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I've been editing sound effects, animations, image assets, creating things from scratch if I don't have what I need, all while I am hired as a software engineer.

We are supposedly an interactive contents company, while we have only two designers (none of which specializes in software design) for half a dozen projects, no sound engineer, and no animator.

I've been using Krita and Audacity as much as VS Code these days - my hobby skills I never thought would use in a professional environment. I wonder how did my predecessors work, surely not every software engineer also happens to be a hobbyist artist.

Comments
  • 3
    Some software engineers just happen to be ones. Your company is lucky to have you, they must know.
  • 3
    Not every SWE happens to be hobbyist artists/designers, but there's a fair share of those from what I've seen.
  • 0
    Hi, how do your motion designers show storyboards, through what software?

    Does anyone know any quality programs for creating storyboards. I now do it all on a huge sheet in PS, the sheet to send my clients, takes a huge amount of memory, as well as not everyone has the software to show and have to shoot everything on video.
  • 0
    That is a pain for many motion designers. You're not the only one. I used to take all the shots in InDesign with adobe illustrator, sign them, then send the project to the client. And he wrote me the slide number and his edits. Now I use the online storyboarding tool https://krock.io/online-storyboards... is very convenient. You put all the pictures on one board, arrange the frames as you want, sign them and give a link to the project viewing is also available without downloading the software.
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