Oh, I'm sorry if I have spoken during this meeting. I didn't realise I was invited just so I would be told "we're not going into that much detail at this stage of the project". I was just trying to point out that when you mock up any UI, you should take into account the fact that information is hierarchical: more important stuff before less important stuff, you know. Maybe you don't want to swamp the user with buttons all the time. When everything is important, nothing is. But that's just detail. And then the boss says we should create two more incongruent screens and all of the sudden that's a brilliant idea! So then again, sorry. I know exactly where my place is now. You pretend you know what you're doing and I fix it for you.

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