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If my Kickstarter campaign get approved an its succeed finally I can afford to hire some of you guys :)
I made it possible to check the un-inspected pre-beta holdings here:
http://micro-kingdoms.com/displayho...
There are 28053 of them. I have to say that It's going well considering that no one wants to join me in development... it makes me a bit sad...

Comments
  • 3
    This is beautiful. I love it.
    Reminds me of Polytopia.
  • 4
    I want to live in one of those brown huts surrounded by vegetation.
  • 1
    @-red Those also give you +1 wood every minute :D
  • 2
    "critical mass"

    Nobody will help until you no longer need anyone to help. Then everyone will be like, yeah, he is my "friend". I talked shit about his project in a forum once.
  • 0
    >Implying we'd work for you >:D
  • 1
    Cool concept.

    How often are you posting to social?

    Do you have a funnel set up?

    How many publishers or funds have you approached to work with?

    Do you have a long term release plan or cycle?

    Whats the monetization strategy?

    Is this mainly meant to be game or an NFT?

    Do you already have a background/are you known/do you have a network in either the game industry or the NFT community, or crypto in general?

    On that note, do you have previous experience?

    Whats your growth measures?

    How do you intend to make a profit?

    These are all questions investors are going to ask, and questions new team members *should* ask. Be prepared to answer them, even if your answer is "we're still figuring that out."

    Also don't use "we" if its just you, be honest about where you're at.
  • 1
    Also, have you funded any other projects on kickstarter, or otherwise contributed to others?

    How long have you known people on kickstarter?

    Are you prepared to drop $5k on video production (about the level of quality expected), or do you have experience (or have someone who does), at making videos?

    For body text use active voice wherever possible. A sales pitch for a game, or something gamified, is not 1. game mechanics, 2. aesthetic.

    Its what they can do, and how it makes them feel.
  • 0
    This seems great! Is contribution a possibility?
    I wonder if it's unity, kind of reminds me of it.
  • 1
    @Ranchonyx the campaign got cancelled, in the beginning I was mentioning the holdings as nft and apparently it is not allowed in Kickstarter. I banned the idea and haven't retried from then. The original idea is an open world browser game, there's still much to do and thinking about, for example I have no slight idea of how a war mechanics shall look like. If you would like to join or just play with it I would gladly share the repo with you. :)
  • 1
    @Ranchonyx The backend is a node, so the same way it feeds the web version, it can be a unity game as well. This is something I was playing around lately
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