Why the fuck does it take a horrendous amount of time to muck about with layout constraints. Why the heck does xcode choose to add constraint layouts to elements that already have pissing constraints! Why does dealing with something as trivial as tables have to be so god damn fucking involved when HTML and CSS let me create and style tables in fuck all lines.

And what the hell is up with how pissing long xcode takes just to figure out that 1 extra line of code I've just added. You jump to another file and xcode finally decides to be an ide again and bitch at the fact that you've forgotten to add some parameter or that they've decided to rename paramter "x" since version fuck nows what.

Working with abstract classes is fun, lets use protocols (because interfaces are too old school) and then lets tack on something we call extensions and then lets make people piss about with convenience initializers.

And lord almighty, what the fuck is up with casting, what all this ?! BS. What's wrong with just checking if the value is null in the first place, or whats wrong with giving something an initial value, oh because having to unwrap shit is more elegant right??

And good god, I need to own a fucking cinema screen just to have the storyboard open, there's less fucking panels on the Sistine Chapel ceiling
then there is in xcode.

  • 0
    Clearly you didn’t do enough research and started ranting.
Add Comment