When you finally accept that in order to write a game engine all your self, you not only have to be a programmer but a mathematician.

Alright. Time to hit the math books for a while.

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    My teacher would often talk about different game dev algorithms, pathfinding for example. Some people would pretentiously roll their eyes proving they have no idea just how hard something like that is. John Carmack, George Broussard. These are really smart guys.
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    Having done this, can confirm.
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    Sadly true, probably easier to just use unreal, unity, and others unless you're in a actual team.
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    @Dimmerworld it the engine writing that I enjoy lol. I'd rather make an engine than make a game
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    @Root @antic
    You are brave souls.
    I just made peace with 3js
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