I downloaded it again recently and the game really developed and it is a lot more fun than it was two years ago11 -
GDPR:
My Pokemon Go account, wired to my gmail got banned. (My fault, I am programmer and lazy person, my inner nature is to automate things. )
So if I go by GDPR I can tell them to delete my account and register with same mail again?
In this example I'll obviously lose the progress but the account can be reused and with some services this could lead to more interesting outcomes.2 -
Playing Pokemon Go with my girlfriend, actually, she is playing and meeting with the quite active community in the town. I am just dragged along, i feel a bit like when i take my gf in the adventures that are Mobas, just with swapped roles.
I might be a tad bit opposed to the idea of spending money for a mobile game3 -
My answer to their survey -->
What, if anything, do you most _dislike_ about Firebase In-App Messaging?
Come on, have you sit a normal dev, completely new to this push notification thing and ask him to make run a simple app like the flutter firebase_messaging plugin example? For sure you did not oh dear brain dead moron that found his college degree in a Linux magazine 'Ruby special edition'.
Every-f**kin thing about that Firebase is loose end. I read all Medium articles, your utterly soporific documentation that never ends, I am actually running the flutter plugin example firebase_messaging. Nothing works or is referenced correctly: nothing. You really go blind eyes in life... you guys; right? Oh, there is a flimsy workaround in the 100th post under the Github issue number 10 thousand... lets close the crash report. If I did not change 50 meaningless lines in gradle-what-not files to make your brick-of-puke to work, I did not changed a single one.
I dream of you, looking at all those nonsense config files, with cross side eyes and some small but constant sweat, sweat that stinks piss btw, leaving your eyes because you see the end, the absolute total fuckup coming. The day where all that thick stinky shit will become beyond salvation; blurred by infinite uncontrolled and skewed complexity; your creation, your pathetic brain exposed for us all.
For sure I am not the first one to complain... your whole thing, from the first to last quark that constitute it, is irrelevant; a never ending pile of non sense. Someone with all the world contained sabotage determination would not have done lower. Thank you for making me loose hours down deep your shit show. So appreciated.
The setup is: servers, your crap-as-a-service and some mobile devices. For Christ sake, sending 100 bytes as a little [ beep beep + 'hello kitty' ] is not fucking rocket science. Yet you fuckin push it to be a grinding task ... for eternity!!!
You know what, you should invent and require another, new, useless key-value called 'Registration API Key Plugin ID Service' that we have to generate and sync on two machines, everyday, using something obscure shit like a 'Gradle terminal'. Maybe also you could deprecate another key, rename another one to make things worst and I propose to choose a new hash function that we have to compile ourselves. A good candidate would be a C buggy source code from some random Github hacker... who has injected some platform dependent SIMD code (he works on PowerPC and have not test on x64); you know, the guy you admire because he is so much more lowlife that you and has all the Pokemon on his desk. Well that guy just finished a really really rapid hash function... over GPU in a server less fashion... we have an API for it. Every new user will gain 3ms for every new key. WOW, Imagine the gain over millions of users!!! Push that in the official pipe fucktard!.. What are you waiting for? Wait, no, change the whole service name and infrastructure. Move everything to CLSG (cloud lambda service ... by Google); that is it, brilliant!
And Oh, yeah, to secure the whole void, bury the doc for the new hash under 3000 words, lost between v2, v1 and some other deprecated doc that also have 3000 and are still first result on Google. Finally I think about it, let go the doc, fuck it... a tutorial, for 'weak ass' right.
One last thing, rewrite all your tech in the latest new in house language, split everything in 'femto services' => ( one assembly operation by OS process ) and finally cramp all those in containers... Agile, for sure it has to be Agile. Users will really appreciate the improvements of your mandatory service. -
If VS code plugins were Pokemon cards, which ones would you choose and what level would they be? ... Ready .... Set ... Go2
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No rant here, but anyone else's productivity been squashed today due to the Pokemon Go release last night? haha3
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When Pokemon Go is released in India, will the tag line be, "karney hai haasil".
Indian Devs will get this! -
What programming language is Pokemon GO programmed in? I'm hearing Java, but how would one go about coding an app like it?8
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Is Pokemon GO programmed using cross-platform technologies or is it natively coded to both Android in Java and in Swift for iOS?5