8
atheist
3d

If you don't test for it the bug doesn't exist.

Comments
  • 4
    ...until a disgruntled user comes along.
  • 3
    @D-4got10-01 let's be honest, a significant portion of the code we write has no users.
  • 2
    Exactly.

    Never test anything

    Have a happy life
  • 2
    @atheist Game Dev seems to be a bit different, though.
  • 3
    @D-4got10-01 There's stuff I know went never used for 3 years cuz the first time I tried it after adding it when someone asked, it errored. The problem had been there since day one. I released it and told the person that asked that it was available and to let me know if there were any issues. They never tried it. Yes I'm a bit salty.
  • 5
    The bug is actually in a superposition of both existing and not, until proven guilty. Or something like that...
  • 4
    Why test for what you don't want to exist?
  • 2
    @atheist I get being mad about a bug you find.

    I don't think I have all the info needed to weigh-in more, though.

    Thing is, from what I can see in game dev, you interact w/ most of the code in there, most of the time.

    I have seen cases, where issues w/ stability haven't been caught either for prolonged periods of time /* 1+ year(s) */ or at all.

    Those are fairly rare.
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