5
navi
8y

Used Xamarin to create cross platform apps

Comments
  • 0
    Disgusting!!!
  • 2
    And, what's your experience with it?
  • 0
    And . . . .why?
  • 3
    I don't see any problem with it. Yeah, I know that it won't have the same performance as native app but is that 10% performance gap worth creating the same app with two different language? It's not unless you're working for a enterprise company
  • 0
    @tahnik I was very excited to try it when they announced storyboard and autolayout support for iOS. The end result was a disaster, offering very different results to Xcode. Left me in yet another situation of trying to google an issue, where I had to ignore all the answers for native apps.

    Its the same thing with every hybrid tech. When you take it on, you not only take on the issues in the platform, but the issues in their implementation of the platform SDK's.

    Add to this the fact that you drastically cut your online debugging sources down to 10% of the native world, the end result simply isn't worth it.

    I've tried most of the hybrid techs out there, some off / on for 2+ years. After countless issues that don't exist anywhere else, I learned native and I will never go back.
  • 1
    @practiseSafeHex Your reply is more of a rant than my post.
  • 0
    @navi hey, its all fun and games until someone says hybrid techs are fine to use.

    Thats when the guns come out.
  • 0
    @practiseSafeHex thanks for sharing your rant...err..experience :). Our team is considering going hybrid and your comments help the conversation.
  • 0
    @unjx If I can save one team, then it will all be worthwhile ;-)

    Been developing native iOS (Swift / Objective-c) for the past 4+ years. Will never be convinced otherwise
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