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Search - "awesome game"
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One day when I was about 8 years old my friend and I were in the library. We decided we wanted to try to make a baseball website because we both likes baseball (this was around 1998). We picked up a book on HTML and my dad took it out for us. My dad was also a programmer so he said he would help us learn. We went home that afternoon and made a little website!
I knew right then that I really enjoyed programming and creating things with code, but I realized I wanted to be a programmer in middle school and high school. One of my friends and I started building Flash games. To see if people were playing them, I added in a call to each game that hit a PHP script on our server. I'll never forget the days/weeks that one of our most popular games caused our sever to get hammered and our shared host said they were going to boot us.
It was an awesome feeling knowing people were enjoying these games that we worked really hard on, and that's one of the main reasons I always wanted to be coding/creating things that people enjoy using.22 -
I’ve been inspired by programming many times, but a few early moments really stand out for me. Some of those most memorable early moments came when I developed Flash games with my friend in high school.
Growing up, at this point in time, around 2005, Flash games were really hot. All the kids in my school played games on addictinggames.com during any classes that took place in the computer lab, and when my friend and I started making games, it was our dream to get a game featured on addictinggames.com.
When one of our early games ended up getting featured, we were absolutely ecstatic and I’ll never forget the feeling of seeing our own work on this game website that we loved for years prior and that so manly people at our school used. It was the coolest thing and I think went a long way to encouraging me to continue to want to create things, after seeing the impact we were able to make with a simple game (as two high school students).
And I think that shows the beauty of the internet today and the power people with few resources have to get stuff out there. I think it’s maybe gotten harder as of late since there’s probably more competition, but I also think the audience is ever-growing and I hope many more people get to experience that awesome feeling of having something you worked hard on become popular.14 -
Remember the Ububtu mobile OS ?
I remember working on the community UI drive for this project. To know that something as awesome as ubuntu would come down into the form factor of a phone , was just ecstatic.
The first build was out , people liked it. People nagged a bit about the performance issues , but it was going fine. Then the second build .. then the third no one heard about and the 4th that never came.
The interface for this system was unique because after Wondows , this is the only other OS developer that embraced the one ecosystem mantra of design.
Using Ubuntu phone was natural , it was a small desktop OS.
I remember logging on to launchpad one day and seeing the Ubuntu mobile channel with it's last post " Thank you and goodbye "
It was heartbreaking , but i could understand. Like windows phone ( which if you guys weren't aware of , had APK support by the end of its lifecycle ) felt crushed under the weight of android and iOS.
Waiting for a day when there will be a third champion in game. I miss having to see Ubuntu being on my phone , but they seem to be doing great in everything else , so good on that. 😄
Ok done .. thanks30 -
I finally got a new job!! 😃
Actually i’v been working here for 3 months, but i was in trial mode so i didn’t want to post it yet but it looks like im staying 😃
They are the most talented team i ever met, they host all our local gamejams, have their own internal game engine and a gamer bar where the company’s devs have 30% off from the prices.
Their projects are exciting (even if i’m not currently on a game project) and my team lead is awesome!
I’v been wanting to work here for about a year 😃13 -
My sister lending me her credit card to buy something online.
S: "But don't store the number!"
me: "I would never."
S: "I know you can hack it, please don't!!"
me: "Haha okay.."
*cries inside... just because I make websites and 3D design*
me: "Thanks a lot, sis <3"12 -
I actually just wanted to say - what a great time it is to be a developer.
C# has stolen so many good features now that it's pretty awesome.
JavaScript and typescript are really fun to work with.
I really love angular.
Docker is great!
I can setup pipelines and deploy an angular app for free and really easily with github-pages.
I can use linux inside windows.
I can use cloud providers to do all sorts for really cheap.
I can plug my cable-free oculus quest VR headset into my laptop and build a game pretty easily with unity (thanks to all the great oculus helper prefabs).
I can use tesseract and data science technology inside my browser!!
And I can go to medium and udemy and learn all sorts of things.
Honestly...
Just saying.
I'm actually really loving being a developer right now.
And if I do have off day, I can rant on here!24 -
So Scratch is well crazy ass stupid, but for kids this is freaky awesome for a simple game builder that gets them interested.
This thing took like 10 minutes to make 😂
Move the witch with arrow keys and score points for catching the Ghouls.10 -
I am amazed. I witnessed (mostly heard) a 14 year old girl calm down a young adult female suffering an anxiety attack before I managed to push through people on the tram. She told her to close her eyes, breath, tell her what she smells, then open her eyes, name first thing that she sees, then look left, name first thing, etc.
This is called sensory grounding and it works. And yeah, what she did was pretty awesome but this isn't what amazed me the most. I asked where she learned that and she said "from a game about apes". And I knew exactly which game she meant. There's a title called Ancestors: The Humankind Odyssey and among many interesting mechanics there's one that puts the player in a state of anxiety when they venture into an unknown territory. The way to win that part is by analyzing surroundings by vision, hearing and the sense of smell before a panic countdown goes to zero. It's called "conquering your fear". Holly fuck, I played that and I didn't connect the dots. Are games nowadays teaching kids how to handle real life crisis? Where were those games when I was a kid??4 -
Friend: "I made a really cool game!"
Me: "Awesome, what's language did you make it in?"
Friend: "...English"
-_-6 -
-Let's start making the game!
-Yaay
-We should focus on performance optimization!
-But we don't have anything to optimize yet..
-Performance optimization!!!
1 month later
-OK you were right, we can't focus on performance now. We need to start making this game!
-Finally!
-So we're in pre-production now, let's do some R&D!
-Awesome, I wanted to start designing our workflow for adding new content, and maybe also loca..
-NO! That's unimportant! We must do R&D!
-OK what should we Arr-and-Dee?
-Performance optimization!!!5 -
Hashedram's compilations #1
List of most annoying website designs.
1) Pages with AUTO PLAYING VIDEOS.
Yes I'm looking at you Netflix. Along with every news website known to man. I'm looking to read a fucking article, so why would you even waste your money and bandwidth trying to shove a video of some shit I don't care about in my face, and make it follow me as I scroll down like a fucking insecure puppy. Also, fuck you Instagram.
2) Pages that redirect once immediately after you visit them, thereby fucking with the browser history and the BACK BUTTON just leads back to the same fucking site.
I mean, just why. Did you think I would just go "Hey the back button doesn't work so let's stay on the site and read their awesome content"?
3) Sites showing things in a SLIDESHOW, when it actually should be in a list.
Slideshows are for progressive stories or for showing lists where you don't care about what's in them. Top 10 foods that reduce weight. Slideshow 1/15. Fuck you.
4) LOOKS LIKE YOU'RE USING AN AD BLOCKER
Yes. Yes I am. No I will not turn it off for you, you narcissistic snowflake fuck. And don't even try to guilt shame me into turning it off, because I know you're just going to bombard me with videos of sexy singles in the area if I do.
5) Pages where I see the first 3 lines of an article and have to SUBSCRIBE to see more.
Yes. Brilliant fucking idea. A user wants to see what your site has to offer, so within the first three seconds, don't show him exactly that.
6) Looking up an article and having to read through the entire motivational life story of the author.
I just want to know how to boil eggs, not read about your journey across Africa learning how to make difference recepies using boiled rhino dung.
7) CLICK BAIT.
Title: School boy designs blockchain machine learning game engine
Actual Content: Tic tac toe program made using linked lists6 -
Absolutely hate the awful Machines we have to code on at the office, went through three laptops in the space of a year.
All of the them the exact model and specs probably purchased from some tech museum. They would hang and BSOD several times a day and made me look bad when my bit of code wasn't ready on time for a delivery.
Lol , even running spotify while running a couple of dev tools wasn't possible without causing the music to stutter.
After a year i managed to get my hands onto an old Dell desktop when a colleague left that had better specs that would sort of do the job. Wished i could reformat it but alas we aren't allowed to do anything remotely like that.
Finally got fed up of it all, since i bought myself a little treat, an Intel Skull canyon.
Awesome little piece of kit , pretty damn powerful and looks cool too.
Oh an on quiet afternoons I do get to game a little 🤗
The integrated iris pro gpu is surprisingly powerful, it can handle some of the older AAA titles although I haven't really put it through the test yet.
i leave it in the office
Secured with a kensingon lock and locked in my desk drawers
But I usually take it home over weekends8 -
2017 Recap + DEVBANNER !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
1. So, let's recap my 2017 first. It was awesome
Here is some list that I can remember
- finding my hobby (fsx, vatsim)
- finding computers aren't genius
- creating a new language
- major improvements in my unity skills
- found out i am friendly
- getting a job at google in a dream
- creating my banner in krita --> devbanner collab :D
- Logo creation fail
- CS class apply fail
- getting free stickers for the first time of my life
- getting death threats (lol)
- finishing my first ever big c# project
- got offensive words from a bot that i am a f***ing d***head.
- getting downvotes after creating such a shitty meme
- getting my rant featured in twitter
- finding that my friends love my game
- getting a sneak peak at the src of devrant
- coding with turbo c
- not using git cuz too lazy
- finds out msdn is god
- slowly hating unity, but likes it cuz it is using c#
- reaching level 2 in google foobar
- started 100+ projects this year and finished about 6 of them.
- devRant motivated me a lot
2. devBanner stuffs
So, how it all started is when I wanted to create my own logo. Some people will remember it. The one with arrows and cozyplales written on it. Then, I created my own banner with Krita (their text tool sucked). After that, due to some suggestions by the community, I decided to create a collab. From then, many people contributed to the devBanner project. Special thanks to @Kimmax for his awesome prototype of the frontend made during I was sleeping.
Now, before I talk more, I want to talk something. I don't post a rant about my collab cuz i want to get upvotes. I just want more people to use this simple creation software. You can literally use them anywhere, and it is FOSS.
Well....
If you want to create again, you can do so at https://devbanner.center
If you want to contribute, please do so by visiting https://github.com/devBanner
We are looking for a skilled frontend dev who can do the basic web stuffs. (we don't use frameworks currently for our frontend)
---------------------
Thanks everyone for making 2017 awesome. Can't wait to welcome 2018. Happy new year everyone, and I will drop my banner here.21 -
!dev
That moment that your favourite YouTube channel (I only use YouTube from google and mostly through hooktube.com) announces closing soon.
I’m genuinely very sad. This channel was awesome because it allowed for beginning raw producers to get feedback from raw fans and even get in touch with the top raw labels!
Some top producers which are around now got into the game because of this channel and I was hoping that that’d be me one day as well.
I’ll miss you, RawstyleNation 😥❤️15 -
Systemd, I fucking love you. When a service crashes, let's just keep it turned off, don't restart it on your own, no need for that. That's what statefulness means, right Poettering? Such an amazing init, well worth the quarter GB of code or however much it is now. And yes I know that the unit files can be edited to achieve that. But seriously, should I really have to do that for each individual service on each individual box, because systemd can't do it on its own?
That feeling when an init system is (relatively) decent at doing everything else it absorbed into itself, yet fucking sucks at being.. a goddamn init. Good game Poettering. Such an amazing init system you wrote there. God fucking dammit man.. how hard can it be? There's OpenRC and BSD's /etc/rc.conf which are literally mere kilobytes of scripts and they do both statefulness and parallelization (in case of OpenRC anyway) *excellently*. Yet systemd can't even do that much? Awesome. Great init. I love it.
Come fucking on man...20 -
rant, but not an IT kind... okay, maybe not even a rant, more like depressive rambling:
in 3 days, I'll turn 29.
i'm living with my mom, in the apartment where I was born, in the room i've been living since I was born (with the exception of 2 attempts to move out which together lasted 9 months).
my theoretical monthly income should/could be around 4000€, based on my skills and experience.
but I'm a (manic)-depressive, chronically lonely idiot loser (and the manic phases come more and more rarely in recent years), so
my practical average monthly income fluctuates from 0 to about 200.
i am unable to keep a job for more than 4 months, so after being fired from about 20 or so of them since I was 18, it takes immense amounts of mental and emotional energy to even start looking for one now... so I usually don't.
i've been about 12000€ in debt for the past 8 or so years, half of which is just debt collector fees.
it's kinda funny, for years, i've been unable to solve a debt which theoretically amounts to 3 months of my theoretical achievable salary.
my father, who just left without a word of explanation when I was 18, has decided this is not viable anymore, so I'm supposed to move out by 10th of next month, "either to some cheap rooming house, or under the bridge, I don't care", as he put it.
I can't remember how it feels to exist a single hour without feeling existential dread and dreading each next day, not knowing what to do or if i'll even be able to try and do something, because this feeling is so strong that it often blocks me from being able to do anything. i just shiver most of the time that i'm awake, feeling like you feel few minutes before puking and crying at the same time. and that feeling is my "how are you?", "you know... normal".
i can't remember what it feels to feel any other way and can't even imagine it, and can't imagine that I'll ever achieve any less shit feeling.
literally all of my social contact consists of going out once to twice a month with the only 2 friends and 2 aquaintances I have who have the time and will to spend it with me.
oh, and hiding in my room, avoiding talking to my mom, because each time we talk she just reminds me what a piece of shit failure I am, and tells me how it's not that hard to change it, I just have to stop being lazy and start working for it.
she's... kind and caring about it, which somehow maybe makes it even worse.
i have about 10 almost complete game designs, each of them at least 50% more original and interesting (at least to me) than the things that are coming out for the past 10 years, being lauded as "the most original and unique".
I have been trying to make them, ANY of them, since I was 18, but I always lose all the drive and resolve and energy in like 4 months, because it's like trying to build a city on my own on a deserted island. too big for one person, but there was never anyone to help me. closest I ever got was one of my friends telling me "i've been thinking many times that i'd love to work on some project with you, if I had the time".
and second time, when I actually found an artist I was going to pay, and he was awesome, and after two weeks of me telling him how awesome what he does is and how it fits the project and my ideas perfectly, he backed out saying "i'm afraid I can't do the quality you require from me".
never ever in my life did I get actual help with something I actually wanted or tried to do.
i have no idea how it feels to have someone working with me on something I actually consider interesting and meaningful, on any of the things which I wanted to make, which made me learn programming.
I've learned graphics and animation and everything going into game making pipeline on my own because I realized nobody will ever help me, so I'll have to do all of it on my own.
I've tried to make a kickstarter once, but I started crying hysterically in the middle of writing it, because I felt like a begging piece of failure shit, even more than usual, so I deleted it.
most of people treat me like shit failure unworthy and undeserving of living, precisely as I myself know I deserve to be treated, because that's what I am, but when I ask for permission to kill myself, since I see no other solution to stop being a burden, they get angry at me that I'm just emotionally blackmailing them. when I afterwards ask them "so help me in any way to do any of the projects i want/need to do", they respond they've got no time for that.
when I talk about all of this, I get told to stop whining.
happy 29th birthday, me, a piece of shit who should've never survived this long, who should've never been born in the first place.
yay.
also, I know this is not the kind of crap that's supposed to be posted here, but i've got nowhere else. sorry.47 -
Hello everyone.
I've seen people doing story/rant to introduce themselves, and I never done that, probably because I'm terrible at doing so, and the more people their is, the more complicated it gets for me. 😥
Usually I try to blend in, and be the same color as the wall. But I want to try something different, so bear with me as I go through this painful process. 😶
So here I am, a lonely dev, who only have friends through a screen, living in a dark room only lit by green leds (tho sometimes it turn red/pink), lost in a small street of Paris. I usually avoid posting on social media, but here on devRant, I feel alright, somehow, it feels like home... 🤗
Started developing at 14 with html and php, then css and js (with the later still being a mystery to me). 🤔
I never really had a real job. Had 3 month as an intern into a human size web agency, and despite the recommandation they gave, I didn't like the job... Dropped from school and self learned everything I know today. Did a certain amount of personal projects, but no publication for lack of confidence. As of today, I'm 28. 🙂
Then a year and half ago, I changed to c# with unity3D, and I had a ton of fun since. 😄
Learned cg effect, texturing, 3d, a bit of animation. I'm working on a project of indi game with two people that are my only social interaction outside of my family, and now devRant. I don't mind being lonely tho. 😯
But this community is awesome, so I'm glad I stumbled across that sad face on the play store. 😄
Also it's 7:30am, I didn't sleep because of this post, I'm tired, and yes I'm an idiot.21 -
When I was 13 yrs old, I played Counter strike. One day by chance, I went into its program files folder and started looking through the files. There I found a bots.db which I opened on Notepad++. I found out that unlike many other files, it had un-garbled text. So I studied its contents and soon realized that it contained bot profiles. I edited skill levels of some of them and opened the game. To my delight, the bot's skill did change. It was so awesome, I can now complete the missions I was stuck in. That was the moment I had first wanted to go into Software Development field but I only started to code 4 years later.5
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Hey y'all!
So uh, I just finished my first week in the new jawb. And thought you guys would appreciate seeing the swagducky's new home!
My first week was awesome, the team is a group of interesting, skilled and clever people.
They started me off on an introductory task... I've been building an iOS game in unity! Different to the say job but damn it's been fun 😂😄5 -
'Sup mates.
First rant...
So Here's a story of how I severely messed up my mental health trying to fit in university.
But the bonus: Found my passion.
Her we go,
Went to university thinking it'll be awesome to learn new stuff.
1st sem was pure shock - Programming was taught at the speed of V2 rockets.
Everything was centred around marks.
Wanted to get a good run in 2nd sem, started to learn Vector design, but RIP- Hospitalized for Staph infection, missed the whole sem and was in recovery for 3 months.
So asked uni for financial assistance as I had to re-register the courses the next semester. They flat out refused, not even in this serious of a case.
So, time to register courses for third semester, turns out most of the 2nd year courses are full, I had to take 3rd year courses like:
Social and Informational Networks
Human Computer Interaction
Image processing
And
Parallel and Distributed Computing (They had no prerequisites listed, for the cucks they are: BIG MISTAKE)
Turns out the first day of classes that I attend, the Image proc. teacher tells me that it's gonna be difficult for 2nd years so I drop it, as the PDC prof. also seconds that advice.
Time travel 2 months in: The PDC prof is a bitch, doesn't upload any notes at all and teaches like she's on Velocity-9 while treating this subject like a competition on who learns the most rather than helping everyone understand.
Doesn't let students talk to each other in lab even if one wants to clear their friend's doubt, "Do it on your own!" What the actual fuck?
Time for term end exams and project submission: Me and 3 seniors implement a Distributed File System in python and show it to her, she looks satisfied.
Project Results: Everyone else got 95/100
I got 76.
She's so prejudiced that she thinks that 2nd years must have been freeloaders while I put my ass on turbo for the whole sem, learning to code while tackling advanced concepts to the point that I hated to code.
I passed the course with a D grade.
People with zero consideration for others get absolutely zero respect from me.
Well it's safe to say that I went Nuclear(heh.. pun..) at this point, Mentally I was in such a bad place that I broke down.... Went into depression but didn't realise it.
But,
I met a senior in my HCI class that I did a project with, after which I discovered we had lots of similar interests.
We became good friends and started collaborating on design projects and video game prototyping.
Enter the 4th sem and holy mother of God did I got some bad bad profs....
Then it hit me
I have been here for two years, put myself through the meat grinder and tore my soul into shreds.
This Is Not Me
This Wont Be The End Of Me
I called up my sister in London and just vented all my emotions in front of her.
Relief.
Been a long time since I felt that.
I decided to go for what I truly feel passionate about: Game Design
So I am now trying to apply for Universities which have specialised courses for game design.
I've got my groove again, learnt to live again.
Learning C# now.
:)
It's been a long hello, and If you've reached till here somehow, then damn, you the MVP.
Peace.9 -
Awesome survey results on coding game.
In old news, people still hate php.
http://publications.codingame.com/c...12 -
Had an awesome day at work got so much coding done, made an awesome well documented class for a Countdowntimer class in Android.
Was looking forward to getting home and using my motivation to continue coding my game when I got home.
Then get to the bus stop and it's packed for the Adele concert, I saw a poster okay thats good only buses are packed (I then take a train, I live pretty far from work) I get to the train station and the shittiest system has been setup,
Where people pack on the train that goes to the last stop south for the Adele concert that isn't even near the last stop!
One of the platforms aren't even being used and the trains that got partway south are tiny as hell for the rest of the people that don't want to go to this concert.
For one thing who thought it was a good idea to setup such a shitty system? Why not have one train go straight to the damn concert area and continually use that one platform and for the rest of the people have the trains running as normal?
Nope let's make a shitty system that doesn't work well.
Top it off have concerts on a Thursday, Saturday and Sunday.
Dumbasses.
Now I get to wait in town doing absolutely nothing and losing the little time I have to code on my game.6 -
Got an offer to work at a game development company. Office looked awesome (decked out in pinball machines and a huge marble track), located overlooking Schreveningen beach, young energetic team.
Then I saw the code. Oh God the code. And they wanted me to become system architect.
Hybrid PHP 4/5 OOP/procedural code custom framework running on a spaghetti database creaking by on the skin of its teeth... all backing Flash Facebook games.
Nope.5 -
I've been playing this really awesome game where you have to use code to manipulate the world around you to solve the puzzles.
It's awesome, colorful, and has been my obsession for the last couple of days.
The game is called "One Dreamer"
Summary: Manipulate the world around you by editing source code in an adventure game about a burnt out indie game developer's quest to fulfill a lifelong dream.
Honestly, even the summary doesn't do this game justice in what it's been able to give. It's so well done.
Also Steam link, if you're even remote interested. I figured the crowd here might enjoy it, even for it's novelty.
https://store.steampowered.com/app/...
Also demo if you don't want to spend money. A little less polished than the main game, but gets the point across well.
https://store.steampowered.com/app/...8 -
Woohoo!!! I made it to 1000++s :) Now I feel less newbie-like around here :)
So... I don't want to shit-post, so in gratitude to all you guys for this awesome community you've built, specially @trogus and @dfox, I'll post here a list of my ideas/projects for the future, so you guys can have something to talk about or at least laugh at.
Here we go!
Current Project: Ensayador.
It's a webapp that intends to ease and help students write essays. I'm making it with history students in mind, but it should also help in other discipline's essay production. It will store the thesis, arguments, keywords and bibliography so students can create a guideline before the moment of writting. It will also let students catalogue their reads with the same fields they'd use for an essay: that is thesis, arguments, keywords and bibliography, for their further use in other essays. The bibliography field will consist on foreign keys to reads catalogued. The idea is to build upon the models natural/logical relations.
Apps: All the apps that will come next could be integrated in just one big app that I would call "ChatPo" ("Po" is a contextual word we use in my country when we end sentences, I think it derived from "Pues"). But I guess it's better to think about them as different apps, just so I don't find myself lost in a neverending side-project.
A subchat(similar to a subreddit)-based chat app:
An app where people can join/create sub-chats where they can talk about things they are interested in. In my country, this is normally done by facebook groups making a whatsapp group and posting the link in the group, but I think that an integrated app would let people find/create/join groups more easily. I'm not sure if this should work with nicknames or real names and phone numbers, but let's save that for the future.
A slack clone:
Yes, you read it right. I want to make a slack clone. You see, in my country, enterprise communications are shitty as hell: everything consists in emails and informal whatsapp groups. Slack solves all these problems, but nobody even knows what it is over here. I think a more localized solution would be perfect to fill this void, and it would be cool to make it myself (with a team of friends of course), and hopefully profit out of it.
A labour chat-app marketplace:
This is a big hybrid I'd like to make based on the premise of contracting services on a reliable manner and paying through the app. "Are you in need of a plumber, but don't know where to find a reliable one? Maybe you want a new look on your wall, but don't want to paint it yourself? Don't worry, we got you covered. In <Insert app name> you can find a professional perfect to suit your needs. Payment? It's just a tap away!". I guess you get the idea. I think wechat made something like this, I wonder how it worked out.
* Why so many chat apps? Well... I want to learn Erlang, it is something close to mythical to me, and it's perfect for the backend of a comms app. So I want to learn it and put it in practice in any of these ideas.*
Videogames:
Flat-land arena: A top down arena game based on the book "flat land". Different symmetrical shapes will fight on a 2d plane of existence, having different rotating and moving speeds, and attack mechanics. For example, the triangle could have a "lance" on the front, making it agressive but leaving the rest defenseless. The field of view will be small, but there'll be a 2d POV all around the screen, which will consist on a line that fills with the colors of surrounding objects, scaling from dark colors to lighter colors to give a sense of distance.
This read could help understand the concept better:
http://eldritchpress.org/eaa/...
A 2D darksouls-like class based adventure: I've thought very little about this, but it's a project I'm considering to build with my brothers. I hope we can make it.
Imposible/distant future projects:
History-reading AI: History is best teached when you start from a linguistic approach. That is, you first teach both the disciplinar vocabulary and the propper keywords, and from that you build on causality's logic. It would be cool to make an AI recognize keywords and disciplinary vocabulary to make sense of historical texts and maybe reformat them into another text/platform/database. (this is very close to the next idea)
Extensive Historical DB: A database containing the most historical phenomena posible, which is crazy, I know. It would be a neverending iterative software in which, through historical documents, it would store historical process, events, dates, figures, etc. All this would then be presented in a webapp in which you could query historical data and it would return it in a wikipedia like manner, but much more concize and prioritized, with links to documents about the data requested. This could be automated to an extent by History-reading AI.
I'm out of characters, but this was fun. Plus, I don't want this to be any more cringy than it already is.12 -
Definitely Godot Engine. One of the greatest and easiest Game Engines I have ever used! Lots of great features and there are getting more and more!
The inbuilt programming language GDScript is really awesome too! It's a custom language built extra for the Engine, which makes it super easy to use and integrate! The syntax is a bit like python but better.
Because it's not as old as unity or unreal engine, it's not as feature rich. But I think that's okay. It allows you to get used to the current existing features, and then heading on to the new ones.
What I really enjoy is that, just as in this community, you can just talk with the creators of the engine. Asking questions, suggesting features and discussing things! They'll answer nearly everything!
Not to mention the graphics! They are really good and are nearly able to compete against Unity!
There's also a visual language you can use. Just like Unreal Engine Blueprints! Never tried it tho...
The scenes system is very easy to understand. You basically have a lot of "components" which you can use in each of your scenes. This also allows for making simple extensions!
All in all, a great engine! If you are a game developer I can definitely recommend trying it out!2 -
Rant by cozyplanes
Continued from
https://devrant.com/rants/1011255/...
F*** it. Seriously.
I am sure someone of u guys know I am applying for CS class.
I passed the test, and seems i failed the interview.
They asked me how i solved the problem in the test (the one i passed)
I explained, then, it seems the time(15min) has passed, so i came out while i was talking. They didn't asked my skills or interest, it was just explaining how i solved the question.
And the kid who got picked is the kid who did his final year project with scratch.
Fuck why.....
I just can't understand with the results.
1. WTF was that interview.
2. We first sent "about me" thingy, and i guess they only read that even though it may be fake. I wrote my skills (the one in profile especially unity and c# with some interest in ai and ml) but i guess they are looking for something else.
3. How can a scratch kiddy go to CS class? Maybe it was bcuz of the name. The final project name was BetaGo. Fuck it.
I hate life. Damn it. I hate life.
I
HATE
LIFE
I thought for a moment, and the only way to succeed is to make the 2nd monument valley game. World famous, money, awesome life.
Just my thoughts. Random thoughts.
Thanks for reading til here. My mind is shaking now.
Help.
Thanks again.3 -
Fuck edge and fuck ie
Its particularly funny when something works on IE...but not on edge. Go fucking figure.
Bing is ok ms...y'all should focus on that. Ie was semiok back in the day but your browser game is weak af b.
Like seriously
"Edge and ie are awesome"
Said no web developer ever7 -
It has been a loooong time since i have had awesome programming day like today, i've been doing earth simulator kind of game for mobile and lots of its core mechanics are starting to take shape. Still long way to go but it feels great! Days like these remind me why i started programming. I will have to deal with memory management because there will be lots of shit happening on screen not yet sure how to deal with that in corona sdk. Sorry for good feels.11
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TL;DR: a dude thinks good graphics make a game good.
so every day when the school ends, me, a dude and another girl walk home. as expected we have lots of time to talk about anything. I wanted that day to tell that dude about what I am going to buy on steam summer sales with just 15$.
me: I am going for this summer to play lots of games so I saved some money for this summer sale. do you want to hear what awesome games I am about to buy with just 15$?
dude: yeah, sure thing.
he wasn't expecting much
M: this summer I am going to buy 5 games and maybe keep more for some others. they are so awesome!
D: ok, let's hear those 'awesome' games!
M: the first game is devil daggers, maybe you don't kno...
D: of course I do. is that game
M: I want to get that game just to improve my aim, but maybe I will have some fun.
D: yeah yeah, I know that game
M: *poker face*
I KNEW he doesn't know this game and anything about pc games because of the followings...
M: ok then... I also want to get Half-Life 2 : Episode 1 & 2. they have pretty rich story and I already have both Half-Lives.
D: holy shit but the graphics... ok, one more 'awesome' game of yours.
M: there are 2 episodes, 2 separate games. I really don't care about the graphics, I love the story.
D: continue with your 'awesom' games...
that dude didn't even knew about half-life and said that game is bad.
M: another game I want to get is Battlefront 2, the one from 2005 and...
D: 2005!?
M: yeah, the new one sucks, and the gameplay in the original is way better and...
D: *starts laughing* 2005!? I thought you were getting the new one. I imagine the graphics being like this car. *points to a fucking car, yeah that kind of comparasion, I know*
after this I was so fucking pissed off. he doesn't even know about some cult classics that are meant to be played. he doesn't even have a pc nor console and he is stating his opinion on fine air for fucks sake!
M: ok, what about getting the facts and then make an opinon.
D: yeah yeah *making fun of me at that point*
I didn't tell him that I wanted to buy the binding of isaac, cause it was enough for me. I told him to watch some reviews on these games and blog posts about them and I am sure tomorrow he will say that he 'wathced' the reviews and that those games are garbage. it's his style to underestimate things. I fucking hate him, not becuase of the games, but because he underestimates everything that is not on his list of 'good games'. that list consists of new games with great graphics(3D only).
sorry if I exaggerate saying that those games are cult classics but I really look forward into buying them.
if you have another indie game to run on this potato machine(2gb ram, pentium dual-core 2.1ghz, gtx 525m) that I should or at least try comment, I am open to suggestions!9 -
My favorite game just released a 3D map of their universe.
That's fucking awesome! How much work this had to be.... OwO10 -
Ladies and gentleman, I've done it.
Remove your hacker game trophies from your wall.
That nasty bug you fixed a couple of nights ago? Meh.
Your top devRant post? You'll delete it after reading this.
Every awesome accomplishment you can think of: it all means shit now.
>> I have SUCCESSFULLY changed my business Microsoft account password into something I can remember AND Microsoft accepted it in under an hour of trying!!!!! <<
I want to say a big FUCK YOU to MICROSOFT for WASTING MY BLOODY TIME.
FUCK YOU for giving me a max of 16 characters. DASB&(*(&G*HH*& for telling me every time my password is 100% strength and then after every submit tell me I have to change it AGAIN because it should be harder to guess. WUT?! It was 16 characters including a (capital) letter, number and multiple special characters, WHAT ELSE DO YOU WANT FROM ME?! UNICODE EMOJI'S???!!! ALLOW ME TO USE MORE CHARACTERS SO I WILL MAKE IT HARDER TO GUESS IT, IT'S 2018 FFS.
I don't even understand why my new password is accepted compared to the other one, but fuck it I can access my account again.
Now I might have to find a new job before the company password policy kicks in again.
/me drops everything and walks out of the office to get wasted (not sure if celebrating or just really pissed off)7 -
A lot of online games (mainstream) tend to make me kind of angry or stressed. Lots of either blatantly stupid or negative players kill the fun.
A few days ago I've startet to see videos about "Among Us". It's on a big hype right now and their machmaking servers must be glowing.
Well, this game is fucking awesome and it makes me really happy! 😊
Nothing beats a 30 minute game of lying, betrayal, teamwork and good old 30'000 IQ big-brain detective work.
I think it's a great execise for remembering stuff.
You remember colors, who's said what and who faked or did which task. And the hardest part is, even if you fucking saw the killer, you have to present the facts in a way that people believe you.
Each round is unique and full of riddles.
Yeah, I just wanted to say: Fucking great game 😄2 -
You remember that turtle game where you draw stuff? And lemmings. My dad got me playing with those at a young age. And one time I was ill as a kid, he took me into work with a briefcase full of lego, he woked away quietly while the rest of the office set doom up for me. Pretty awesome.
-
What kind of developer are you and what is your opinion on other development areas?
Me: Junior dev, oriented towards full stack and Android(with a sysadmin background):
-Low-level(kernel development, embedded, drivers, operating systems, reverse engineers)- Badass, I wish I could do that.
-Mobile apps- awesome but too high level sometimes.
-Full stack/Backend- awesome.
-Web Frontend- fuck HTML+CSS. JS is cool I guess.
-Enterprise applications(e.g SAP) Pajeet, my son.
-Malware development- Holy shit that is awesome.
-Video Game development- was my dream since childhood.
-Desktop apps- No opinion.4 -
Everytime im coding with a friend for our Android game. It's a lot of laughter and fun.
And awesome feeling if the first finished project is successful and people actually like it. :)2 -
I am working on an open source game project, and the most common way to draw things is using a class named ManagedSurface. The class is otherwise awesome, but it has a method called getBasePtr(x, y), which gives you a pointer to the requested coordinates. Fair enough (this is C++ without STL by the way).
But WHY THE HELL CAN I REQUEST ANY POINTER THAT I WANT, EVEN IF IT'S OUTSIDE THE SURFACE? Other cointainers have sanity checks, asserts and such, and the surface KEEPS TRACK OF IT'S WIDTH AND HEIGHT.
WAS IT SO FUCKING HARD TO ADD assert(x <= w); assert(y <= h);???
I spent 3 days on valgrind trying to find a heap corruption that manifested at random points in the code.
FUUUUCK!
On the bright side, I learned how to use valgrind (which is awesomely awesome).4 -
Cool things I found out recently™:
[#1, August 2017]
1) devRant (hehe~ ★)
https://play.google.com/store/apps/...
2) DeepL Translator
https://www.deepl.com
3) Lanota (an awesome mobile music/rhythm game) (I'm fanboying too much about it, sorry :'D)
https://play.google.com/store/apps/...
4) Burrito Galaxy 65
http://burritogalaxy.com
5) USB type C Simulator
https://play.google.com/store/apps/...
6) bill wurtz('s YouTube channel. Heh, you thought I was just gonna call a person "a thing"?)
https://youtube.com/user/billwurtz/
---
What do you think? What is your list? ^^undefined list devrant yeeeee ★ !rant cool things i found out recently this is gonna be a thing okay maybe this is not gonna be a thing9 -
Dev of 15 years here. All my career historically started and evolved/revolved around Microsoft in one way or the other, so was my exposure to only DOS and the Windows as a child and growing up.
Like already discussed in multiple rants here, I was one of those naturally Windows -favoring ppl through all my life. That is not to say I didn't try Linux here and there, for hosting of personal projects, as one usually does. But it never quite stuck with me as a personal daily driver, mainly because all I ever needed for personal use was a browser, discord, and Steam/GOG/Epic Games store for gaming (work-wise I always had and still have company provided laptops which are OF COURSE Windows powered)
Anyway, maybe you can see where I'm going with this... I recently gave Nobara Linux a go (Glorious Eggroll's Fedora flavor, with some custom kernel patches) and I have to say, not thinking of going back to Windows at all.
Just a few thoughts on comparing two sets of experiences with Win vs Nobara
- Win definitely feels more sluggish
- Nobara's default desktop env was Gnome 42 with some extensions pre-enabled. I dove right into hacking/customizing it to my tastes and it looked glorious. Never would have achieved this customization with Win
- I was using RDP to remote into my work laptop from my personal desktop setup with Windows and I still successfully do so with Remmina now in Linux
- A week ago I dove deeper and installed Awesome window manager as a UI and mh boy does this feel intimidating at first. But then the allure of having nice window managing experience was too strong, and 15 years of coding do help with just seeing a new language and kinda feeling at home instantly (Lua language for AwesomeWM customization/themes). Fast forward a week and now I'm sitting happily with 3 monitor setup, one of them vertical, all properly auto aligned with arandr on startup, variety+wal for wallpaper auto circling and applying a theme out of main wallpaper colors every so often (+wrote a script to put those main colors into my RGB peripherals via OpenRGB)
- Gaming. I still game, Steam Deck from steam gave me all the confidence to set up Linux gaming that I needed. I think I am now properly versed in all things Wine/Proton/Lutris/Bottles/Heroic Games Launcher, you name it. Recently finished Cyberpunk 2077.
ANYWAY, thank you for coming to my Linux appreciation TED talk. It's amazing. -
Do you guys often get upset because of people that ask your job because when somebody asks me what I do for a living and I say "I'm a programmer" this someone says one of these:
1- Oh really, can you tell me HoW tO HaCk NaSa? (It's more often than you think)
2- WOW AWESOME SO I HAVE THIS BiLlIon DolLarS ApP IdeA CaN yOu ProGraM iT?
3- Hm... and... what do you do for a living? (Apparently programming is not a job)
4- Cool! Me too! Bcs once I MaDe ThiS GaMe I prOGraMmed WiTh GaMeMaKer (true story, and it was a flappy bird, but in the place of the bird it was chuck norris with a moustache instead.)(with lasers.)(Also it wasn't really working.)
5- Cool bro, so, can you take a look at my printer?
6- Hm nice * looks away with disgusting face * (that was my own family lol ;-;)9 -
It has always pissed me off that people will judge a game because it doesn’t have good/traditional graphics, or an incredible story, or other stuff like that.
So when people judge video games like Dwarf Fortress & NetHack, I get pissed because the devs that made those games put so much effort in creating really complex amazing games that are really detailed and fun (if you take the time to learn)
And those games can be so complex because they are ascii based and I personally don’t see that as a bad thing because that means they can just focus on gameplay and it’s fucking awesome and to me it’s inspiring.
Idk if anyone else agrees but it’s always just pissed me off to hear “That’s stupid it has no graphics” or “this isn’t a game it’s just text” or other stupid shit.11 -
Finally... that was a hard game, but it was also awesome. I should have recorded my face expressions during the whole gameplay xD7
-
(sing this in the "If I were a boy" melody from Beyoncé)
If I had a job,
I think I'd want to support,
this awesome platform we call devRant,
but right now sadly just can't...
[oooh]
If I had a job (again),
I think I would buy CodePeeen (amen),
by buy I mean I would buy plan pro,
but I ain't got no fixed income, no
[I ain't]
If I had no school,
I'd be game dev or web noob,
I would design like in the 90ies,
pink website showing panties, oh yes...
[that'd be cool!]
If I were adult,
I wouldn't laugh at these jokes,
I would know the hard and real life,
and maybe even have a loved wife...
[maybeeee]3 -
Favorite project, my first tutorial game. It was a basic tic-tac-toe game, but when I first ran that sucker and successfully completed a game I was like, "holy fuck, coding is awesome".
-
Convinced another fellow developer to join devRant:
Welcome @binogure!
He's an indie game developer I met online and I'm helping him to translate his game, "City Game Studio", at the moment.
Check it out! The game is currently in closed beta and it's really awesome!
#ad ;D6 -
I knew I wanted to be a dev when I saw the Game Developer Barbie come out...
Just kidding.
The moment I knew was when I started creating my own Myspace templates. It was so awesome to have one that I built myself. I wasn't forced to choose from those pre-made templates, none of which truly expressed my adolescent personality. :D -
Man wk89 awesome... bringing back a lot of memories. The one thing really stands out to me though is the software.
I see a lot of rants about people shocked that turboC is still in use or other DOS programs are still in production. A lot can of bad be said here but I think often it's a case of we truly don't build things like we did in the good old days.
What those devs accomplished with such limited resources is phenomenal and the fact that we still haven't managed to replicate the feel and usability of it says a lot, not to mention just how fucking stable most of it was.
My favourite games are all DOS based, my most favourite of all time Sherlock is 103kb in size. When I started coding games I made a clone of it and to this day I am still trying to figure out what sorcery is in the algorithm that generates/solves puzzles that makes it so fast and memory efficient. I must have tried 100+ ways and can't even come close. NB! If you know you can hint but don't tell me. Solving this is a matter of personal pride.
Where those games really stand out is when you get into the graphics processing - the solutions they came up with to render sprites, maps and trick your eyes into seeing detail with only 4-16 colours is nothing short of genius. Also take a second to consider that taking a screen shot of the game is larger than the entire game itself and let that sink in...
I think the dramatic increase in storage, processing power and ram over the last decade is making us shit developers - all of us. Just take one look at chrome, skype or anything else mainline really and it's easy to see we no longer give a rats ass about memory anywhere except our monthly AWS/GCE bill.
We don't have to be creative or even mindful about anything but the most significant memory leaks in order to get our software to run now days. We also don't have constraints to distribute it, fast deliver-ability is rewarded over quality software. It's only expected to stay in production 3-4 years anyway.
Those guys were the true "rockstars" and "ninja" developers and if you can't acknowledge that you can take ya React app and shovit. -
When i made a little web prototype platformer game using js and then wanted to show my friends as they all wanted to play.
1. Setup all the files on my phone.
2. Made a web server on my phone with relevant file permissions.
3. Setup a web server on my phone and joined the network
4. Smile as it worked when they all connected through the browser to the relevant IP/port
This post just made me realise i need to get another phone lol1 -
I began exploring code and graphic design early on at about 6-7 years old. My Dad had a commodore 64 with a few games and a little handbook that had some awesome examples to go by. My Dad had at one time been a subscriber to a serial magazine for Commodore enthusiasts that featured a snippet of code in each issue. After getting into my Dad's old stash of magazines I was able to combine all the magazines and write the code from each issue to create a hangman game. This got me into computers and programming. Then we did some Logo/Turtle work as got into qbasic on our IBM machine.
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So recently I installed Windows 7 on my thiccpad to get Hyperdimension Neptunia to run (yes 50GB wasted just to run a game)... And boy did I love the experience.
ThinkPads are business hardware, remember that. And it's been booting Debian rock solid since.. pretty much forever. There are no hardware issues here. Just saying.
With that out of the way I flashed Windows 7 Ultimate on a USB stick and attempted to boot it... Oh yay, first hurdle to overcome. It can't boot in UEFI mode. Move on Debian, you too shall boot in BIOS mode now! But okay, whatever right. So I set it to BIOS mode and shuffled Debian's partitions around a bit to be left with 3 partitions where Windows could stick in one more.
Installed, it asks for activation. Now my ThinkPad comes with a Windows 7 Pro license key, so fuck it let's just use that and Windows will be able to disable the features that are only available for Ultimate users, right? How convenient would that be, to have one ISO for all the half a dozen editions that each Windows release has? And have the system just disable (or since we're in the installer anyway, not install them in the first place) features depending on what key you used? Haha no, this is Microsoft! Developers developers developers DEVELOPERS!!! Oh and Zune, if anyone remembers that clusterfuck. Crackhead Microsoft.
But okay whatever, no activation then and I'll just fetch Windows Loader from my webserver afterwards to keygen my way through. Too bad you didn't accept that key Microsoft! Wouldn't that have been nice.
So finally booted into the installed system now, and behold finally we find something nice! Apparently Windows 7 Enterprise and Ultimate offer a native NFS driver. That's awesome! That way I don't have to adjust my file server at all. Just some fuckery with registry keys to get the UID and GID correct, but I'll forgive it for that. It's not exactly "native" to Windows after all. The fact that it even has a built-in driver for it is something I found pretty neat already.
Fast-forward a few hours and it's time to Re Boot.. drivers from Lenovo that required reboots and whatnot. Fire the system back up, and low and behold the network drive doesn't mount anymore. I've read that this is apparently due to Windows (not always but often) mounting the network drive before the network comes up. Absolutely brilliant! Move out shitstaind, have you seen this beauty of an init Mr. Poet?
But fuck it we can mount that manually after every single boot.. you know, convenient like that. C O P E.
With it now manually mounted, let's watch a movie! I've recently seen Pyro's review on The Platform and I absolutely loved it. The movie itself is quite good too. Open the directory on my file server and.. oh. Windows.. you just put db.thumb on it and db.thumb:encryptable. I shit you not, with the colon and everything. I thought that file names couldn't contain colons Windows! I thought that was illegal in NTFS. Why you doing this in NFS mate? And "encryptable", am I already infected with ransomware??? If it wasn't for the fact that that could also be disabled with something as easy as a registry key, I would've thought I contracted ransomware!
Oh and sound to go with that video, let's pair up some Bluetooth headphones with that Bluetooth driver I installed earlier! Except.. haha nope. Apparently you don't get that either.
Right so let's just navigate the system in its Aero glory... Gonna need to flick the mouse for that. Except it's excruciatingly slow, even the fastest speed is slower than what I'm used to on Linux.. and it's jerky as hell (Linux doesn't have any of that at higher speed). But hey it can compensate for that! Except that slows down the mouse even more. And occasionally the mouse driver gets fucked up too. Wanna scroll on Telegram messages in a chat where you're admin? Well fuck you mate, let me select all these messages for you and auto scroll at supersonic speeds! And God forbid that you press delete with that admin access of yours. Oh maybe I'll do it for you, helpful OS I am!
And the most saddening part of it all? I'd argue that Windows 7 is the best operating system that Microsoft ever released. Yeah. That's the best they could come up with. But at least it plays le games!10 -
Started a new Factorio run.
Started implementing logic gates in it.
Started to think if I was half as OCD and productive in my code, I'd be an awesome developer.
Started to cry.
(for those of you who never heard of it, Factorio is the best building sim game ever)3 -
Today, a video appeared online of a game called StoneHearth, which is currently in open Alpha.
The video is about adding multiplayer functionality to this (originally) singleplayer game.
'Tony' is a hero! Because he initially designed the singleplayer game according to a strict client-server model, adding multiplayer is now a piece of cake. Good thinking there.
The structure of the game even made it harder for developers to hack around it, than just to follow the model. That is awesome. Kudos to Tony!
https://youtube.com/watch/...1 -
!rant
Just finished my first game jam officially, it was fun and our game though being not working 100% was well done, we had art people and a sound guy, who btw made some amazing music for the game. A couple of us plan to work on the game after the jam (because we have time) and since it's more of a local jam our deadline for submission is extended until a week after the jam finishes. (Game broke after merge issues :D)
Glad I decided to go and try it out.
Hah but my issue was that moreso my time was spent on getting unity and a git gui or some sort to work on Linux mint, by half way through Saturday I did lol. Also not much for me to do since we had a total of six programmers.
So if I don't get a new laptop for the next game jam, it's setup to work, which is awesome.2 -
Work somewhere awesome with cool people, like a game studio! Then your social life is part of the job.3
-
When I was 10 years orso old, I liked playing video games and I thought that it would be awesome to make my own game. I found Unity which I started messing around with and at that point it was pretty clear to me that coding video games (and in general) was what I wanted to do for the rest of my life.
-
I just watched "Venom" in 3D.
That was awesome. I also loved the "Parasite" manga and anime reference. Plus, they made the labours and weapons of the aliens look like those from the game "Prototype" 1 and 2.
Would really watch the future movies of Venom and recommend everyone who did not watch this movie to watch it. It is a masterpiece.4 -
Fav part of working from home?
Probably nothing.
- Being within eye-shot of my wife.
Wife: "Since your home just sitting there, could you clean the windows?"
Me: "I can't, busy."
Wife: "You're just sitting there clicking, that's not working. You think *I* sit around all day!? Let me tell you what I do all day for you and your children <blah blah blah>.. I ask you to do *one* thing around here, only *one*, and you can't do that! "
I'll inevitably will be doing anything except coding.
- Being within eye-shot of my daughter
H: "Daddy, can you play this game with me?"
<Hmmm...SharePoint or Candyland?>
Me: "Alright baby, let's play Candyland!"
Actually, being home with my girls would be pretty awesome. :)2 -
Entering the computer lab for the first time in my life when I was in class 3. Each computer was assigned to 3 children (I know). We saw and played perhaps the most awesome game ever made;
Will never forget those 30 minutes of my life. (although I lost all my lives on the very first level)3 -
Is it OK to punch a game dev who codes stupid numeric bugs?
So my wife got into Stardew Valley, that admittedly awesome comfort game farming simulator.
She went pretty far in the game, and found some item that was supposed to highly increase the damage she could inflict onto cute little monster thingies.
It didn't work as intended.
Since equipping the piece of shit all her hits did 0 damage. She tossed the item away but the problem persisted. And on and on...
She took to the googles to try and find some explanation, and apparently that is a fairly common bug for mobile devs.
Then she called in the big guns (that is how I'm calling myself in this case, you will see why).
Apparently there is some buggy piece of shitcode somewhere in the game with a numerical insecure routine that overflows the attack modifier. I.e. if it was supposed to increase from 1.990 to 2.010, it actually went all the way down to -0.4.
She was lucky her attacks weren't increasing the monsters' HP.
We found a forum post where some dude said that he managed to edit the game save file and reset the negative-value attack increase modifier variable. Seems easy enough at first, but my wife uses iOS. Nothing is ever so straightforward with apple stuff.
We did get to the save file, she emailed it to me (the file has no extension and no line breaks in it, so we facepalm'd on a couple attempts at editing it directly).
I finally manage to get it into my personal 11-yo laptop... that won't open a single line file that big.
Cue the python terminal. Easy enough to read the file into a string var and search for the buggy XML tag. Edit the value and overwrite into a new file. Send it back to her by email. Figure out how to overwrite the file in iOS.
Some tense moments while the game reloads... and it works!!!! Got some serious hubby goodwill points here.
Srsly, this troubleshoot process is not for technophobes. It is out of reach to pretty much every non-techy user.
And now back to the original question: If I ever manage to find the kid who coded a game-breaking numerically unsafe routine and shipped it as if every test in the planet had waved it bye-bye, can I punch them? Or maybe buy them a beer, let's see how I get to cash that hubby goodwill tonight :)7 -
Def not dev oriented.
I am a huge fan of trading card games. It started with Yu Gi Oh, moved on to Magic, even tried, LoTR when it was a thing, tried algo Star Wars the original CCG (loved it), Duel Masters (when it was still in the U.S) Pokemon (of fucking course) and other more uncommon ones like Cardfight Vanguard, tried latino only games (Mitos y leyendas, Myths & Legends, this one is king on my list) and Flesh & Blood. But as a mexican kid, I was always a fan of fucking dragon ball, like most mexican kids.
SO I bought some cards from the newest game expansion. the owner of the TCG/anime store told me that if I was willing to play that I should hang out on tuesdays.
So, learning the rules of the game, and wanting to play with other people, I went there on a tuesday.
The MTG people were there fighting amongst themselves for some reason. the Pokemon people were there also, just opening packs without playing. A rather large table was there with a bunch of people playing a game that I did not recognize. And then there was me. I was chilling on my phone thinking that the DB dudes would show up eventually. nothing, so I just sat there waiting.
Suddenly a dude comes to the large table and starts pairing people for a "tournament" and once they are all sited he notices that 1 is missing, he walks up to me holding a store app and asks me "sorry bro, are you here to play with us by any chance?" to which I say "I do not think so, I came here for DB but I don't know what you guys are playing"
The dude looks down on his app, somehow actually sad and says "man I do play DB, but I don't think I have my cards with me, maybe, let me see" and he goes on to see if he brought something.
This was green flag n 1. the dude wanted to just play something with someone. And was doing something to not LEAVE someone behind. then quick as hell another says "well, why don't we give him a deck and he can play with us! we can teach him!" and I say "well what are you lads playing?" and he says "digimon man you like the anime? a new release came about! it's sick man it would be awesome if you play!"
Second green flag, another member of that community was happy for the idea of increasing the membership and actively did something to increase the population.
So, I hanged out with them. Close knit group, all friends from a long time, but willing to take an unfamiliar (and rather handsome) face with them.
My face when (MFW) the DB dudes where not there, so the digimon group adopted me.
I know have over.....2000 cards, most of them were gifted to me by them after they saw my chops and tough me how to play, by graciously lending me their decks.
This my lads, is what humanity is about. We got close fast, it has been 2 weeks of just chilling with them at the game lounge, just nice people, all of them really. Not a single angry moment or anything, you pull a crazy combo on them and they legit sheeeeeeeesh and applaud them, they don't care about loosing, they just want to have a good time, and this, this is a good crowd to be at.
Strive to make people feel welcomed. Being nice to others, taking a chance on people you deem to be ok, is fine really. It is rather cool. Anyone can be a salty asshole, but it takes a real king to be nice to others just for the sake of having a good time.
These dudes, they are gold. And I finally have something to take my mind away from work and other things that increase my anxiety and stress. I would much rather be there shooting the shit with the lads and playing games than at home, drinking the night away to relieve stress.
Kings3 -
Finally got Wolfenstein 2 working on Linux with Lutris after an evening of fiddling 😳
Awesome game, by the way. -
I've finally started playing a MUD game in my spare time. I gotta say, it's kinda awesome. And, BONUS: it looks like I'm actually working since the interface is just a text terminal.2
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Is there something you find genuinely cool and would recommend ? Some webpage, program, OS, library or anything ?
I mean hey. There are SO MANY reaaaally cool things I didn't know until last few months.. Things I'd be so grateful for if I knew them earlier. I'll list some of them and I just know you have few of yours too. Feel free to educate the rest!
Processing - Program so fun to code in + CodingTrain(YTB channel)
Microcorruption.com - so freaking awesome if you wanna learn hacking / assembly (not x86 necessarily)
LiveOverflow - cool hacking channel
Radare - cool cmd Linux disassembler
vim-adventures.com - LEARN VIM (not just how to quit it) LITERALLY by playing a game!!!!!!!!!!!!!!
slashdot - stay updated , like really
"BEST-WEBSITES-A-PROGRAMMER-SHOULD-VISIT" - GUYS THIS! Sorry for caps but search this on GitHub and you will fucking die of happiness of how freaking useful links there are and no bullshit to dig through , just pure awesomeness. REALLY
HandBrake - Top media converter without bullshit and bloat stuff in it
Calibre - Best eBook management software capable of literally everything ebooks related. Kindle is a bloated joke compared to this
QubesOS - You know you can have every OS running at once - you have a Linux but are playing win games. Yup. It's there. Free
Computerphile - You all know it, it's just for completeness
Khan Academy - Same
VulnHub - download vulnerable VMs and hack them, or learn by reading writeup on how to do it!
Valgrind - MUST HAVE for C/C++ programmers
Computer Science crash course videos
That's all I can think of from top of my head but hey, there's more to it so definitely add your 2 cents!
Last thing, if nothing, just check the websites on GitHub, that's lifechanger
Looking forward to see some cool links & recommendations!2 -
Today I found out that my favorite indie game, CrossCode was built using ImpactJS, a javascript/html5 canvas based game engine/library/framework/tumamaencuerada and I was fascinated by it.
The game is absolutely beautiful, plays and works great, badass story mode and combat design. all powered by web tech. I am honestly amazed, I was always under the impression that something like Unity was used to build it.
Gives a bit of hope11 -
I’m living the dream. Lightweight, powerful, beautiful gaming laptops are a thing (have been for a while) and I have the pleasure of owning one.
I remember one of my college peers having a BRICK Alienware laptop in 2010. Don’t get me wrong, It was awesome at the time and I was super jealous, but it was insanely loud, heavy af, and as thick as a calculus textbook!
But now with the amazing RTX GPUs, and TB SSDs I can game on max settings, benchmark fairly well and take it with me when I travel for work alongside my work laptop all in the same bag without breaking my back.
🤘🏼 I love my Asus Zephyrus 🤘🏼
The fan is still hella loud though 😆
Maybe by mid or late 2020s we will have a revolutionary cooling system that would rid our dependence on fans for cooling. Just dreaming out loud here. It sure would be great to not have to clean the dust out.8 -
!rant but question to you experts:
Hey, guys. I'm currently trying to up my game in terms of web development. I already know js, html, php and css quite well (enough to become a tutor at my university) but I'm not shure which frameworks (serverside and clientside) are worth considering. Until now I wrote everything from scratch, which is not very sustainable (waaaay to much code to maintain)
Could you please tell me your softwarestacks, what library to use, which frameworks to learn (Vue/React/Angular/...)? Every opinion is very appreciated and won't go unheard. Thanks in advance.
btw: you guys are the nicest people I ever met online. Thank you for being so awesome.1 -
Most awesome game ever! It mostly plays by itself and cheats... or maybe it a bug: You (as Autoplay) don't have to beat all the NPCs to advance....
Strangely it feels sort of familiar... O right bc I usually God Mode all games..... But still need to play thru them manually.
Also there's some Chinese left in one of the buttons... they forgot to translate... But maybe that's... Most of time all we care about is the graphics and seeing rank go up....3 -
Everything startest with HTML. I got an awesome book about HTML/CSS and I just started learning and trying out some stuff. At the beginning I got a lot of help from my father but soon I created my own websites! I setup a free webserver and after some time, I met PHP. I made tons of stuff with PHP :)
After about 1 year of creating things with PHP, I learned Javascript. And with Javascript I got into game development. I created some games but I wanted more. So I tried Unity Engine. But... well... It was hard. Then I tried Godot Engine and I finally found a game engine wich I enjoy!
I created a lot of games.
Then in 2016 I met Lua, wich is my favourite language now! (But I didn't do much with it)
Later I also met Node.js but I'm still learning :)1 -
So yesterday I installed this awesome game on my laptop...
src: https://twitter.com/_SelloM/status/...6 -
Is told to make a cool football themed board for a planning expo.
Thinks football is stupid, but makes an awesome board with a built in football game made with a Raspberry Pi and optical sensors to detect when you throw a ball through the hole.
Boss tells me that my board doesn’t match the theme and doesn’t even mention the fact that what I made was cool as fuck.
Have to trash the board and make something lame with construction paper footballs instead.
My soul is dead. Business people are such fucking children who punish creativity and reward mediocrity. I need to find a company run by developers.1 -
First off i'll try and describe my game in as little words as possible, think your typical survival game but crossed-over with a town management/village management game and in VR.
So this is a little old since i posted it on twitter a couple weeks back but I made some progress on a game i'm working on.
https://twitter.com/Arcticfoenix/...
Sorry that it's a link to twitter for those that do not like twitter, i can give you a run-down of what it shows and ill figure out a way of linking the videos somehow.
I decided that I should show some progress on the game I started working on before I joined the company that I'm with now, my only issue is the amount of free time I don't have to work on it.
First video shows resource gathering, we (as in me and my brother) wanted to go with more realistic tree chopping something you would see in the forest or stranded deep, you chop a tree at the base and it will fall down, where you then can chop it into logs and planks.
The next video shows the blueprint system which is how you will craft your items like the forge, crafting table, etc. By picking the blueprint from within your book (which doubles for your UI/Menu/way to exit the game) and placing it on the ground. You then take a hammer and hit it in place to confirm the placement - I definitely want to be able to have the object be rotatable and such which i'll do in the future.
Last one shows tool dismantling system, where you can take tools/weapon apart when put on a crafting table, the idea behind this is so you can change up parts of your tool/weapon brcause individual bita will degrade and visually show wear, axe head will show chips that will get bigger and eventually break, which will leave you with just a handle. You can also jusy generally improve one piece of your weapon/tool.
Last thing that I left out as an actual video was that the map generation is all procedurally generated, all thanks to Sebastian Lague's tutorial, I managed to finish it and will definitely be exploring ways to create awesome maps to play on.
Everything is mostly from when I worked on this game in december with a few things that I did recently when I get the chance I will do lots of overhauling and work to making a demo version of the game! -
So I decided to have some funzies over the weekend. Started XCOM 2. Built a team for a mission, spent an hour customising. Then I spent 3 hours going through and not failing miserably even once. The last fucking part of the mission, my favourite sniper dies after getting hammered in the face with a fucking laser beam. Then I lose control of the battlefield and everyone dies. Start again because I'm NOT gonna lose my awesome sniper!
This game is like designing software, planning deployment strategies, and disaster recovery at the same time. Recommended for all devs!6 -
After reading mostly sad (and astonishing!) stories, I didn't really want to share my story.. but still, here I am, trying to contribute a wholesome story.
For me, this whole story started very early. I can't tell how old I was but I'm going to guess I was about 5 or 6, when my mom did websites for a small company, which basically consisted of her and.. that's it. She did pretty impressive stuff (for back then) and I was allowed to watch her do stuff sometimes.
Being also allowed to watch her play Sims and other games, my interest in computer science grew more and more and the wish to create "something that draws some windows on the screen and did stuff" became more real every day.
I started to read books about HTML, CSS and JS when I was around 10 or something. And I remember as it was yesterday: After finishing the HTML book I thought "Well that's easy. Why is this something people pay for?" - Then I started reading about CSS. I did not understand a single thing. Nothing made sense for me. I read the pages over and over again and I couldn't really make any sense of it (Mind you, I didn't have a computer back then, I just had a few hours a week on MOM-PC ^^)
But I really wanted to know how all this pretty-looking stuff worked and I tried to read it again around 1 year later. And I kid you not, it was a whole different book. It all made sense now. And I wrote my first markups with stylings and my dream became more and more reality. But there was one thing lacking. Back in the days, when there was no fancy CSS3. It was JavaScript. Long story short: It - again - made no fucken sense to me what the books told me.
Fast forward a few years, I was about 14. JavaScript was my fucken passion, I loved it. When I had no clue about CSS, I'd always ask my mom for tips. (Side story: These days it's the other way around, she asks me for tips. And it makes me unbelievably proud!)
But there was something missing. All this newschool canvas-stuff wasn't done back then and I wanted more. More possibilities, more performance, more everything.
Stuff begun to become wild. My stepdad (we didn't have the best connection) studied engineering back then, so he had to learn C. With him having this immensely thick book for C, I began to read it and got to know the language. I fell in love again. C was/is fucken awesome.
I made myself some calculators for physics and some other basic stuff and I had much fun using and learning it. I even did some game development, when I heard about people making C-coded games for PSP. Oh boy, the nights I spent in IRCs chatting with people about C, PSP-programming and all that good stuff, I'll never forget it - greatest time of my life!
But I got back to JS more and more and today I do it for money and I love it. I'll never forget my roots and my excurse into the C/C++ world and I'm proud to say, that I was able to more or less grow up with coding and the mindset that comes with it.1 -
i have a very casual and boring job. it's a b2b company and you can get an idea of how less work we get (or how fast i am) that it's day 1 of the sprint and i have almost finished all my tickets. my manager always praises me as someone fast whereas i see myself as pretty slow and this company even slower.
i feel like quitting, but the relax environment and stability of the company on paper makes me wonder of that would be a correct decision.
It's a deep tech company (not just meat e commerce or car rentals, a proper b2b analytics giant startup with good profitability) , our sdks are used by major startups and yet i find it boring.
I am an android dev who would love to stay at top of the game. my previous company used latest jetpack libraries, kotlin, modular architectures and stuff. everyday was a hectic chaos of life where there were deadlines, new requests coming in every few days and i was becoming the awesome fast android dev that i am now.
in this company there is no challenge for me.But the amount of free time has helped me grow beyond a single domain. i am currently hustling in 3 areas : my body( i started working out regularly, got my tummy under control), my technical skillset( started taking web dev classes) and my physical skillset (started taking driving and swimming lessons) . the amount of self growth time increases since company has a good leave and PTO policy
it all feels pretty good but the constant feeling of being left out from the android domain makes me think if i should give interviews. am i being stupid or what? my friends are all growing up with better salaries and packages. i am way better than some of them and equally capable as a few of them, so i sometimes feel being behind in finances too :/7 -
TL;DR: Computers and I go way back, but I don't know how I ended up as a dev - and am still not certain that's what I want to do for the rest of my life.
Rewind to the early 80's. My friends at the time got the Comodore 64 one after the other. I never got one. Heck, we didn't even have a color TV back then. Only a 12/14" small B&W TV. It's easy to conclude that I spent a lot of time at my friends'.
Back then it mostly was about the games. And, living in the rural countryside, the only way to aquire games was to pirate them. Pirating was big. Cassette tape swapping and floppy disk swapping was a big deal, and gamers contacted eachother via classifieds sections in newspapers and magazines. It was crazy.
Anyways. The thing about pirated games back then is that they often got a cracktro, trainer, intro or whatever you want to call them - made by the people who pirated the game. And I found them awesome. Sinus scrollers, 3D text, cool SID-tunes and whatnot. I was hooked.
My best friend and I eventually got tired of just gaming. We found Shoot'Em-Up Construction Kit, which was an easy point-and-click way to create our first little game. We looked into BASIC a bit. And we found a book at the library about C64 programming. It contained source code to create your own assembler, so we started on that. I never completed it, but my friend did.
Fast forward through some epic failure using an Amstrad CPC, an old 486 and hello mid 90's. My first Pentium, my first modem and hello Internet! I instantly fell in love with the Internet and the web. I was still in school, and had planned to enter the creative advertising business. Little did I know about the impact the web would have on the world.
I coded web pages for fun for some years. My first job was as a multimedia designer, and I eventually had to learn Lingo (Macromedia Director, anyone?) And Actionscript.
Now I haven't touched Flash for about 7 years. My experience has evolved back to pure web development. I'm not sure if that's where I will be in the future. I've learned that I certainly don't know how to do everything I want to do - but I have aquired the mindset to identify the tasks and find solutions to the problem.
I never had any affiliation with the pirate scene or the demo scene. But I still get a little tingling whenever I see one of those sinus scrollers. -
This is kind of a loaded question because it's so broad. So I'll just throw my thoughts down on the idea anyways.
Honestly with all the way that game dev has come it's so sad to see just the increase of people that are so ungrateful and dont appreciate what went into making it. Complaining about small not a big deal bugs that occur, blaming the devs for stuff that's completely not up to them but the "idea man", etc. Although good things are coming out of it. Like children wanting to get into it more which is awesome and indie developers basically holding up the industry while majority of the AAA companies get their shit together. So I see all of that increasing. Also I'm expecting to see the Rust language start to be used in AAA titles replacing C++
Web dev I believe will just get more JavaScript improvement with new libraries, frameworks. I really hope the companies that had PHP5 legacy code get back on their feet quickly. But I hope we can become more accepting of JavaScript doing more than just webdev like Electron, WebGL, etc. Because I think it's great that it can do all that stuff. Is there better options hell yeah but let's let people do crazy shit.
Software dev well I see python making a bigger uprising and I'm hoping people become more accepting of python as well.
These are all just random thoughts so please take that into consideration -
Let me tell you about my wonderful weekend. It all started with a game that doesn't run in wine and it ended up in the biggest nightmare of Windows Update and EFI configuration.
1 - let's boot on my Windows partition to play trackmania 2.
2 - Windows Update interrupts me while driving a track.
3 - Update keep failing over and over again.
4 - I keep trying things to fix Windows Update, but with no success.
5 - Let's try system restore, failed
6 - Let's try to do a reset. "You don't have a recovery drive". Oh, right...
7 - Let's try to upgrade Windows 10 to Windows 10, just because. Nope, "we could not determine if your pc can run Windows 10". Wait what....
8 - I guess I'll be reinstalling this trash. "Nope, can't. Don't like that partition I just formatted". Of course you can't...
9 - Had to delete the partition and let it create new ones. It created a new EFI partition. Just why???
10 - Okay that worked. Let's fix grub now.
11 - Maybe not, let's try rEFInd, because it looks fancy.
12 - After rebooting on the live USB for about 50 times and reconfiguring rEFInd without any luck, I realised the install script didn't install fs drivers for ext4. Oh, right... That's why you didn't find any Linux kernel...
13 - It can't boot windows, they're using a different EFI partition. Let's move rEFInd to the new EFI partition windows created for me.
14 - Finally everything works again. So much effort to play a freaking game without being bothered by windows update. And rEFInd abience theme looks beautiful.
I've got to say though, I learned a lot and the Arch wiki is awesome!6 -
To build a company to develop products designed to improve people's lives. I have interests in video games, mind plasticity, and rpgs. I am not sure if those interests would intersect well, but I hope to make something fun and useful to people. Instead of sucking someone's life away it would be awesome to give it back to them in some fashion.
I think a good example of this is modded minecraft. People have learned programming, and learned some basic problem solving skills playing the game. Stuff that is useful outside the game.1 -
I started writing basic in 1980 on my stepfather's Apple ][+. I was about ten. Then I got a Commodore 64 and got this awesome program called Gary's Game Kitchen. It had a Sprite editor and you programmed it by writing pseudo code. From there I learned C, then got jobs in Visual Basic and vb for Microsoft office (yuck!). Then I discovered Linux and became a web developer. *Hugs vim*
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Good Experience -
1.)Became proficient in Web development!
2.)Wanted to learn it for a very long time but didn't know where to start, but this year got opportunities to work on some good projects!
3.)Also got to lead a awesome team of good developers in my college!
4.) Got to work on a awsome internship with a very nice employer :)
5.) Became a Devrant Supporter :D
Bad Experience -
1.) Had to face shit ass seniors who blamed me and my team all the time for their inefficiencies.
2.) Team had developed many good projects in android and web for the college,but the stupid seniors failed to implement them,it was a big mood!
3.) I had planned to learn ML and improve my competitive coding and also finish my game,but failed to do so :(.
Hopefully 2018 will be productive:)
Merry Christmas and Happy New Year 🎆🎄🎅 -
I love to hack stuff. And the first time I did change some code and had a behavioral change in the game WAS AWESOME.
I can create stuff.
I'm a fucking practitioner of tech voodoo, a computer whisperer!! Awesome! -
Best: getting some awesome code buddies, making my first game for my college event
Worst: not able to work and even abandoning a game dev project I wanted to make for 2 years due to college stuff
But I hope i will start working on the game again next year🤞1 -
I’ve met some of the best friends I could ever hope to have thanks to code.
I started with the MUGEN fighting game engine back in high school. Didn’t know a thing about code but I wanted to learn so I could make awesome characters.
If it were not for that, I would’ve never met friends from all over the world from different countries, cultures, and backgrounds. I certainly never expected to have a best friend who lived in Mexico (who is now in Japan). I would’ve never found the career I have today, nor would I have met the love of my life (even if I couldn’t have her, my love is still there), and I wouldn’t have traveled the world to meet some of these friends.
In the end, it was the engine, our passion for fighting games, and our discovery of the art of code that brought us all together. -
How do you going to make this weekend awesome?
@thebiochemic How is your game progressing?
Previous Week : https://devrant.com/rants/94806388 -
Damn, Square Enix hasn't even released Bravely Default 2 yet, but they are already publishing the demo for their next awesome game.3
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Game completed. Deleting save file "2018"
Initiating "New Game +", save file name "2019"
Wish this save grant you bonus starter STR, INT and LCK.
Happy Lunar New Year 2019 too all of you awesome folks from Vietnam2 -
Soo It is known, that seeing things from your past makes you remember distant memories, feelings, smells etc.
For example, if you play a song on repeat for a week, and then don’t play that song a few years, and then play that song you will then remember in detail the week, that is now associated with the song.
Sooooo does a service exist that allows you to watch past tv shows, in their original time slot, day etc.
I know a lot of streaming services have the whole old shows thing but non like i describe.
I remember growing up in the 90s, and early 2000s every day before school watching the kids game shows, before the news turned on or vise versa.. but it was a solid routine same shows, same times etc.. then on the weekends or after school the same thing...
Sooo if there was a way to stream the original scheduled programming for any given date, and channel that would be awesome, and it may even lead you to understand certain things, make new connections connecting the present to the past etc...
Just late night thoughts5 -
We have been given C++ Game development project for Introduction to programming for Engineers cousre......from out of 6 in my group I m the only person with programming experince ...other are new babies to C++…………
My fellow Programmers please give me advises and Suggestions for this Game development group projects to programme awesome game.3 -
Looking inside the box for a second FC 24's Personality Plus feature will certainly create a breath of much needed fresh air to the systematic player statisticsThe changes don't stop there, as we reported earlier, this is a big year of change for the EA Sports FC franchise.
Kaka is a graceful player who doesn't lose his temper and has a lot of respect for his hundreds of thousands of fans - as a result, I think Kaka is an awesome cover athlete for this year's FC 24. Whether or not the game is as graceful as Kaka himself - well, that's something we're just going to have to find out ourselves. You can expect to see Kaka gracing the covers for yourself when FC 24 is released on September 28 in North America - and October 1 in Europe and Asia.
EA Sports has finally made a major change to their EA Sports FC franchise. It's no secret they're the top dogs for the beautiful game, but it's also no secret that their weakness is their lack of customization. FC 24 is looking to change all that.
Over the years, we've seen EA add half-hearted features: a few years ago we had a weak team creation which disappeared a year later, and creating players was a slow and limited process. Since FC 24 they've taken the right direction with their Be A Pro mode, and now the inclusion of an all new Creation Center will finally have players able to do everything they wanted: easily make entire teams, players and statistics - finally allowing them to rival Konami's Pro Evolution Soccer in terms of customization.
You can finally create your own fully functional football club, with the ability to completely customize rosters, crests, crowd chants and --most importantly -- you can make your team an awesome kit with an in-depth editor. According to EA Sports, these teams will be available for both offline and online play, custom tournaments and friendly matches - so if you want, feel free to hop online when the game comes out and play against The Obama 11.2