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To be motivated enough after work (and not play games) to finally start developing some games and maybe release a game that someone enjoys....
This is going to take a while :/

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  • 2
    I believe in you
  • 2
    Lock yourself into it, work one hour a day and create a schedule. That's my way of working.
    If it's f2p, share your progress with the community, deploy often (into alpha) and early.
  • 1
    @ilPinguino the thing is: i haven't even started to program a game (ever)...
    I bought myself a udemy course (1 year ago!) for game-development with C# but i am only 3 videos in where he explains unity and the basics
  • 1
    @Starfaze then lock yourself into doing one lesson at a time.
  • 1
    The schedule sounds good. I think I will setup one to develop an tennis club software. It's for a friend :)
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