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Back in game dev final year, working on GameCube kits, I encountered a weird rendering bug: half the screen was junk.

I was following the professors work and was bewildered that mine was broken.

The order of the class (c++) was different...
I think there was a huge leak somewhere and the order of the class meant memory was leaking into VRAM. I never had the chance to bug hunt to the core of it... Took a while to realise it was that...

It opened my eyes to respect memory haha.

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  • 2
    The (unexpanded) Amiga didn't have any MMU, so you could basically write anything anywhere. I once wrote a program that wrote random bytes at random addresses. It was rather fun to watch it run, displaying unpredicted graphical effects and noise for a few seconds before the infamous guru meditation.
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    @TerriToniAX hah, that's so much fun!
    I miss console programming and lower level languages in general...
    Mostly coding in higher ones at the moment. :/
    I sometimes make native DLLs though which was is nice ha.
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