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This weekend I was working on a fun hobby project with a friend of mine. While he was modeling items for the game I started with a dungeon generator.
This morning I got stuck at a bug which took me more than 12 hours and 4 developers to fix. In the end I found the issue. I was checking
If y > arraySize && somethingElse
DoSomething();
It had to be:
If y < arraySize && somethingElse
DoSomething();
After I changed that everything worked without issues... Day well spent...
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