26
alexis
6y

Unity3D Game Dev Interview

Interviewer: What is reflection and why would you use it?

Me: Gives overview of system and how I've used it in games before.

Interviewer: Sorry that was a trick question, Reflection is really dangerous and slow. You need to go back and learn the basics.

Me: ???...

A huge portion of Unity is built upon Reflection based systems, the entire Monobehaviour base relies on it. Their events system uses it, animation and timeline. I guess their team needs to go back to the drawing board.

How is this person a senior dev?

Comments
  • 3
    Typical example how bad the whole IT sector is. Nearly all companies and employees are super bad in all aspects and especially quality.

    For example we are looking for a frontend js dev, non of the people appling even knew what is newly created and what is referenced. Or god forbid, trying to solve questions without jQuery... 😕

    And we are looking for seniors, most of them claim x years on angular etc.
  • 2
    Reflection is slow and dangerous though. Why is it that in Unity it's used a lot? I've never used Unity.
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