43
wowotek
6y

done polishing my game!

Comments
  • 2
    Hmm, node... What frameworks are you using?
  • 7
    @ScriptCoded electron.js p5.js phaser3 and bulma
  • 4
    @wowotek so much runtime heaviness, damn
  • 2
    @RememberMe i know, but it gets the jobs done 😂😂😂😂
  • 2
    @wowotek true, true

    I still cringe looking at the memory consumption of my own game engine in the debugger, lel. The mesh and skeletal animation data nodes are fucking expensive (haven't even gotten to textures yet).
  • 2
    @wowotek Never used phaser though. What's it for?
  • 9
    I'm a simple man. IC game development on Linux, i++ :3
  • 2
    @ScriptCoded Its javascript game framework, kind of wrapper for webGL
  • 2
    Link pls I need to play something
  • 4
    I'm a simple game dev I see the word game and ++ all comments :D good job!
  • 3
    Nice! JS game engines still are in their infancy :) what's your game about?
  • 2
    @Freytag it's a fish tank simulator, which every fish have a different unique combination and/or permutation of ID and perks described in their quantized 'dna'. and yes, i combined this with Cryptocurrency tech, the implementation is not yet done, but currently i'm working on implementing the market functionality. this game is similar to CryptoKitties. i am looking for collab tho. i will post it later.
  • 2
Add Comment