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@non-bin Really, dude? That's a question you can easily answer with 5 minutes of research. 😧
One is a graphics library, the other is a computing library. OpenCL allows you to run code on the GPU, basically. -
@non-bin OpenCL is just the cross-platform API equivalent for CUDA for heterogenous computing, supported by giants like AMD, Apple & yeah Nvidia.
So, theoretically, using OpenCL makes your code kinda portable. However, GPU computing is currently dominated by CUDA, which had the first mover's advantage.
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Does anyone know the best way of doing GPU stuff in C? I have a cuda enabled GTX 1050, but the cuda drivers screw everything up on machine for some reason.
Is there a better way to do this without the cuda drivers?
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