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I studied computer game development at a university that had pretty low standards. It was perfect for a slacker like me. I enjoyed it. Maybe it was implied that you'd have to study on your own and that completing the courses wasn't enough to make you a competent developer, but maybe I'm a bit slow or something because that never occurred to me until after we were finished.

I was taught enough programming and database stuff to land me an entry position job at a consulting firm before I was able to complete my thesis. Technically I dropped out, I guess, since I don't have a diploma.

I built a portfolio consisting of different projects/essays I'd completed/wrote for different courses. That, together with my charm and boyish good lucks made me get the job.

Anyways, even though I learned more practical stuff my first year on the job than I did my 3 years of uni it was a very good experience. It helped me understand what I was interested in so that I could pursue that later and some of the people I got to know would help my career later.

I mean, if education wasn't free (except living expenses, books, etc) I'd might say that I had been better off just taking a year of egghead/udemy/Indian Guy On YouTube classes to learn what I needed to land myself a job. But I'd need to know which courses to take so I'd probably find a group of courses that someone else put together. I guess it would be nice to take those classes with other people so that you can work together, learn from each other, and make some friends and connections as well. Oh, that sounds kinda like uni ¯\_(ツ)_/¯

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