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!rant

Just spent the last few days learning about unity's custom editor stuff.

Gotta say it's really fun making tools that help setup stuff a lot easier

The thing I made has a bunch of actions and you randomize the action thats picked. You give each action a % chance and even have a % decrease when the action is used.

I ended up adding in a simulator in the inspector so you can test without even running the game :D pretty happy with the result!

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