4
lxmcf
20d

So currently working on a basic game engine written in Vala using SDL, fuck me it is such a rabbit hole!

Have a basic renderer and and was using the default SDL frame rate manager and decided to write my own so I could knock out using the SDL gfx package.

So now I have to create a window manager and renderer manager just to handle a basic framerate manager that isn't completely negated by VSYNC....

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