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How much money do you have if the answer is not a lot make sure a math science major is what you want before trying it
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To give you a kinda idea I switched to networking had to drop out and started working as a dev 2 years later lol but I started coding at age 11
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Root797504ySerious? C. (or maybe C++)
Game dev? C++.
Design? Typescript.
Source: ex game dev, current web dev. -
@Root is game dev an industry you’d recommend? I’ve heard the companies tend not to treat employees all that well but I don’t personally know anyone in the industry so all I have are rumors
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Root797504y@demoralizeddev
Depends on the studio and the publisher. Both are sources of misery.
Some treat you like expendable slaves. Some treat you well. Both have crunch.
Crunch, put mildly, is forced overtime. This can be as little as 50 hours a week. At the extreme you’re living at work and sleeping in your car because the extra commute home cuts into your much-needed sleep.
Indie studios are usually much better to work for (lower stress, fewer hours, more relaxed deadlines, more understanding management), but at the same time your resources are minimal. Large studios can be hell, but they also act as a multiplier on what you can accomplish, and you will meet and work with amazingly talented people. It’s amazing. Absolutely amazing. And the feeling of seeing people play and enjoy your content? Your plot twists, your mechanics, your interactions, your characters, your art and models, your textures, your mapping, .... Nothing beats that. But the potential for burnout is epic, and so, too, is the burnout when it finally arrives.
Game dev is the best career, but it’s also the worst. -
@Root thanks for the more nuanced answer! Hadn’t heard from someone on the inside yet and really appreciate the perspective
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@Root sounds like most people trying to enter with unrealistic expectations would make it very competitive as well
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Root797504y@MadMadMadMrMim Everyone wants to make games; few can do it well, but with the sheer number of eager applicants... it makes management — and especially the publishers they bow to — see you as replaceable.
This happens less in indie studios. (It’s very generally inversely proportional with studio size.) -
sariel84474yTry a small project. Learn the first steps of what you want to do.
Want to do webdev? Start with building your first HTML and CSS page.
Want to do native application development? Try C#
It's all about what you find interesting. The best advice I can give you as a developer, follow what you find interesting and be passionate about it. If you have no passion and no interest, you're going to wake up in a decade and be fucking miserable. -
sawalha11914y@Root i liked how you made it so lovely and yet so hated😂
Anyway would you recommend being a game dev? -
sawalha11914y@sariel will i have been waking up like that for a while😂 but I don’t have anything to lose as soon i am done with highschool i’m gonna try them out to see what fits me
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sawalha11914y@MadMadMadMrMim actually university fees in my country are not that high and i have some savings so money is not a problem
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@sawalha119 whatever country your from can die :P j/k but I am jealous though. america sucks.
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Making games is like puberty give it time it'll pass we've all been there , but having interacted with sex craved adolescents before I know you won't keep off soo my advice build one and enjoy doing it
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Soooooo i am soon done with high school and going to college would you guys recommend studying programming?
Ps:i really do love being creative and have something hard to achieve and really into the details of games and how people made them
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