11
wowotek
6y

Writing a multiplayer game is damn hard 😅😐 even in python

Comments
  • 12
    Why does everything have to be in Python?
  • 1
  • 6
    *even* in python? It’s probably easier in Go
  • 3
    @TheOct0 it's the Pythocalypse.

    Soon, there shall be but a meager number of strong-minded individuals who can stand up to the Python horde.
  • 2
    @RememberMe I agree that Python can do a lot things, but it does all of them badly. I don't get why it's the go-to solution for everyone. Maybe because it's easier to write?

    Anyways, I'll be the first to stand up against it, you can trust me.
  • 2
    @TheOct0 haha, nah, I actually like Python. I prototype with it, then usually transfer to C++ or Haskell.

    Your iteration cycle is ridiculously short with Python. That's very, very valuable. Also, it's great as a scripting language for wrapping libraries - I bind a lot of my C++ code to Python so I can use it more easily.

    There's also a great community of competent Python developers, especially in scientific and research circles. It has a huge ecosystem, very convenient if you want to try something.

    Also, raw performance doesn't matter so much any more, since computers are so damn fast.

    It's firmly in the "prototyping/scripting language" category for me though. Final implementation, no way.
  • 2
    @RememberMe especially using Cython.
  • 2
    @TheOct0 not everything. i mean python have this "easy" stereotype...
  • 0
    @wowotek I love Numba, find Cython a bit iffy, but eh, it has its uses.
  • 1
    @TheOct0 faster and easier to write and get results
  • 1
    Try HTML for god's sake 😅
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