6

Currently working on a Stardew Valley mod.

I'm injecting a custom map as a .tbin file and loading it.

Works perfectly fine.
Can edit it ingame, plant crops there and shit but when I save and reset the game.

Bam changes gone.

Apparently I gotta write an extra method for saving the current map, in the game back into the base map which exists as a file in my mod's folder.

AND GUESS WHAT.

NO IDEA HOW TO FUCKING DO THAT.

SMAPI IS SO HORRIBLY DOCUMENTED FUCK IT

Comments
Add Comment