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bahua
3y

Anybody do any cloud gaming? As a Linux user, I lack access to a reliable Windows gaming machine, so I rent one through paperspace, and pay 40¢ an hour to stream gameplay though parsec to my Linux desktop.

I've been playing a lot of Subnautica lately with it. How about you?

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    So it is actually working better these days? Tried it a few years ago, was utter crap. No good client implementation, latencies and input lag of hell and pictures that look worse that youtubes compression
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    I know that some French company started doing that (https://shadow.tech) but no idea how good/bad it works.

    Like @Kimmax, I'm quite interested in knowing if you have any issue with it.
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    I used the Liquid Sky free trial :D
    It was pretty good. I could play with only 60ms latency.
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    Yeah, until pretty recently rolling your own AWS instance was just about the only way to make it work, along with an (imo) elaborate setup with openvpn, to use steam in-home streaming.

    The most complex parts of that have been replaced by the existence of parsec, a rich remote access app that provides low-latency, high definition streaming, and runs on almost everything.

    From there the only issue is finding a hosting provider with a relatively proximate datacenter. This is easy on North America, second easiest in Europe, and I don't know, elsewhere.
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    I wish my internet was reliable enough for this to work. Sometimes it just randomly slows down a lot and then works fine again after a while.
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    How do you stream through a parser combinator library?
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    @host127001

    No idea what that means. Can you explain a bit more?
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    @bahua there is a haskell library called parsec for parser combinators
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    @host127001

    Ah, yes well then. Very funny.
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