3
skiilaa
7y

So I wanted to make a Commodore 64 game, and I decided to use cc65, since I don’t want to use assembly.

First, I tried to position text, and I tried to use CSI escape codes, but that didn’t work.

I forgot to look at the examples, and then saw a lot of helper functions, which were nice.

Next, I tried to do some timing. sleep can only do seconds, so I wanted to use usleep, but they didn’t port it...

Moral of the story: ~~look at the docs~~ don’t make C64 games

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