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Haxk203523670dNot quite right actually. I saw a game studio and dang he hardware there in 1 PC was worth few thousand dollars. It was interesting to see.
nam1788746870dNot true, they have decent computer too. May be not 3 monitors but usually 2.
Source: my boss worked 10 years at lucas art.
RememberMe1057670dThis is stupid, you need waayy powerful workstations to create stuff, playing then takes much less power. If nothing else just the art pipeline workstations are heavy af in general.
I guess it would be true only for really small games.
nik123561270dthis is true for indie games, not for AAA publishers
dUcKtYpEd191170dTrue! Evidence: Bethesda. When 76 and 4 rolled out they weren’t Compatible with multiple screens. The qas nor the devs were using multiple screens or wide screens.
Nanos693570dI have 4 screens..
Ok, so they are all different sizes, because I can't afford 4 to match !
It's really hard to develop on a small machine that doesn't have all of its SATA ports filled with HD/SSD's..
It's also a good idea to have a backup machine to work with, when (Not if!) your main machine breaks..)
<-- Indie developer with Heath Robinson attitude..
HamsterOh44970dTrue for indies. But big studios use powerfull computers, more powerfull than yours some time.
That's why they aren't optimized for low specs... A very big issue
william34110870dI develop my game on both my i7 rig and my T400 from 2008 with a core 2 duo, and also a Celeron n3150.
-red1420764dNot really always true though.
Starkium59836dYeah my set up is legit even if it is a little older. I make sure to have all the new toys.
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