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In modern applications it's media files that take up so much space, code files are relatively s-

*checks size of Rust project* -> 4GB wtf?
Turns out Rust Language Server generated fucking 3.6 gigabytes of "code analysis"!
Hey, I like what they're doing with RLS but seriously, 3.6 GB? I'm on an SSD, people. Every byte counts.

Rust is still 😍 though

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