11
ecv80
7y

So I'm struggling to finish this library which among other things is supposed to write flowing text. And this one's taking foreeeever and I'm hating it so much already.

I just keep daydreaming of starting a "simple" platformer. And then I go, "hm the parallax must be nice, it needs to have as many layers as possible, oh and look at this video, here they're even zooming and each layer rescales differently, good effect, I need to add that too. Also a plain platformer is just boring, it needs to have adventure elements, and even RPG too, yeah why not. Hm, it needs to have some motion blur, but oh I need this 1/48 shutter speed to make it look cinematic. Okay how do I go about adding this blur effect? What? Libgdx doesn't provide one out of the box? I need to use opengl shaders? A shader, eh... I'm not even sure what that is. Okay, let's see how to do it. Wow that's a total mess and resource hungry, and how will I calculate it all as to make it match the 1/48 thing?"

You know... Simple. And in the end, I'll abandon the library and won't get anywhere with the platformer (as usual).

Tsk tsk tsk

Comments
  • 3
    Welcome to devrant !
  • 1
    Welcome!
  • 0
    Thanks!
  • 1
    Welcome!!

    I have this problem too. I want to make everything as I dream out of the box, things don't work this way, luckily for me, I have my boss who is constantly reminding me of this.
    If you want to make something like that from the scratch, you have to start small, do core functions of the project and go expanding from there, you know, one step at a time.
  • 1
    Impressed with your stuff
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