Ranter
Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API
From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Comments
-
Demolishun34912241dIs there any scaled down AIs that could fit in a video game? I don't want to interface with something. But a very simplified model that could be trained on a game and control characters/responses.
-
jestdotty5307241dyeah it also lies about other things that would be helpful
everyone's running around thinking it'll make people unemployed
but in reality it is the best propaganda speakerbox humanity has ever had and that is gonna be its actual purpose -
Demolishun34912241d@jestdotty
So I found this:
https://stackabuse.com/gpt-style-te...
I found a few other links to. But this one shows how to build the model from scratch. So if I had the lore of a game isolated based upon what certain characters know then I could have in game characters responding in a natural way. Then the models could change based upon what the player has unlocked too. -
jestdotty5307241d@Demolishun the tensor flow stuff seems too crazy to me
it's like 4gb of python
so I stay away from that
I did see a dude do a markov bot pretty successfully once. but idk never been that interested in language -
Demolishun34912241d@jestdotty yeah, I wonder what runtime will be compared to training the data. Kinda funny though. Some games are huge now. I saw some game that 25% of the game data was speech by npcs. I think the feature has to be compelling enough to warrant the space.
ChatGPT v/s Blackbox AI
https://freeaiall.com/
joke/meme
ai tools