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Voxera112142yValheim, Space Engineers and Cities Skylines are c# also as far as I know even if Cities Skylines and Valheim also uses Unity which is built in c++.
Space Engineers is pure C# though since the engine, vrage 2, is written in C#. -
nitnip17712yMinecraft has been C++ ever since the Microsoft acquisition. Also it's a bit disingenuous to say Fortnite was made in C++. It was made with Unreal. Unreal itself was made with C++ but you are not forced to use C++ to develop games with Unreal.
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Voxera112142y@nitnip No, for PC you still have a java edition. Its the Xbox and bedrock editions that are c++.
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Voxera112142y@Demolishun agreed killing off all the mods would just trigger massive piracy most likely
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Voxera112142y@iiii with thousands of existing mods, unless they can get the c++ version running java mods, not likely going to work out.
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Voxera112142y@Demolishun I know, they even showed of modding using visual studio in a demo, quite clearly indicating they wanted it to continue.
I was more thinking of if they killed of the java version, the modding community would fork their own version rather than switching to c++ for modding. -
KDSBest7442yEach day roughly 30+ games get released on steam alone. And way way more on mobile, but let's pick what we want to represent :D.
Also add Budget till now to those titles and the picture becomes clear. -
KDSBest7442y@nitnip usually when you make a game with unreal you do unreal script which is not really c++
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@KDSBest
Unreal script doesn't exist since at least 10 years.
UE4 and UE5 allow you to use blueprints, which are just a node-based frontend for c++, and, by their own admission, only suitable for prototyping or very simple games. -
KDSBest7442y@CoreFusionX since you don't believe me: https://dev.epicgames.com/community...
It has not much todo with normal c++ -
@KDSBest
And nothing to do with unreal script.
And it's still C++, as your link itself says, it's not a modified version of c++, it's a game API built on good ol' C++... -
Voxera112142y@AvatarOfKaine Me and several colleagues and friends to begin with :)
And some tens or hundreds of thousands at least, some of the games have sold over a million copies.
Sure, they cannot compete with big AAA titles from EA in player base, but its not indie games.
🙄🙄🙄🙄🙄🙄
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