38
dinux
4y

Missing those times where a 320x240 or 640x480 resolution were enough to have fun.

Comments
  • 3
    I like DOS and retro games.

    They still run on these old resolutions.... :)
  • 2
    low cost android devices, here we gooooooooooo!
  • 6
    Depending on the game, it still is. I still play a lot of old GBA games and those run at 240x160 lol.

    2D pixel graphics games look great at any resolution.
  • 2
    I was a Matrox guy back in the day.

    I'd buy their GL cards, like the Fire GL.
  • 2
    I still have my Voodo2 as well :>
  • 5
    That where the dark ages. I don't miss the low-res graphics on CRT screens.

    Back then, it was better than what i had before.
    But now it literally is what i had before i got to taste the better stuff...
    Good games are still made today. And the ones which aren't trying to immitate the CRT look (hint: The pixels back then wheren't ultra-crisp flat-colored cubes) look way better than what was possible back then.
  • 4
    @Okto Did you just say /colored qubes/?! Bah, back in the old days we had a whole 256 shades of grey!
  • 3
    @Oktokolo and with the right shaders even the imitations look fantastic. I, being an absolute moron, didn't realise for the longest time why the emulated SNES stuff I was playing looked so sharp and dead...till I enabled CRT emulation shaders and holy shit the difference was legit.
  • 2
    @saucyatom
    I definitely had colors cubes on my C64.

    @RememberMe
    Yep, RetroArch is pretty good. Low res still keeps being low res though...

    And look at the indie pixel art genre: They seem to never have actually seen any of the old games on a CRT. They immitate a style that actually never existed.
  • 2
    @Oktokolo I don't think they're imitating CRT. New age pixel art looks great as its own style, you can increase the sharpness via integer scaling etc. too.
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