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We3D25912y@iiii that looks like an excellent game indeed but I doubt they ported it to js canvas version ( yet ) ;) -
Nobody noticed that on their website https://impactjs.com/ there is an Image of an Iphone whith an Mobile Network Provider called "Virgin"?
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@horus yeah the engine seems forgotten. As far as I have found, the developer studio heavily modified the game engine for them, so it might not be the purest thing, but based out of it. Seems that the one that has the most traction is Phaser JS (on JS land that is)
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@We3D I blame it on the weekend homie, it is almost there and we all have our brains fried. On another note, if you would like to try it out and give me your opinion on it, there is the demo inside of the website for the game right here:
https://www.cross-code.com/en/home -
Gaming has always been my favorite way to unwind, and I’m always on the lookout for new titles. Recently, I stumbled upon Chicken Road Game from https://ercncte.org/ and it’s quickly become my go-to. The thrill of each round keeps me hooked, and the rewards make it even more exciting. If you're looking for something fresh, give it a try!
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OliviaMendez120hKinda wild how CrossCode runs on ImpactJS and still feels smoother than half the big-budget stuff out there. It got me thinking about how different game worlds hook you, whether it’s an indie RPG grind or the rush you get pulling a virtual slot or flipping a blackjack hand. I’ve been juggling both vibes lately, especially after checking out this gem of a casino hub, https://casinospacebe.com/, and it weirdly reminded me of how devs squeeze magic out of simple engines. Same energy: small tools, big payoff. And yeah, whether you’re chasing a jackpot, messing around with roulette, or just betting tiny amounts for fun, it kinda scratches that same “one more run” itch CrossCode nails so well. Funny how games—RPGs or casino ones - tap into the exact same dopamine circuits without even trying.

Today I found out that my favorite indie game, CrossCode was built using ImpactJS, a javascript/html5 canvas based game engine/library/framework/tumamaencuerada and I was fascinated by it.
The game is absolutely beautiful, plays and works great, badass story mode and combat design. all powered by web tech. I am honestly amazed, I was always under the impression that something like Unity was used to build it.
Gives a bit of hope
random
awesome game