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lxmcf216892yI'm in the middle with Godot, I'm a game maker user moving into mono game so Godot seem kind of limited in my eyes but if the community can pick up more steam behind it, I think it could definitely evolve into something great, I don't use it but have my eye on it for sure
Salmakis7352yi still just use an openGL and openAL context. i tried with engines like unity or stuff but they all so limited. you should try some others aswell and find the right midway between complexity, limitedness and workflow.