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“The essence of XML is this: the problem it solves is not hard, and it does not solve the problem well.” – Phil Wadler, POPL 2003

credit: http://harmful.cat-v.org/software/...

Comments
  • 1
    I find it more readable for large amounts of data (oposed to JSON) but I agree that its not for most people. xD

    Also, the fact that it supports "new lines" is a huge bonus.
  • 1
    @Cyanite what about vs YAML?
  • 1
    @Hedgepig
    Tried YAML, didn't like it. When generating large amounts of data for a game, I think XML is the way to go. I only chose JSON because of security issues.
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