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Not to poke fun here... but if a message says something only works on 64... it's not gonna work on 32... 😉
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@ScribeOfGoD well, it's my fault for not clarifying lol. There where actually more "solutions" for setting up AVD. One was an incompatibility issue with the updated developer-tools file and they recommended downgrading it to an earlier version. Also, another "solution" was to use a 64bit kernel to run the emulator. So the reason I asked was to ensure that the latest version could have a work around to run the emulator on 32bit. I haven't seen any notification from android studios that says it's not compatible with 32 bit, but I have seen this claimed from developers in forums
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@filthyranter well I will have to double check, but It could be a 64bit version. I will have to check when I get home. Basically if that's the case the only workaround is installing and using a 64bit kernel, but at this point I will just test on a physical device. I was just curious if someone definitively knew the answer. Not really the place to ask now that I look in retrospect lol
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@filthyranter well my os is 32bit so my kernel is 32bit by default. And that's causing the compatibility issues from what I have read this far...
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@filthyranter so 32bit kernel is.going to translate application code in 32bit (so even if my cpu is 64bit compatible it won't be any good if it's getting a 32bit rendering, because the application is intended as 64bit, thus me needing a 64bit kernel)
Does android studio not support 32 bit ubuntu anymore? I've tried to set up an emulator for AVD's and I kept circling back to the fact that android only supports 64bit.
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