67
cprn
34d

I am amazed. I witnessed (mostly heard) a 14 year old girl calm down a young adult female suffering an anxiety attack before I managed to push through people on the tram. She told her to close her eyes, breath, tell her what she smells, then open her eyes, name first thing that she sees, then look left, name first thing, etc.

This is called sensory grounding and it works. And yeah, what she did was pretty awesome but this isn't what amazed me the most. I asked where she learned that and she said "from a game about apes". And I knew exactly which game she meant. There's a title called Ancestors: The Humankind Odyssey and among many interesting mechanics there's one that puts the player in a state of anxiety when they venture into an unknown territory. The way to win that part is by analyzing surroundings by vision, hearing and the sense of smell before a panic countdown goes to zero. It's called "conquering your fear". Holly fuck, I played that and I didn't connect the dots. Are games nowadays teaching kids how to handle real life crisis? Where were those games when I was a kid??

Comments
  • 8
    There is a similary minigame in Celeste when you need toi use your respiration to control a feather falling and it worked IRL for my girlfriend anxiety.
  • 1
    @clamore real feather or imaginary one?
  • 2
    @macfanpl imaginary one
  • 3
    Now I'm wondering what lesson I missed when I played Happy Poo Fall.
  • 1
    Damn, I really need to get back into gaming again - not sure if my laptop would run The Humankind Odyessy nor do I have the other consoles it runs on. Celeste looks nice - that's one's been on my mental 'to play' list for several years now.
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