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Game dev talking about crunch (or rather, bad workplaces)

https://twitter.com/arto_mata/...

Comments
  • 5
    Aye...
    Those hours are horrendous.
    Fortunately(?) I never worked for a large studio, so the company only mimicked some of the awfulness.

    Unfortunately it means nobody takes my game dev/design experience seriously.
  • 2
    mandatory crossreference to 4 day workweek
  • 2
    @groenkek Game development is probably the most grueling field there is.

    Forced labor camps *might* be worse, but only because they don't get paid.
  • 1
    Wow, it's way worse than I thought... The saddest part is that working that much overtime for extended periods of time is killing your productivity so everyone loses.
  • 2
    @ihatecomputers People always want to make games, though, so the studios (and absolutely the publishers) not-incorrectly see everyone as replaceable.
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