10
exerceo
296d

Graphic designer vs. programmer.

Source: https://youtube.com/watch/...

Comments
  • 1
    That looks amazing!

    I’d love for skeuomorphism to make a comeback!

    It would also make FE development more challenging and fun.
    Unless you make websites with html/css/js of course, that would be awful, as the person in this meme correctly depicts.
  • 2
    @Lensflare why would you put that much effort into a boolean switch? My view of user interfaces is very utilitarian. This looks like "make work" kinda shit. I could see doing this in a video game, but not for a serious business website. In a video game you have appropriate tools to build this kinda shit. Isn't this what pngs are for? Looks stupid to me.
  • 3
    @Demolishun yes it’s completely ridiculous and stupid and I love it!
  • 2
    If you're gonna do silly over the top shit like that, you might as well export it as a pair of gifs for the transitions and svgs for the end states and use those directly in the website.

    Assuming that the design program doesn't support exporting svg movement as css
  • 0
    @lorentz but where would be the fun?
  • 1
    @Lensflare its called "pro-gram"-ming. So coke.
  • 0
    @Lensflare Since plausibility doesn't matter, you can go _really_ overboard with Illustrator / Inkscape features that don't even have standard SVG/CSS equivalents, and crazy shader stuff.
  • 3
    I want that button now. I will fucking make it on a fucking canvas and use it on my page.

    Fuck me I’m old I miss making flash websites. Every flash website ui looked like that.
  • 0
    @lorentz yeah I can do all that, including shaders, in SwiftUI.
    As I said, it would be a nightmare to do in html/css/js.
  • 1
    @Lensflare why? isnt HTML/CSS/JS exactly what the browser understands?

    I get you are a swift nerd, but HTML CSS and JS are exactly what makes swift work in the first place. So why learn something you have less control over, owned by a company who make proprietary stuff that is obsolescent mostly after 2 years.
  • 1
    @vlord lol what? This is the most uninformed thing that I’ve read in a long time.

    Html/css/js makes swift work? Are you high?

    I have more control over swift and SwiftUI than anything else.
    Swift is open source and SwiftUI is like 5 years old and is here to stay. It won’t disappear. It’s not a js framework or some cross platform tech like Xamarin or flutter.

    I know that long time exposure to JS causes brain damage but this is more disturbing than I thought!
  • 0
    @Lensflare dude calm down. no need to get hostile. I admit I have no clue of swift. I thought it was a competitor to electron, but it seems it is solely focussed on the apple ecosystem which makes it even more of a joke in times where everyone invests into PWAs and stuff like that.

    I remember that apple destroyed flash player in favor of HTML, CSS, and JS, all the while not even half the features could be replicated. And to make it clear: they also didnt invent shaders, layouts, designs and ui.

    Swift is nothing new, and not innovative too - and all the technologies that swift uses under the hood were there before swift and work better outside of swift (outside of apple environment, that is).

    They only had to copy and paste stuff that was already there and released something half-assed, just for clout. And thats swift.

    Heck, even electron makes more sense...
  • 0
    @vlord you still keep talking about stuff that you have no clue about. Not only you are wrong, it’s also not clear what point you are trying to make.

    I’ll remind you of my point:
    I can do with SwiftUI what one would normally reach out for graphics programs like illustrator.
    It would be relatively easy and fun.
    With html/css/js it would be a nightmare and using a graphics program would be a better idea in this case.

    Not sure what your problem is with that.
  • 2
    Good luck on implementing that without breaking accessibility stuff (even though in this particular case dark mode is not that important for screen readers etc.). Custom form/interactive elements by the designers are always so clever and a horror show for quite a large group of people and automation.
  • 1
    @Lensflare I dislike companies stealing ideas and nice things that were there before and trying to make it proprietary. And I disregard people advertising for proprietary stuff in their sparetime without any benefits for them at all.

    None of the stuff is really something new and apple just had to steal a bunch of ideas just like they usually do.
  • 0
    @vlord that’s complete bullshit, sorry.

    Swift is as proprietary (or not proprietary) as almost any other language. It’s also open source, as I mentioned.
    SwiftUI is a proprietary UI framework based on Swift.
    Nothing about it is stolen.
    If anything, other frameworks and languages try to steal from it (Kotlin from Swift and Jetpack Compose from SwiftUI).
    It’s called taking inspiration from good ideas. It’s a good thing.

    Please stop babbling about stuff that you clearly don’t understand.

    Your opinion is worth nothing if it’s based on factually wrong assumptions and prejudices.
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