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There was this one time when I was asked to create screenshots of our game for marketing purposes.

The game supported solely the 480i mode.

Once I delivered the screenshots, PM bitched about them being !good, because of the visible interlace.

...the fun times of the Wii era.

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  • 4
    Moral of the story: either implement support for progressive display, or STFU about interlaced screenshots.
  • 2
    You were working on Wii games? That’s cool!
  • 0
    @Lensflare Yup. Unfortunately all shovelware, but it did pay the bills && got me the opportunity to learn stuff.

    Slightly below 10 got released.

    I would have to count to be sure, but there were some 5 prototypes that never saw the light of day.

    One of those was almost finished.

    ...had some weird issue w/ random crashes that never got fixed.

    Funny thing was, the manual for one of the released games had a 'Coming Soon' mention of that game. What a lie it turned out to be.
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