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				I dig it cuz All Might...but it depends man. Some lang standards require one over the other. Java and C# for example use one over the other.
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				Why it's a villan choice?
I actually follow the first one but one of my project have l8nting rules as second one. I never felt the difference. - 
				
				But heres the thing only villians always think they r the good guys
The good guys sometimes question there "goodness" - 
				
				
SomeNone6716yOr use a transpiler, e.g. Fable for transpiling F# to JS, then you can write:
fun fname param1 param2 =
whatever the code . . .
No brackets means no question as to where they go!
Edit: Darnit, the second line is supposed to go intented below the first, and DevRant doesn't show it that way… - 
				
				
TobiSGD2726y@Pogromist Given that Go counts to the C-family languages, but enforces the first style: No. - 
				
				Whatever, I just let refmt do the job. Life's too short to discuss about what the right bracket or indentation style is.
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				Patterns and consistency are more important than form.
I don't care about nice brackets when the project is either underengineered 5000-line classes, or overabstracted unreadable layers of unnecessary adapters and wrappers.
You can use 3 spaces of indentation throughout the project for all I care, if it's consistent, and the code is structured in a logical way.
5-15 lines per function, 5-15 functions per class, DRY but not overgeneralized for hypothetical scenarios, etc. - 
				
				Depends on what language you're working with.
Java uses hero style
C++ uses villain style 
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