6
zoridan
73d

I really really hope that no one post this,a friend texted it to me and I wanted to share it because made my day.

Idk where it comes, so feel free if know where this came from to post it:

//FUN PART HERE
# Do not refactor, it is a bad practice. YOLO

# Not understanding why or how something works is always good. YOLO

# Do not ever test your code yourself, just ask. YOLO

# No one is going to read your code, at any point don’t comment. YOLO

# Why do it the easy way when you can reinvent the wheel? Future-proofing is for pussies. YOLO

# Do not read the documentation. YOLO

# Do not waste time with gists. YOLO

# Do not write specs. YOLO also matches to YDD (YOLO DRIVEN DEVELOPMENT)

# Do not use naming conventions. YOLO

# Paying for online tutorials is always better than just searching and reading. YOLO

# You always use production as an environment. YOLO

# Don’t describe what you’re trying to do, just ask random questions on how to do it. YOLO

# Don’t indent. YOLO

# Version control systems are for wussies. YOLO

# Developing on a system similar to the deployment system is for wussies! YOLO

# I don’t always test my code, but when I do, I do it in production. YOLO

# Real men deploy with ftp. YOLO

So YOLO Driven Development isn’t your style? Okay, here are a few more hilarious IT methodologies to get on board with.

*The Pigeon Methodology*
Boss flies in, shits all over everything, then flies away.

*ADD (Asshole Driven Development)*
An old favourite, which outlines any team where the biggest jerk makes all the big decisions. Wisdom, process and logic are not the factory default.

*NDAD (No Developers Allowed in Decisions)*
Methodology Developers of all kinds are strictly forbidden when it comes to decisions regarding entire projects, from back end design to deadlines, because middle and top management know exactly what they want, how it should be done, and how long it will take.

*FDD (Fear Driven Development)*
The analysis paralysis that can slow an entire project down, with developments afraid to make mistakes, break the build, or cause bugs. The source of a developer’s anxiety could be attributed to a failure in sharing information, or by implicating that team members are replaceable.

*CYAE (Cover Your Ass Engineering)*
As Scott Berkun so eloquently put it, the driving force behind most individual efforts is making sure that when the shit hits the fan, you are not to blame.

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