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Unreal engine basically ignores folders. Everything needs to have a unique name and any duplicates gets a number added on.
You can refer to example car.1225
or the car class (all cars)
You can also refer to any object in relation to a proximity to another or if you can see it or if you pointing at it
Objects can have parent/child/sibling relations and can be changed on the go.
It support overlapping as well as colissions.
You can have your internal arrays and link to sql or any other outside data source.
You can have different servers doing different parts of the stufg and can move clients between them, or even have back end servers doing stuff the client cant see with another server acting as the middleman.
The uses are endless. You could drve a 3d printer with it if you really want or make a mobile app that coult remote controll a ship or anything inbetween.
So yea there are other options already out there..
Voxera95791yThere have been attempts to create other ways to store data, object databases, key value stores and even new filesystems with a more object oriented approach.
It all boils down to a common standard.
The classical filesystem might not be the optimal way, but its a way every os and programmer are familiar with and even as there are different filesystems you can often map between them.
To change this you either need to run it in isolation, I think google has something in this direction internally, or get enough widespread usage, and that is hard.
The thing is, this next gen file/data storage has been proposed but those proposals are not compatible and no one has so far manage to get a large consensus on one solution.
But I like that you are not locked in “the box” :)
You might want to read up on unix socks.
Umm...I was here for the food. So if you can point me in the direction of the buffet that would be awesome.
Voxera95791y@lopu no. I read about it in one if their papers a few years back but I think it was built on their Big Table. Not to much detail and not exactly what you suggested but as an example thar some are trying.
Still, the current filesystem has the general acceptance that will make it very hard to replace despite how much better something new is :/