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I'm trying to pick up game development as a hobby (im already a full stack software engineer) and ive decided to either do lua with roblox or java with minecraft. im going to start out doing mods and building on top of already existant systems and then venture further if i like it. which do you think i should do? lua or java?

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    Mate, I've already messed up a little bit with Minecraft and boy, that's pretty damn fun! The thing is that as you probably already have a lot of work and want to keep it casual, Minecraft's platform is already mature and the game is fully playable, you can evolve with your ideas much easier and faster, focusing only on the fun parts, not missing the knowledge.
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    @vinerz so you would recommend minecraft then?
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    yep! Not only in Java, but you can also play a little bit with Redstone in the game so you can achieve some basic I/O without even leaving the game too. I like it because it makes me learn a bit more about microprocessors' internal workings.
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    @vinerz ill check it out, thanks!
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    @alexdovzhanyn glad to help!
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    Are you into retro stuff?
    What about Pico-8?

    http://lexaloffle.com/pico-8.php/
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    @alexdovzhanyn there is a unity Project, that I looked into a while ago. https://github.com/TeamPorcupine/...
    They are using lua, c# and some other stuff
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    Personally, I'd learn Lua and learn how to develop on the Roblox platform. I've developed on it for years, and because you can be paid for your efforts, through their system (you sell in game items for Robux, which you can convert to real currency, after you collect $1000 worth of it), and you can turn your hobby into a career. Top game there has brought in over $55 million for a team of 30 developers...
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