10

(I am talking about my school’s promotional project, look at my rants for reference)

Deadlines were insane and I had nothing to do about it. Had to touch JavaScript for the first time in 3 years and code like I still know it by heart.

In short: H.E.L.L. It stands for:

H oh
E god
L never
L again

Comments
  • 8
    homie no diss, but every time you mention this it goes along the lines of "haven't really touch it in x years" or of the side not knowing in. Could it be that you just don't know about web dev that much?

    Nothing wrong with that, you seem to be more on the hardware programming type, which I think its cool.

    But a tech stack ain't shit by virtue of not knowing it. JS is fine, what makes it shit is the things that people code with it 🥴
  • 2
    Here I am building micro NodeJS apps - despite my distaste on the thing.

    Sometimes we must use the tools for which we would rather throw in a bin and light on fire 🔥
  • 2
    @C0D4 If you carefully navigate the cesspool that is the Node ecosystem (which has probably begun to mature.....slightly) it's not a mess.

    What becomes a mess is when the previous developer chose SailsJS which is a framework that has less documentation than fucking clickbait news article.
  • 2
    @TestInProd423 *slaps desk* THANK YOU WHERE the FUCK is the documentation for that pos supposed to be??????? holy shit i thought i was the only one.

    Never intended to use it for shit, but when I was curious about it that quickly draw my attention away to other things on account of how shit their "docs" are
  • 0
    @AleCx04 don't even get me started at how retarded it can be. I've found helpers actually working properly is a roll of the dice.
  • 1
    @AleCx04 I don’t really blame JavaScript here, I am blaming the deadline lol. I moved to C++ and Swift that I just forgot how to do benign things using JS. This is why I had so much trouble completing the project under the insane deadline.

    I had to build:

    Firebase Firestore committing (just a basic database service made by Google, we commit the user’s choices of where he went e.g. chemistry or physics, robotics or CS, etc), scripting for the actual promotional content, figuring out the pretty ass-tastic API reference of the platform I was working on while I was working on the live project (I didn’t even have time to play around with it a little), complex time-based logic, figuring out async JS (which is something I have never learned before so this was completely new to me), and a few more things.

    All this, in under a fucking week. I think I held pretty well under this absolutely insane pressure, but I will **never** do this again.
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